Moved Show Empty Folders to the top level in Content Browser Settings
Replaced the icon for SingleFrameAdvance in the play control toolbar buttons
#jira UETOOL-3815
#rb steven.dao
#preflight 613a53e90c19af0001c4f0ad
#ROBOMERGE-AUTHOR: aditya.ravichandran
#ROBOMERGE-SOURCE: CL 17475265 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)
[CL 17475269 by aditya ravichandran in ue5-release-engine-test branch]
Added the abiity to tag and retrieve any anim graph node (similar to how we could reference linked anim graph nodes previously).
Ported linked anim graph nodes to use the new system
Added the ability to reference any anim graph node by tag (via a new custom node, spawnable from the context menu, with the appearance of an actor reference in a level blueprint)
Added tag display and editing in the bottom-right of anim graph nodes
Added new override point to SGraphNodeK2Var to allow for title widget parameters to be overriden by child classes
#jira UE-126286 - Anim node functions: Add anim node references
#rb Jurre.deBaare
#ROBOMERGE-AUTHOR: thomas.sarkanen
#ROBOMERGE-SOURCE: CL 17472894 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)
[CL 17472913 by thomas sarkanen in ue5-release-engine-test branch]
There were two instance of the type being incorrect and they were manually fixed.
#rb none
#ROBOMERGE-AUTHOR: zousar.shaker
#ROBOMERGE-SOURCE: CL 17472048 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)
[CL 17472069 by zousar shaker in ue5-release-engine-test branch]
#jira na
#rb max.chen
#ROBOMERGE-AUTHOR: mike.zyracki
#ROBOMERGE-SOURCE: CL 17467737 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)
[CL 17467739 by mike zyracki in ue5-release-engine-test branch]
#jra na
#trivial
#rb na
#ROBOMERGE-AUTHOR: mike.zyracki
#ROBOMERGE-SOURCE: CL 17466548 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)
[CL 17466572 by mike zyracki in ue5-release-engine-test branch]
This is a defensive change to more uniformly gate conditions of various pathways that want to "nice" CPU consumption when the application is not the foreground application (doesn't "Have Focus"). In benchmarking scenarios we don't want a focus-grabbing application to cause change in behavior while taking performance measurements. This could be in local workstation benchmarking where other foreground apps will naturally come to the front or in data center build where antics that might otherwise be completely unknowable could impact benchmark measurements.
This change was formulated after finding some "nice" CPU conditionals that were instrumented, but not all of them are. This change aims to prevent having to instrument, profile, and mitigate each condition separately.
#rnx
#jira none
#rb francis.hurteau, brandon.schaefer
#preflight 611ec9248ff55400018d5018
#ROBOMERGE-AUTHOR: geoff.evans
#ROBOMERGE-SOURCE: CL 17463345 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)
[CL 17463757 by geoff evans in ue5-release-engine-test branch]
- Also icon changes/tooltip text updates/small layout tweaks
- Remove bShowDefaultValuePropertyEditor config variable since default values tab can now be removed from the UI
- Cleanup: remove unused EMemberFieldPosition enum and PositionFlags member for FUserDefinedStructureFieldLayout
#jira UETOOL-2776
#rb louise.rasmussen
#preflight 6137db6a2d09b900013dc49b
#ROBOMERGE-AUTHOR: steven.dao
#ROBOMERGE-SOURCE: CL 17458173 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)
[CL 17458181 by steven dao in ue5-release-engine-test branch]