// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "Modules/ModuleInterface.h" class IAudioFormat; /** * Interface for audio format modules. */ class IAudioFormatModule : public IModuleInterface { public: /** * Gets the audio format. * * @return The audio format interface. */ virtual IAudioFormat* GetAudioFormat() = 0; public: /** Virtual destructor. */ ~IAudioFormatModule() { } };