// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphCommands.h" #define LOCTEXT_NAMESPACE "AnimGraphCommands" void FAnimGraphCommands::RegisterCommands() { UI_COMMAND(TogglePoseWatch, "Toggle Pose Watch", "Toggle Pose Watching on this node", EUserInterfaceActionType::Button, FInputChord()); } #undef LOCTEXT_NAMESPACE