Commit Graph

18 Commits

Author SHA1 Message Date
jamie dale
b95e92ef3d Content Browser UX improvements for cooked content
* Plugins that only contain cooked content (and have no C++ modules) no longer show their "Content" suffix.
* Folders that only contain private cooked content are no longer visible in the asset or path views.

#preflight 642f2e3cb306e98c632f0195
#rb Jason.Stasik, Aditya.RaviChandran

[CL 24994922 by jamie dale in ue5-main branch]
2023-04-11 14:22:33 -04:00
julien stjean
55a1b3af29 Introducing the unsupported asset item for the content browser.
These are currently used to display the asset that are hidden by a backend class permission system.
They can also be restricted to some path only if desired.
Note: We will do a UX pass for the unsupported items after this is submitted and later we will also add some support for the unsupported asset to the alias data source.

#preflight 63dc23a7175a9839ac4cf474
#rb Jason.Stasik

[CL 24007061 by julien stjean in ue5-main branch]
2023-02-03 22:39:50 -05:00
jared cotton
db9180da10 Re-submission of 'view' method for AssetEditing (aware of merge issues that will arise in 23.00 and ready to resolve. Also ready with fix for issue that will arise when CL hits /Fortnite-Main in GLTFProxyAssetActions.h)
#rb Stanley.Hayes
#rb Jamie.Dale
#rb Jason.Stasik
#rb Yiliang.Siew
#preflight 635205e49e14ee3c7969c9bf

Iteration on Jason Stasiks CL 17314610. This is a minimal version of CL 17314610 which adds a 'view' method to AssetTypeActions which is now attempted whenever an activated item's 'edit' attempt fails.

The matching CL for the restricted FAssetTypeActions_VerseClass changes is 22472079.

[CL 22823595 by jared cotton in ue5-main branch]
2022-10-28 00:33:58 -04:00
bob tellez
3dec1bb8cb [Backout] - CL22782944
[FYI] jared.cotton
Original CL Desc
-----------------------------------------------------------------
Addition of 'view' method to AssetTypeActions

#rb Stanley.Hayes
#rb Jamie.Dale
#rb Jason.Stasik
#rb Yiliang.Siew
#preflight 635205e49e14ee3c7969c9bf

Iteration on Jason Stasiks CL 17314610. This is a minimal version of CL 17314610 which adds a 'view' method to AssetTypeActions which is now attempted whenever an activated item's 'edit' attempt fails.

The matching CL for the restricted FAssetTypeActions_VerseClass changes is 22472079.

[CL 22803476 by bob tellez in ue5-main branch]
2022-10-26 23:17:50 -04:00
jared cotton
a53b15247b Addition of 'view' method to AssetTypeActions
#rb Stanley.Hayes
#rb Jamie.Dale
#rb Jason.Stasik
#rb Yiliang.Siew
#preflight 635205e49e14ee3c7969c9bf

Iteration on Jason Stasiks CL 17314610. This is a minimal version of CL 17314610 which adds a 'view' method to AssetTypeActions which is now attempted whenever an activated item's 'edit' attempt fails.

The matching CL for the restricted FAssetTypeActions_VerseClass changes is 22472079.

[CL 22803451 by jared cotton in ue5-main branch]
2022-10-26 23:16:25 -04:00
robert millar
e6857190f2 Updating collection manager interface to use FSoftObjectPath for the paths of assets and objects rather than FName.
#jira UE-161932
#rb julien.stjean
#preflight https://horde.devtools.epicgames.com/job/6324e773f258fccf98de78cf

[CL 22064625 by robert millar in ue5-main branch]
2022-09-16 20:57:34 -04:00
robert millar
efb0994f7f Additional FName -> FSoftObjectPath deprecation fixups
#rb none
#jira UE-161932
#preflight 63235238c225e8be38077768

[CL 22039640 by robert millar in ue5-main branch]
2022-09-15 17:51:36 -04:00
robert millar
5516f8d0d4 FNames containing asset paths are deprecated. FSoftObjectPath or FTopLevelAssetPath should be used instead.
Fixups for editor support classes for content browser code.

#jira UE-161932
#rb jason.stasik,jamie.dale
#preflight 631bd2a0d31788ea3ac03570

[CL 21935588 by robert millar in ue5-main branch]
2022-09-10 00:02:37 -04:00
bryan sefcik
8cc129f2b6 IWYU Pass 1 - Engine/Source/Editor/...
#jira
#preflight 6306736ac85b7fef22be7751

[CL 21558583 by bryan sefcik in ue5-main branch]
2022-08-24 22:45:13 -04:00
scott nelson
e8f45f5813 AssetPrivatizeModel and Dialogue
#rb Lauren.Barnes, Brooke.Hubert, Julien.StJean
#preflight 6303b55ca45b007ea246007d

[CL 21511558 by scott nelson in ue5-main branch]
2022-08-23 12:52:04 -04:00
jason stasik
ce3cf77a50 Allow actors to change which asset they Browse to
Allow browsing to aliases if source asset is not visible
Allow aliases in collections
#rb dave.belanger,jamie.dale
#preflight 62d0b1ad8e4b379590da3397

#ROBOMERGE-AUTHOR: jason.stasik
#ROBOMERGE-SOURCE: CL 21115320 via CL 21115363 via CL 21115394 via CL 21115412 via CL 21115431
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v972-20964824)

[CL 21142427 by jason stasik in ue5-main branch]
2022-07-17 22:42:48 -04:00
aurel cordonnier
a12d56ff31 Merge from Release-Engine-Staging @ 17791557 to Release-Engine-Test
This represents UE4/Main @17774255, Release-5.0 @17791557 and Dev-PerfTest @17789485

[CL 17794212 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-12 21:21:22 -04:00
daren cheng
45625f4109 Performance improvements to widget library.
Add callback for source data generation to asset views.
Add UObject enumeration to content browser API (By Rex Hill).
Intentionally reserve thumbnail pool sizes instead of flat 1024 reservation.

#jira UE-129795
#rb Rex.Hill
#preflight 615e0c51c5e9590001f4a22a
#preflight 615e4400f13022000126efda

#ROBOMERGE-AUTHOR: daren.cheng
#ROBOMERGE-SOURCE: CL 17744889 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v879-17706426)
#ROBOMERGE[STARSHIP]: UE5-Release-Engine-Staging Release-5.0
#ROBOMERGE[bot1]: Main

[CL 17744914 by daren cheng in ue5-release-engine-test branch]
2021-10-06 21:35:45 -04:00
rex hill
091ded765f [ContentBrowser] Fix template shared paths not showing up in content browser
#jira UE-116013
#rb jason.stasik
#preflight 60a409fb13a1660001d55f3b

#ROBOMERGE-SOURCE: CL 16375103 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v804-16311228)

[CL 16375128 by rex hill in ue5-release-engine-test branch]
2021-05-18 16:20:34 -04:00
Marc Audy
f02d489290 Update Release-Engine-Test from Release-Engine-Staging @ 16264272
[CL 16264458 by Marc Audy in ue5-release-engine-test branch]
2021-05-11 01:10:20 -04:00
aurel cordonnier
50944fd712 Merge UE5/RES @ 16162155 to UE5/Main
This represents UE4/Main @ 16130047 and Dev-PerfTest @ 16126156

[CL 16163576 by aurel cordonnier in ue5-main branch]
2021-04-29 19:32:06 -04:00
Marc Audy
cac1fe0019 Merge UE5/Release-Engine-Staging @ CL# 15299266 to UE5/Main
This represents UE4/Main @ CL# 15277572

[CL 15299962 by Marc Audy in ue5-main branch]
2021-02-03 14:57:28 -04:00
Marc Audy
11f5b21210 Merging //UE5/Release-Engine-Staging @ 13752110 to Main (//UE5/Main)
#rnx

[CL 13753156 by Marc Audy in ue5-main branch]
2020-06-23 18:40:00 -04:00