// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_LegIK.h" ///////////////////////////////////////////////////// // UAnimGraphNode_LegIK #define LOCTEXT_NAMESPACE "A3Nodes" UAnimGraphNode_LegIK::UAnimGraphNode_LegIK(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) { } FText UAnimGraphNode_LegIK::GetControllerDescription() const { return LOCTEXT("LegIK", "Leg IK"); } FText UAnimGraphNode_LegIK::GetTooltipText() const { return LOCTEXT("AnimGraphNode_LegIK_Tooltip", "IK node for multi-bone legs."); } FText UAnimGraphNode_LegIK::GetNodeTitle(ENodeTitleType::Type TitleType) const { return GetControllerDescription(); } #undef LOCTEXT_NAMESPACE