[Audio] ; Defining below allows switching to audio mixer using -audiomixer commandline AudioMixerModuleName=AudioMixerXAudio2 PlatformFormat=OGG PlatformStreamingFormat=OGG ; Defines a platform-specific volume headroom (in dB) for audio to provide better platform consistency with respect to volume levels. PlatformHeadroomDB=-3 [TextureStreaming] ; PoolSizeVRAMPercentage is how much percentage of GPU Dedicated VRAM should be used as a TexturePool cache for streaming textures (0 - unlimited streaming) PoolSizeVRAMPercentage=70 [SystemSettings] r.setres=1280x720 framepro.ScopeMinTimeMicroseconds=10 fx.NiagaraAllowRuntimeScalabilityChanges=1 ;Perplatform to PerQualityLevel conversion mapping for platform groups QualityLevelMapping="high" ; Enable single RHI thread stall for D3D11 r.Occlusion.SingleRHIThreadStall=1 r.Shadow.DetectVertexShaderLayerAtRuntime=1 [PlatformCrypto] PlatformRequiresDataCrypto=True [/Script/Engine.RendererSettings] r.Shaders.RemoveUnusedInterpolators=1