// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FileUtilities/ZipArchiveWriter.h" #include "GenericPlatform/GenericPlatformFile.h" DECLARE_LOG_CATEGORY_CLASS(LogZipArchiveWriter, Display, Display); #if WITH_ENGINE FZipArchiveWriter::FZipArchiveWriter(IFileHandle* InFile) : File(InFile) { } FZipArchiveWriter::~FZipArchiveWriter() { // Zip File Format Specification: // https://www.loc.gov/preservation/digital/formats/digformatspecs/APPNOTE%2820120901%29_Version_6.3.3.txt UE_LOG(LogZipArchiveWriter, Display, TEXT("Closing zip file with %d entries."), Files.Num()); // Write the file directory uint64 DirStartOffset = Tell(); for (FFileEntry& Entry : Files) { const static uint8 Footer[] = { 0x50, 0x4b, 0x01, 0x02, 0x3f, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x00, 0x00 }; Write((void*)Footer, sizeof(Footer)); Write(Entry.Time); Write(Entry.Crc32); Write((uint64)0xffffffffffffffff); Write((uint16)Entry.Filename.Len()); const static uint8 Fields[] = { 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff }; Write((void*)Fields, sizeof(Fields)); Write((void*)TCHAR_TO_UTF8(*Entry.Filename), Entry.Filename.Len()); Write((uint16)0x01); Write((uint16)0x1c); Write((uint64)Entry.Length); Write((uint64)Entry.Length); Write((uint64)Entry.Offset); Write((uint32)0); Flush(); } uint64 DirEndOffset = Tell(); uint64 DirectorySizeInBytes = DirEndOffset - DirStartOffset; // Write ZIP64 end of central directory record const static uint8 Record[] = { 0x50, 0x4b, 0x06, 0x06, 0x2c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2d, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }; Write((void*)Record, sizeof(Record)); Write((uint64)Files.Num()); Write((uint64)Files.Num()); Write(DirectorySizeInBytes); Write(DirStartOffset); // Write ZIP64 end of central directory locator const static uint8 Locator[] = { 0x50, 0x4b, 0x06, 0x07, 0x00, 0x00, 0x00, 0x00, }; Write((void*)Locator, sizeof(Locator)); Write(DirEndOffset); Write((uint32)0x01); // Write normal end of central directory record const static uint8 EndRecord[] = { 0x50, 0x4b, 0x05, 0x06, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00 }; Write((void*)EndRecord, sizeof(EndRecord)); Flush(); if (File) { // Close the file delete File; File = nullptr; } } void FZipArchiveWriter::AddFile(const FString& Filename, const TArray& Data, const FDateTime& Timestamp) { uint32 Crc = FCrc::MemCrc32(Data.GetData(), Data.Num()); // Convert the date-time to a zip file timestamp (2-second resolution). uint32 ZipTime = (Timestamp.GetSecond() / 2) | (Timestamp.GetMinute() << 5) | (Timestamp.GetHour() << 11) | (Timestamp.GetDay() << 16) | (Timestamp.GetMonth() << 21) | ((Timestamp.GetYear() - 1980) << 25); uint64 FileOffset = Tell(); FFileEntry* Entry = new (Files) FFileEntry(Filename, Crc, Data.Num(), FileOffset, ZipTime); static const uint8 Header[] = { 0x50, 0x4b, 0x03, 0x04, 0x2d, 0x00, 0x00, 0x00, 0x00, 0x00 }; Write((void*)Header, sizeof(Header)); Write(ZipTime); Write(Crc); Write((uint64)0xffffffffffffffff); Write((uint16)Filename.Len()); Write((uint16)0x20); Write((void*)TCHAR_TO_UTF8(*Entry->Filename), Filename.Len()); Write((uint16)0x01); Write((uint16)0x1c); Write((uint64)Data.Num()); Write((uint64)Data.Num()); Write((uint64)FileOffset); Write((uint32)0); Write((void*)Data.GetData(), Data.Num()); Flush(); } void FZipArchiveWriter::Flush() { if (Buffer.Num()) { if (File && !File->Write(Buffer.GetData(), Buffer.Num())) { UE_LOG(LogZipArchiveWriter, Error, TEXT("Failed to write to zip file. Zip file writing aborted.")); delete File; File = nullptr; } Buffer.Reset(Buffer.Num()); } } #endif