// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GeometryCollection/GeometryCollectionHitProxy.h" #if GEOMETRYCOLLECTION_EDITOR_SELECTION IMPLEMENT_HIT_PROXY(HGeometryCollection, HActor); IMPLEMENT_HIT_PROXY(HGeometryCollectionBone, HActor); #endif // #if GEOMETRYCOLLECTION_EDITOR_SELECTION