henrik karlsson
28e0ff4360
Fixed non unity/pch errors found when building UnrealGame and UnrealEditor without unity/pch
...
#preflight 63d195abbe435f17b407c589
#rb none
#jira none
[CL 23857972 by henrik karlsson in ue5-main branch]
2023-01-25 17:06:14 -05:00
henrik karlsson
9a1d5b1ad4
[Engine/Plugins]
...
* Ran IWYU on ~170 plugins to remove includes not needed. Public api still keep old includes inside #if UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2
#preflight 63d09351574ab9cae4670216
#rb none
[CL 23844750 by henrik karlsson in ue5-main branch]
2023-01-25 02:42:36 -05:00
Mieszko Zielinski
54910cf696
Modified UBTTask_FindAndUseGameplayBehaviorSmartObject to support finding target smart object with an EQS query.
...
#review-21741809
#preflight 6311e852942c45ff455fbb47
[CL 21757359 by Mieszko Zielinski in ue5-main branch]
2022-09-02 07:43:06 -04:00
Mieszko Zielinski
7477b51c15
Extended AITask_UseGameplayBehaviorSmartObject with more precise finish delegates allowing users to react to movement failures
...
#review-21737586
#preflight 631081df0833293b96786a35
[CL 21756001 by Mieszko Zielinski in ue5-main branch]
2022-09-02 02:55:23 -04:00
Zousar Shaker
3f4252aa56
ObjectPtr upgrade for engine plugins used from UnrealEditor -allmodules. Automated upgrade process.
...
#rb none
#preflight 62fe7f270601ad0504910c30
[CL 21447894 by Zousar Shaker in ue5-main branch]
2022-08-18 15:08:49 -04:00
Yoan StAmant
9363b181ee
GameplayBehaviorSmartObjects plugin to create and use SmartObjects using GameplayBehaviors as their default runtime instances.
...
#rnx
#preflight 626feb8f264f78f46f775c92
[CL 20008771 by Yoan StAmant in ue5-main branch]
2022-05-02 10:59:07 -04:00