Commit Graph

130 Commits

Author SHA1 Message Date
oleg krasnov
3359e6e08c Fix auto update contents in Screenshot Comparison tab for UFE
#jira UE-179767
#rb adam.miezianko, chris.constantinescu, jerome.delattre
#preflight 641c1f8237382f6bf573168a
#preflight 641c226ebb1320be41ee01ff

[CL 24761385 by oleg krasnov in ue5-main branch]
2023-03-23 10:13:06 -04:00
christopher waters
6a4206d490 Removing bad Launch include paths from programs.
[CL 24328631 by christopher waters in ue5-main branch]
2023-02-20 17:39:13 -05:00
Joe Kirchoff
501bac9d7c Fix V3 include path
#rnx
#rb trivial
#preflight 63ee953113586f2c109fdb5f

[CL 24267837 by Joe Kirchoff in ue5-main branch]
2023-02-16 15:51:10 -05:00
David Harvey
022daaa9f3 Undo CL 23787291 (add MessagingDebugger to UFE)
- need to resolve mac build errors.

#jira none
#preflight skip
#rnx
#rb trivial

[CL 23787982 by David Harvey in ue5-main branch]
2023-01-20 06:26:41 -05:00
David Harvey
0d7c47ce42 Add MessagingDebugger to UFE when the -DebugTools parameter is used.
#jira none
#rnx
#rb Francis.Hurteau
#preflight 63ca554b6a00f3cc8edc9bfe

[CL 23787291 by David Harvey in ue5-main branch]
2023-01-20 03:58:03 -05:00
david harvey
3758d09d0b remove duplicate task tag.
- this makes Windows consistent with Linux & Mac.
 - the tag already exists in UnrealFrontendMain.

#jira UE-165293
#rnx
#rb Calvin.Zheng
#preflight skip

[CL 22263096 by david harvey in ue5-main branch]
2022-09-30 00:45:36 -04:00
Josh Adams
35f58f3dd4 - Fixed up various threading and menu initialization issues with Programs on Mac
- Moved boilerplate program startup code into a shared Obj-C class, MacProgramDelegate
#rb zack.neyland
#fyi brandon.schaefer,robert.seiver
#preflight 632b45dba4769ad71456b18b

[CL 22116672 by Josh Adams in ue5-main branch]
2022-09-21 13:20:37 -04:00
UnrealBot
73409369c0 Branch snapshot for CL 21319338
[CL 21319338 in ue5-main branch]
2022-08-10 16:03:37 +00:00
lauren barnes
53488dc718 Updating CrashReportClient style to only use images from certain folders, and moving developer tool style setup to individual style classes.
#jira UE-152623
#rb Josh.Adams, Patrick.Boutot, Patrick.Laflamme, Louise.Rasmussen
#preflight 628d6c5faf7a2e956b8de990

#ROBOMERGE-OWNER: lauren.barnes
#ROBOMERGE-AUTHOR: lauren.barnes
#ROBOMERGE-SOURCE: CL 20366551 via CL 20368551 via CL 20369147 via CL 20369164
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v949-20362246)

[CL 20370889 by lauren barnes in ue5-main branch]
2022-05-25 16:27:45 -04:00
Rolando Caloca
87be627a60 Fix UFE crashing at boot due to missing editor styles
- Still asserts but can skip past it
#rb Lauren.Barnes
#preflight no-ufe

[CL 20232781 by Rolando Caloca in ue5-main branch]
2022-05-16 17:39:50 -04:00
Lauren Barnes
6248f8d412 Replacing legacy EditorStyle calls with AppStyle
#preflight 6272a74d2f6d177be3c6fdda
#rb Matt.Kuhlenschmidt

#ROBOMERGE-OWNER: Lauren.Barnes
#ROBOMERGE-AUTHOR: lauren.barnes
#ROBOMERGE-SOURCE: CL 20057269 via CL 20070159 via CL 20072035 via CL 20072203
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)
#ROBOMERGE-CONFLICT from-shelf

[CL 20105363 by Lauren Barnes in ue5-main branch]
2022-05-09 13:12:28 -04:00
catalin dragoiu
448439d948 Fix the Convert command from UnrealFrontend
#jira UE-126174 UE-126727
#prefligth 61a4c44647752856c9fee026
#rb none

#ROBOMERGE-AUTHOR: catalin.dragoiu
#ROBOMERGE-SOURCE: CL 18308863 in //UE5/Release-5.0/... via CL 18308879
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18308886 by catalin dragoiu in ue5-release-engine-test branch]
2021-11-29 09:12:56 -05:00
andriy tylychko
6bf3101dcd deprecated FTicker and family and replaced by thread-safe FTSTicker
#jira UE-120090
#rb francis.hurteau


#ROBOMERGE-SOURCE: CL 17176325 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17176374 by andriy tylychko in ue5-release-engine-test branch]
2021-08-16 11:09:22 -04:00
Andriy Tylychko
d0afbc7b66 fixed UnrealFrontend shutdown crash
#jira UE-114939

[CL 16200907 by Andriy Tylychko in ue5-main branch]
2021-05-04 18:50:59 -04:00
Andriy Tylychko
32a2fc989e cleaning up the previous change to FThreadStats::StopThread() that caused it to be called twice, and crashing on the second call as TaskGraph was already shut down
many programs were calling FThreadStats::StopThread() and FTaskGraphInterfaces::Shutdown() explicitly despite they are called from FEngineLoop::AppExit(). Calling them twice is problematic because FThreadStats::StopThread() expects TaskGraph to be still alive. This didn't cause any visible problems before because FThreadStats::StopThread() wasn't called in AppExit().

#rb ionut.matasaru

[CL 16127968 by Andriy Tylychko in ue5-main branch]
2021-04-27 11:09:21 -04:00
dave hunter
1dd16ec08d Updates a UE4 named class with a new and improved 'Unreal' prefix
#rb will.damon
#jira UE-111463
#rnx

#ROBOMERGE-SOURCE: CL 15824425 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v785-15821902)

[CL 15829827 by dave hunter in ue5-main branch]
2021-03-25 15:41:19 -04:00
Josh Adams
e23157fc94 - Removing unused ITargetDevice functionality (like Deploy and Run in C++). These are are supported in some platforms but not all, and are only used by undocumented UFE "commands". UAT is expected to handle all of this.
#rb brandon.schaefer

[CL 15178023 by Josh Adams in ue5-main branch]
2021-01-25 11:21:44 -04:00
Marc Audy
11f5b21210 Merging //UE5/Release-Engine-Staging @ 13752110 to Main (//UE5/Main)
#rnx

[CL 13753156 by Marc Audy in ue5-main branch]
2020-06-23 18:40:00 -04:00
Matt Kuhlenschmidt
60d7245918 Fix some standalone applications not starting up due to out of order core/editor style initialization
[CL 13545858 by Matt Kuhlenschmidt in ue5-main branch]
2020-05-26 10:28:30 -04:00
sebastian nordgren
cb65e23e3e Enable high DPI awareness in UnrealFrontend.
#jira UE-89182
#rb matt.kuhlenschmidt

#ROBOMERGE-SOURCE: CL 12508590 in //UE4/Release-4.25/... via CL 12508600 via CL 12508646
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v673-12478461)

[CL 12508658 by sebastian nordgren in Main branch]
2020-04-01 13:34:31 -04:00
Ryan Durand
74c879d5f3 Updating copyrights for Engine Programs.
#rnx
#rb none
#jira none

#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869242 in //Fortnite/Release-12.00/... via CL 10869536
#ROBOMERGE-BOT: FORTNITE (Main -> Dev-EngineMerge) (v613-10869866)

[CL 10870960 by Ryan Durand in Main branch]
2019-12-26 23:06:02 -05:00
brandon schaefer
26604f7d5e Call AppExit on from the AppExitCallback in UnixCommonMain
#jira UE-84820
#rb Arciel.Rekman
[FYI] Michael.Sartain

#ROBOMERGE-SOURCE: CL 10653654 in //UE4/Release-4.24/...
#ROBOMERGE-BOT: RELEASE (Release-4.24 -> Main) (v609-10634694)

[CL 10653658 by brandon schaefer in Main branch]
2019-12-11 14:06:55 -05:00
Stefan Boberg
1f813eb516 Copying //UE4/Dev-Core to Main (//UE4/Main)
#rb many

[CL 9405827 by Stefan Boberg in Main branch]
2019-10-03 16:26:48 -04:00
steve robb
14cab21e0c Deprecating ARRAY_COUNT and changing it to UE_ARRAY_COUNT.
Replicated from CL# 7924370.

#rb none


#ROBOMERGE-OWNER: steve.robb
#ROBOMERGE-AUTHOR: steve.robb
#ROBOMERGE-SOURCE: CL 9279060 via CL 9279063
#ROBOMERGE-BOT: (v443-9013191)

[CL 9279836 by steve robb in Main branch]
2019-09-28 08:19:35 -04:00
brandon schaefer
a715ea4f14 Deprecate GIsRequestingExit
Get GIsRequestingExit now by IsEngineRequestingExit()

Set GIsRequestingExit now by RequestEngineExit(const TCHAR* Reason) or RequestEngineExit(const FString& Reason)
NOTE If Reason is 4 or less chars it will generate an ensure to force a reason to exit

The reason behind this change is right now setting GIsRequestingExit to true can cause many things to break mainly early on and with out any sort of log warning we have entered this state. We should wrap this behind a function to allow for proper handling

#rb Chris.Babcock, Michael.Trepka, Michael.Noland
#jira UE-79933
[FYI] Michael.Noland


#ROBOMERGE-SOURCE: CL 8649683 via CL 8653683
#ROBOMERGE-BOT: (v417-8656536)

[CL 8658680 by brandon schaefer in Main branch]
2019-09-12 14:21:26 -04:00