// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace AutomationTool { /// /// Used to pass information to tasks about the currently running job. /// public class JobContext { /// /// The command that is running the current job. /// public readonly BuildCommand OwnerCommand; /// /// Constructor /// /// The command running the current job public JobContext(BuildCommand InOwnerCommand) { OwnerCommand = InOwnerCommand; } } }