Commit Graph

637 Commits

Author SHA1 Message Date
Robert Manuszewski
789a52c723 Moving linker serialization from UObject to UPackage to fix UObject mem reporting
[CL 2640432 by Robert Manuszewski in Main branch]
2015-07-31 11:40:23 -04:00
Maciej Mroz
08af6cf6b5 UEBP-40 C++ code generation (WIP):
- Native Access Specifiers
- FEmitDefaultValueHelper fix/improvements

#codereview Robert.Manuszewski, Nick.Whiting

[CL 2640098 by Maciej Mroz in Main branch]
2015-07-31 06:27:05 -04:00
Terence Burns
59f985be48 UE-17189 - Making changes in "Project Settings" now only edits one property in the default*.ini. With the exception of Array properties, which needs a whole other implementation. That will be incoming later.
[CL 2640062 by Terence Burns in Main branch]
2015-07-31 05:53:46 -04:00
Robert Manuszewski
cd55f4a847 GC will now spawn sub-tasks as soon as there's enough work without waiting for the parent task to finish processing all objects
[CL 2639298 by Robert Manuszewski in Main branch]
2015-07-30 16:01:18 -04:00
Mike Beach
096ca9f202 [UE-17675] Deferred initialization of cyclic CDO objects now runs as if RF_NeedLoad was not set (as it wouldn't have been when it was deferred).
#codreview Dan.OConnor

[CL 2638830 by Mike Beach in Main branch]
2015-07-30 11:35:45 -04:00
Robert Manuszewski
d715edad4e Thread safety changes for object delete listener
[CL 2638651 by Robert Manuszewski in Main branch]
2015-07-30 10:27:22 -04:00
Maciej Mroz
8c945ed1d8 Cis fix
[CL 2638457 by Maciej Mroz in Main branch]
2015-07-30 06:39:18 -04:00
Maciej Mroz
753ab509a0 UEBP-40 C++ code generation (WIP):
- CppBackend: A prototype of the navite code generating - to create default values in a struct.
- Added PPF_ExportCpp flag. Work In Progress.

#codereview Nick.Whiting

[CL 2638411 by Maciej Mroz in Main branch]
2015-07-30 05:56:25 -04:00
Robert Manuszewski
d707c1f5eb Replacing a for loop with memcpy when filling FGCTask's objects to serialize
[CL 2637398 by Robert Manuszewski in Main branch]
2015-07-29 14:59:37 -04:00
Saul Abreu
e1fe253a7c Implemented localized package loading based on trying to find the package located under "<ContentRoot>/L10N/<CultureCode>/<OriginalPackagePath>". The localized package content subdirectories are also filtered out of the content browser views. In the editor, package paths are not redirected in any additional manner, but outside the editor the package paths redirect to the calculated localized package location.
[CL 2636232 by Saul Abreu in Main branch]
2015-07-28 18:21:55 -04:00
Robert Manuszewski
e669b95cd7 Changing Finished SavePackage to not be a warning (spams cook log with warnings).
#codereview Daniel.Lamb

[CL 2634625 by Robert Manuszewski in Main branch]
2015-07-27 17:28:51 -04:00
Bob Tellez
b3b6ef475f Checking in Mikolaj Sieluzycki's change to fix up callsites to ask for the value of an enum entry instead of the index. The value and the index are the same unless the enum specified element values in its declaration (i.e. enum MyEnum { FirstValue = 1 })
[CL 2634487 by Bob Tellez in Main branch]
2015-07-27 16:26:39 -04:00
Maciej Mroz
fb47c3fb1b Added UPropertyInterface::AddReferencedObjects function.
Added CPPF_BlueprintCppBackend flag.

#jira UE-19180 FReferenceFinder cannot find InterfaceClass reference in UInterfaceProperty object

#codereview Robert.Manuszewski

[CL 2633780 by Maciej Mroz in Main branch]
2015-07-27 09:18:22 -04:00
Robert Manuszewski
73da007e86 Merging CL #2632216: Fix for crash when doing reference search
[CL 2632222 by Robert Manuszewski in Main branch]
2015-07-24 10:35:34 -04:00
Robert Manuszewski
3bcc864c3d Added support for loading cooked content in editor.
#codereview Daniel.Lamb

[CL 2632031 by Robert Manuszewski in Main branch]
2015-07-24 05:57:33 -04:00
Robert Manuszewski
ace2cd233c Fixing crash when destroying a linker in level streaming.
UE-19028

[CL 2630804 by Robert Manuszewski in Main branch]
2015-07-23 12:43:13 -04:00
Jaroslaw Palczynski
2c16d2b417 FStringAssetReference fixes.
All changes regarding e-mail discussion titled "Asset registry shenanigans".

Changes:
1. Engine now actively is getting rid of short asset paths in FStringAssetReference during saving (for all packages) and loading (only for older packages).
2. Deprecated direct access to FStringAssetReference.AssetLongPathname and exposed it via ToString and SetPath -- SetPath is making sure the path is in correct format. If the path can't be found on disk, the path is cleared.
3. Also access to FStringAssetReference.AssetLongPathnam via Blueprints is guarded using custom Make node function that uses SetPath instead of simple assign.
4. StringAssetReferenceMap will now contain only paths to packages (not objects) and ini references
5. GetDependencies now has additional parameter that lets you chose if it should resolve ini references or not. It was left not as default to keep old behaviour.

[CL 2630589 by Jaroslaw Palczynski in Main branch]
2015-07-23 10:49:29 -04:00
Bob Tellez
2fa41d3894 #UE4 Tightening up accounting for exclusive load package time tracking. There was a case where the value returned from IsAsset in PostLoad was changing for some objects. Now only objects where IsAsset returns true before PostLoad is called are tracked. Also moved asset type tracking to be evaluated at report time instead of tracking time.
[CL 2629314 by Bob Tellez in Main branch]
2015-07-22 14:49:01 -04:00
Richard Hinckley
624c0bc7a3 [UE-17240] - Changing "@see" to "See:"in tooltips.
[CL 2627965 by Richard Hinckley in Main branch]
2015-07-21 15:41:15 -04:00
Mike Beach
854326149b [UE-17464] Making sure we defer serialization for CDO that have had their initialization deferred (need to initialize CDOs with their parent's values before we load overridden values, not vise versa).
#codereview Maciej.Mroz

[CL 2627755 by Mike Beach in Main branch]
2015-07-21 14:02:25 -04:00
Bob Tellez
a6646aeed7 [AUTOMERGE]
#UE4 Added the exclusive load package time tracker, which is a tool to keep track of the exclusive load times for all packages that are loaded in development/debug builds. Use the "LoadTimes.DumpReport" console command to see the load time report

--------
Integrated using branch Ue4-To-UE4-Fortnite-Simple (reversed) of change#2627564 by Bob.Tellez on 2015/07/21 12:07:44.

[CL 2627568 by Bob Tellez in Main branch]
2015-07-21 12:10:07 -04:00
Robert Manuszewski
0b0267f356 Adding missing Unhash Object stat
[CL 2627310 by Robert Manuszewski in Main branch]
2015-07-21 09:20:31 -04:00
Robert Manuszewski
c488dc8e42 Making FDefferedMessageLog slighly more thread safe
[CL 2626067 by Robert Manuszewski in Main branch]
2015-07-20 13:13:50 -04:00
Richard TalbotWatkin
080b1016b6 Back out changelist 2625724
[CL 2625925 by Richard TalbotWatkin in Main branch]
2015-07-20 11:16:15 -04:00
Jaroslaw Palczynski
09a1709ba1 UE-16118: 4.8 Preview 3: Hot reload error after adding new enums to a UObject file.
[CL 2625918 by Jaroslaw Palczynski in Main branch]
2015-07-20 11:11:29 -04:00