// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LiveLinkFrameTranslator.h" #include "UObject/UObjectIterator.h" bool ILiveLinkFrameTranslatorWorker::CanTranslate(TSubclassOf InToRole) const { TSubclassOf ToRole = GetToRole(); return InToRole.Get() && ToRole.Get() && ToRole->IsChildOf(InToRole.Get()); } bool ULiveLinkFrameTranslator::CanTranslate(TSubclassOf InToRole) const { TSubclassOf ToRole = GetToRole(); return InToRole.Get() && ToRole.Get() && ToRole->IsChildOf(InToRole.Get()); }