// Copyright Epic Games, Inc. All Rights Reserved. #include "TargetInterfaces/DynamicMeshProvider.h" #include "DynamicMesh/DynamicMesh3.h" #include "TargetInterfaces/MeshTargetInterfaceTypes.h" #define LOCTEXT_NAMESPACE "DynamicMeshProvider" using namespace UE::Geometry; FDynamicMesh3 IDynamicMeshProvider::GetDynamicMesh(bool bRequestTangents) { FGetMeshParameters GetMeshParams; GetMeshParams.bWantMeshTangents = bRequestTangents; return GetDynamicMesh(GetMeshParams); } FDynamicMesh3 IDynamicMeshProvider::GetDynamicMesh(const FGetMeshParameters& InGetMeshParams) { return GetDynamicMesh(); } #undef LOCTEXT_NAMESPACE