Commit Graph

5 Commits

Author SHA1 Message Date
guillaume abadie
dc11d75107 Fixes a shadow variable warning in visualize texture.
#rb none
#jira UE-69987

#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: guillaume.abadie
#ROBOMERGE-SOURCE: CL 4981907 in //UE4/Release-4.22/... via CL 4981908
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)

[CL 5042523 by guillaume abadie in Dev-Anim branch]
2019-02-18 14:06:54 -05:00
guillaume abadie
31b7867778 Fixes vis SceneDepthZ by hacking the SRV creating in the pass lambda
This hack is motivated because the render target pool and render graph requires to much work for 4.22 to supporting arbitrary SRV creation for a FRDGTexture properly.

#rb none
[FYI] daniel.wright
#jira UE-69715

#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: guillaume.abadie
#ROBOMERGE-SOURCE: CL 4979860 in //UE4/Release-4.22/... via CL 4979862
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)

[CL 5042256 by guillaume abadie in Dev-Anim branch]
2019-02-18 14:04:11 -05:00
Lina Halper
f7baa58bc9 Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim)
#fyi: Laurent.Delayen, James.Hopkin
#rb: none

[CL 4923303 by Lina Halper in Dev-Anim branch]
2019-02-06 14:35:56 -05:00
Thomas Sarkanen
8ba3c4c087 Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 4643671
#rb none
#jira none

[CL 4665410 by Thomas Sarkanen in Dev-Anim branch]
2018-12-17 06:31:16 -05:00
Thomas Sarkanen
e5eb5adfbe Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 4643671
#rb none
#jira none

[CL 4644540 by Thomas Sarkanen in Dev-Anim branch]
2018-12-10 05:09:18 -05:00