// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayMediaEncoderSample.h" #include "GameplayMediaEncoderCommon.h" #include "Misc/AssertionMacros.h" GAMEPLAYMEDIAENCODER_START namespace { TRefCountPtr CloneMediaBuffer(const TRefCountPtr& Src) { uint8* SrcByteBuffer = nullptr; DWORD SrcMaxLen = 0; DWORD SrcCurrLen = 0; verify(SUCCEEDED(Src->Lock(&SrcByteBuffer, &SrcMaxLen, &SrcCurrLen))); TRefCountPtr Dest; verify(SUCCEEDED(MFCreateMemoryBuffer(SrcCurrLen, Dest.GetInitReference()))); uint8* DestByteBuffer = nullptr; verify(SUCCEEDED(Dest->Lock(&DestByteBuffer, nullptr, nullptr))); FMemory::Memcpy(DestByteBuffer, SrcByteBuffer, SrcCurrLen); verify(SUCCEEDED(Dest->Unlock())); verify(SUCCEEDED(Src->Unlock())); verify(SUCCEEDED(Dest->SetCurrentLength(SrcCurrLen))); return Dest; } } bool FGameplayMediaEncoderSample::CreateSample() { Sample = nullptr; CHECK_HR(MFCreateSample(Sample.GetInitReference())); return true; } FTimespan FGameplayMediaEncoderSample::GetTime() const { int64 Time; HRESULT hr = Sample->GetSampleTime(&Time); verifyf(SUCCEEDED(hr), TEXT("%s"), *GetComErrorDescription(hr)); return Time; } void FGameplayMediaEncoderSample::SetTime(FTimespan Time) { verify(SUCCEEDED(Sample->SetSampleTime(Time.GetTicks()))); } FTimespan FGameplayMediaEncoderSample::GetDuration() const { int64 Duration; HRESULT hr = Sample->GetSampleDuration(&Duration); verifyf(SUCCEEDED(hr), TEXT("%s"), *GetComErrorDescription(hr)); return Duration; } void FGameplayMediaEncoderSample::SetDuration(FTimespan Duration) { verify(SUCCEEDED(Sample->SetSampleDuration(Duration.GetTicks()))); } bool FGameplayMediaEncoderSample::IsVideoKeyFrame() const { return MediaType == EMediaType::Video && MFGetAttributeUINT32(Sample, MFSampleExtension_CleanPoint, 0) != 0; } FGameplayMediaEncoderSample FGameplayMediaEncoderSample::Clone() const { FGameplayMediaEncoderSample Res{ MediaType }; if (!Sample) { return Res; } verify(Res.CreateSample()); DWORD Flags = 0; verify(SUCCEEDED(Sample->GetSampleFlags(&Flags))); verify(SUCCEEDED(Res.GetSample()->SetSampleFlags(Flags))); Res.SetTime(GetTime()); Res.SetDuration(GetDuration()); if (IsVideoKeyFrame()) { verify(SUCCEEDED(Res.GetSample()->SetUINT32(MFSampleExtension_CleanPoint, 1))); } DWORD BufferCount = 0; verify(SUCCEEDED(Sample->GetBufferCount(&BufferCount))); for (DWORD i = 0; i != BufferCount; ++i) { TRefCountPtr SrcBuf; verify(SUCCEEDED(Sample->GetBufferByIndex(i, SrcBuf.GetInitReference()))); TRefCountPtr DestBuf = CloneMediaBuffer(SrcBuf); verify(SUCCEEDED(Res.GetSample()->AddBuffer(DestBuf))); } return Res; } GAMEPLAYMEDIAENCODER_END