rinat abdrashitov
5eef4d8a3c
Fixed a static analysis error.
...
#rb trivial
#rnx
#preflight none
[CL 24577986 by rinat abdrashitov in ue5-main branch]
2023-03-09 12:23:38 -05:00
ryan schmidt
5491f25f92
GeometryProcessing: add FMeshConnectedComponents::GrowToConnectedVertices() and GrowToConnectedEdges(). Add FGroupTopology::FindEdgeNbrEdges(), FindCornerNbrEdges(), FindCornerNbrCorners().
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#rb david.hill
#preflight 63bf1919577437afe6e082c0
[CL 23664485 by ryan schmidt in ue5-main branch]
2023-01-12 11:45:20 -05:00
Jimmy Andrews
0ad2489994
make the world-z alignment logic in dynamic mesh's grouptopology class also apply when the normal is aligned to -Z
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#rb david.hill
#preflight 63464d15663dafe41605b40a
[CL 22486381 by Jimmy Andrews in ue5-main branch]
2022-10-12 17:41:15 -04:00
semion piskarev
047c6c5358
MeshModelingTools: Fix group topology creating duplicate group edges for loops.
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#rb Jimmy.Andrews
#jira none
#preflight 6334707be4106916067b16d7
[CL 22239217 by semion piskarev in ue5-main branch]
2022-09-28 21:44:04 -04:00
jimmy andrews
1e1f3cb672
Fix hole tool and boundary revolve tool seeing polygroup boundary edges instead of mesh boundary edges
...
Fix boundary revolve tool skipping last vertex on open boundaries
#jira UE-163374
#rb tyson.brochu
#preflight 632a5fdffc7f1efbdf70dd4a
[CL 22107236 by jimmy andrews in ue5-main branch]
2022-09-20 22:10:05 -04:00
semion piskarev
7d6ce15716
MeshModelingTools: Fix group topology not adding an edge if the boundary has a single corner.
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#rb Jimmy.Andrews
#jira none
#preflight 63126fc4da1671f997d67660
[CL 21816688 by semion piskarev in ue5-main branch]
2022-09-06 10:20:04 -04:00
semion piskarev
c17c1bd788
MeshModelingTools: Give ability to add extra corners in PolyEd for manipulation of some common open-boundary cases (like a disconnected rectangle, for instance). Also show selectable corners by default (but smaller).
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#rb Matija.Kecman
#jira none
#preflight 6307ab3859064f9d1e43c1fb
[CL 21568934 by semion piskarev in ue5-main branch]
2022-08-25 14:06:37 -04:00
David Hill
c35c6b07b9
GeometryProcessing - Cleaning up implicit type cast warnings in DynamicMesh-based selections, simplification and other processing elements.
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#preflight 62bc9eb4a328a968bafc368a
#rb Jimmy.Andrews
[CL 21007309 by David Hill in ue5-main branch]
2022-07-08 10:53:04 -04:00
Ryan Schmidt
2e3f49e8bd
GeometryCore: add FMeshEdgeTriID struct that identifies an edge in a mesh by a 30-bit triangle ID and a 2-bit edge-index. This allows an edge to be represented on meshes that do not have explicit edge IDs, or on a FDynamicMesh3 after add/remove changes (as edge IDs are currently not stable across such operations).
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GeometryProcessing: add functions to FGroupTopology to query some information by FMeshEdgeTriID
#rb davd.hill, jimmy.andrews
#preflight 62b0dec89c1686e7e7eecbe2
[CL 20745548 by Ryan Schmidt in ue5-main branch]
2022-06-20 17:41:52 -04:00
semion piskarev
b7e8e40563
MeshModelingTools: Fix PolyEd edge selection crash on boundary edges.
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#rb Ryan.Schmidt
#jira UE-145674
#preflight 622bc01d9b7ce6ea5d4a6e27
#lockdown Simon.Tourangeau
#ROBOMERGE-AUTHOR: semion.piskarev
#ROBOMERGE-SOURCE: CL 19361364 in //UE5/Release-5.0/... via CL 19362052
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v926-19321884)
[CL 19364238 by semion piskarev in ue5-main branch]
2022-03-11 19:03:35 -05:00
ryan schmidt
e7eb759084
DynamicMesh: fix FGroupTopology::GetSelectionFrame for single-edge case, so that output frame correctly aligns X axis with edge line. Previous code was assuming that incoming InitialLocalFrame would have handled aligning Z axis to be perpendicular to the edge line.
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#rb tyson.brochu
#jira UE-145456
#preflight 622a23d1611f10dd07a6a4fc
#lockdown simon.tourangeau
#rnx
#ROBOMERGE-AUTHOR: ryan.schmidt
#ROBOMERGE-SOURCE: CL 19339635 in //UE5/Release-5.0/... via CL 19348996
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v926-19321884)
[CL 19349472 by ryan schmidt in ue5-main branch]
2022-03-11 00:35:13 -05:00
michael balzer
b8a1c9b6cf
GeometryCore: Remove ExplicitUseGeometryMathTypes.h
...
#ROBOMERGE-AUTHOR: michael.balzer
#ROBOMERGE-SOURCE: CL 18227685 in //UE5/Release-5.0/... via CL 18229350
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)
#ROBOMERGE[STARSHIP]: UE5-Main
[CL 18231457 by michael balzer in ue5-release-engine-test branch]
2021-11-17 19:02:44 -05:00
michael balzer
ba195473cd
GeometryProcessing: Move plugin from Experimental to Runtime
...
#jira UETOOL-3823
#rb ryan.schmidt
#ROBOMERGE-SOURCE: CL 16958628 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)
[CL 16958640 by michael balzer in ue5-release-engine-test branch]
2021-07-26 14:07:13 -04:00