Commit Graph

346 Commits

Author SHA1 Message Date
jeannoe morissette
bbb5036ce4 Further block Vulkan_SM5 as a preview mode until all issues can be resolved.
#rb Florin.Pascu
#jira UE-181998
#preflight 642f0f28ce7fbea1eea0dac4
#rnx
#lockdown

[CL 24977303 by jeannoe morissette in ue5-main branch]
2023-04-10 10:30:09 -04:00
yoan stamant
751d0d834c Added Editor BuildMenu support for custom build types registered to EditorBuildUtils
#rnx
#rb mikko.mononen
#preflight 642d65846a37fb35e983f101

[CL 24928769 by yoan stamant in ue5-main branch]
2023-04-05 11:21:14 -04:00
jeannoe morissette
e12504b6f7 Vulkan: Fix the missing "Disable Preview" option in in Vulkan when using preview modes. Disable preview modes for the same FeatureLevel until all issues are resolved.
#rb Florin.Pascu
#jira UE-171188
#preflight 64258b4a710ec8400fdafbd8
#rnx
#lockdown mihnea.balta

[CL 24854662 by jeannoe morissette in ue5-main branch]
2023-03-30 11:19:46 -04:00
jonathan bard
699c1f06e2 Removed the deprecated baked landscape GI texture system
#rb krzysztof.narkowicz
#jira UE-164430
#preflight 641478cc3f3d31c94a885f16

[CL 24783334 by jonathan bard in ue5-main branch]
2023-03-24 14:04:36 -04:00
Florin Pascu
106ea7508c Preparation changes for removing FeatureLevel from World
FeatureLevel is Deprecated
Add Setter/Getter for FeatureLevel
NextStep: Make GetFeatureLevel returns DDSPI::GetFeatureLevel, remove FeatureLevel memberfrom UWorld
#jira UE-168551
#rb christopher.waters
#preflight 63ff5e49f43e53f6811c86a4

[CL 24461796 by Florin Pascu in ue5-main branch]
2023-03-01 09:41:33 -05:00
michael balzer
9df5b5cd07 Update Landscape Build menu entries
#preflight 63efdb2a3c1eb56f05d5bb5c
#rb jonathan.bard

[CL 24292414 by michael balzer in ue5-main branch]
2023-02-17 17:15:39 -05:00
jonathan bard
6e7a97825e Fixed common typo (verticies->vertices)
#rb trivial
#skipci
#rnx

[CL 24061364 by jonathan bard in ue5-main branch]
2023-02-07 17:42:45 -05:00
JeanMichel Dignard
61bf83f261 Level Editor: Added a Show Subcomponents flag
- When true, all components that are part of the selection set will draw their vizualizers.
- When false, only the selected components and the selected actors root components will draw their vizualizers.
- Defaults to true.

#jira UE-171442
#rb lauren.barnes
#preflight 63cab8b76446bf36f2d1dc66

[CL 23791220 by JeanMichel Dignard in ue5-main branch]
2023-01-20 11:36:43 -05:00
christopher waters
6e30ddb01e Dependency cleanup around DataDrivenShaderPlatformInfo and a few other headers.
#preflight 63921e6a67018b14b5925197

[CL 23454104 by christopher waters in ue5-main branch]
2022-12-08 15:35:35 -05:00
sebastien lussier
477403f8b8 Renamed "Build Minimap" to "Build World Partition Editor Mininmap" to remove confusion with in-game or HUD minimap
#rb trivial

[CL 23436754 by sebastien lussier in ue5-main branch]
2022-12-07 18:22:14 -05:00
sebastian nordgren
18d666bfa5 The File > Recent Levels submenu now contains a Clear Recent Levels command.
#jira UE-151889
#rb lauren.barnes
#preflight 6388a585b21cdd3a26117a55

[CL 23352735 by sebastian nordgren in ue5-main branch]
2022-12-01 10:37:09 -05:00
zach brockway
c1bb0ca4e1 Virtual Scouting: Fix shift-v hotkey exit for modes which do not derive from UVREditorMode. Followup to Release-5.1 hotfix change merged in CL 23300617.
#jira UE-167744, UE-168482
#rb none
#rnx
#preflight 63877b04b21cdd3a26c50a9d

[CL 23331095 by zach brockway in ue5-main branch]
2022-11-30 11:03:24 -05:00
zach brockway
404ef43732 Virtual Scouting: Delayed initialization fixes.
- Fix crashes related to interaction profile future remaining unresolved, or being fulfilled at unexpected times (e.g. during editor shutdown).
 - Ensure FVREditorModeManager is cleaned up during ShutdownModule, which prevents a crash in TMulticastDelegateBase::RemoveAll.
 - Fix shift+V hotkey exit during the period prior to determining the interaction profile, where Virtual Scouting mode is only partially initialized.

#jira UE-167744, UE-168482
#rb jason.walter
#preflight 637edf4b33774509001100bf
#lockdown Alejandro.Arango

[CL 23300617 by zach brockway in ue5-main branch]
2022-11-28 19:29:16 -05:00
aditya ravichandran
f8b7ee5555 Replace any instances of "Source Control" with "Revision Control" in text in the Editor
#rb JeanMichel.Dignard, Robb.Surridge
#preflight 637d180efa348e8480e8837e

[CL 23250808 by aditya ravichandran in ue5-main branch]
2022-11-23 11:57:50 -05:00
joe pribele
1d8537f20b changed PRAGMA_DISABLE_OPTIMIZATION to UE_DISABLE_OPTIMIZATION_SHIP
#preflight 6372ba60ee4d25f90ae3d207

[CL 23128414 by joe pribele in ue5-main branch]
2022-11-14 17:31:05 -05:00
florin pascu
e3aa838f7c Disable Preview button now named after the Editor Shader Platform
E.G.
[EditorShaderPlatformName]
(Disable Preview)

[CL 23072227 by florin pascu in ue5-main branch]
2022-11-10 01:53:20 -05:00
henrik karlsson
b5b86c796c This change is a strategical submit for a coming change that removes lots of includes in headers that are included by many files. This change contains adding of includes in files that previously got those includes transitively from other inclkudes
#preflight 6355d4940313c24974b2107b
#rb none

[CL 22783162 by henrik karlsson in ue5-main branch]
2022-10-26 12:57:32 -04:00
jeanfrancois dube
9159844176 Editor Replace Actor: added an option to avoid copying related properties between old and new actor. The original behavior is kept, which was to copy related properties.
#rb richard.malo, philippe.deseve
[FYI] chris.kay
#preflight 635191487261e565c433b464
#rnx

[CL 22707957 by jeanfrancois dube in ue5-main branch]
2022-10-21 22:27:54 -04:00
zach rammell
dfebca09f6 Typed Element Copy Paste
#jira UE-152986
#rb brooke.hubert ronald.koppers
#preflight 63488304ce524ed356a33f3e

[CL 22513422 by zach rammell in ue5-main branch]
2022-10-13 17:58:55 -04:00
florin pascu
b1727769aa - More than one PreviewPlatform can now use the same ShaderPlatforms
- Clean up temporary fix
- Modify UpdatePreviewPlatforms to only restrict DDSPI properties and not enable them if the preview platform doesn't have them on
#jira UE-164781
#rb Jack.Porter, Carl.LLoyd
#preflight 633608a0936ff7e3dcd02a97

[CL 22264284 by florin pascu in ue5-main branch]
2022-09-30 01:41:52 -04:00
florin pascu
4d07ec3fb7 Fix NullRHI LevelEditor
#rb none
#jira none
#preflight 632b5dbd671a1a24b5c4635a

[CL 22140062 by florin pascu in ue5-main branch]
2022-09-22 13:57:20 -04:00
florin pascu
c2f1fa2008 Fix CIS for Commandlet
#rb none
#jira none
#preflight none

[CL 22119170 by florin pascu in ue5-main branch]
2022-09-21 14:46:16 -04:00
florin pascu
5669253244 - Add Disable Preview Menu Option
- GetFriendlyShaderPlatformName removed
- RHIShaderPlatformDefinitions.inl deleted
- Added FriendlyNames to all ShaderPlatforms in DDSPI
- MenuText now comes from FriendlyNames in DDSPI
#rb Jack.Porter
#jira none
#preflight 632b1f8c826e0c2fe9a9d5d2

[CL 22118730 by florin pascu in ue5-main branch]
2022-09-21 14:35:21 -04:00
bryan sefcik
b93a6cf7ed Pass 1 on editor include fixes:
Removed redundant private include paths from build.cs files.
Fixed include paths to be relative to the private or public folders.
Hid or removed includes that reached into other private module folders.
Updated PublicInclude paths when necessary.

#jira
#preflight 631e283bec5b0c765fc0ffdb

[CL 21960084 by bryan sefcik in ue5-main branch]
2022-09-11 18:33:06 -04:00
sebastien lussier
36306355c4 World Partition: Disable build menu entries if they are not relevant
* Mininmap - World must be partitioned
* HLOD/Spline meshes - World must be partitioned & streaming must be enabled
#rb jeanfrancois.dube
#preflight 63122219ec45fbf3d760633f

[CL 21767630 by sebastien lussier in ue5-main branch]
2022-09-02 17:07:59 -04:00