// Copyright Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { public class RemoteControlMultiUser : ModuleRules { public RemoteControlMultiUser(ReadOnlyTargetRules Target) : base(Target) { PublicDependencyModuleNames.AddRange( new string[] { }); PrivateDependencyModuleNames.AddRange( new string[] { "ConcertSyncClient", // Dependancy to register our transaction filters. Needs to enable that plugin. Would be better to have modular feature interface functionality "Core", "CoreUObject", "RemoteControl", }); } } }