// Copyright Epic Games, Inc. All Rights Reserved. #include "GeometryCollection/GeometryCollectionComponentPlugin.h" #include "CoreMinimal.h" #include "Modules/ModuleManager.h" class FGeometryCollectionComponentPlugin : public IGeometryCollectionComponentPlugin { /** IModuleInterface implementation */ virtual void StartupModule() override; virtual void ShutdownModule() override; }; IMPLEMENT_MODULE( FGeometryCollectionComponentPlugin, GeometryCollectionEngine ) void FGeometryCollectionComponentPlugin::StartupModule() { } void FGeometryCollectionComponentPlugin::ShutdownModule() { }