// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AutomationTool
{
///
/// Used to pass information to tasks about the currently running job.
///
public class JobContext
{
///
/// The command that is running the current job.
///
public readonly BuildCommand OwnerCommand;
///
/// Constructor
///
/// The command running the current job
public JobContext(BuildCommand InOwnerCommand)
{
OwnerCommand = InOwnerCommand;
}
}
}