brooke hubert
48113fc77e
Adding EditorFramework to build.cs files
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#rnx
#Jira UE-96448
#rb chris.gagnon
[CL 14114839 by brooke hubert in ue5-main branch]
2020-08-14 13:24:16 -04:00
Marc Audy
a7c9001a94
Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14075166
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#rb
#rnx
[CL 14075271 by Marc Audy in ue5-main branch]
2020-08-11 01:36:57 -04:00
Matt Kuhlenschmidt
5c064acc86
Initial pass on content browser reskin
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[CL 13949190 by Matt Kuhlenschmidt in ue5-main branch]
2020-07-27 16:11:54 -04:00
josh gross
71a4703acc
[Engine] - Add the possibility to arrange the slots top-to-bottom in the DynamicEntryBox and the WrapBox widgets instead of only supporting left-to-right.
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#RNX
#rb [at]Ghislain.Theriault
#ROBOMERGE-OWNER: josh.gross
#ROBOMERGE-AUTHOR: maxime.vaillancourt
#ROBOMERGE-SOURCE: CL 12869792 via CL 12872658 via CL 12872659 via CL 12872660
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v681-12776863)
[CL 12872663 by josh gross in Main branch]
2020-04-16 17:02:30 -04:00
mieszko zielinski
5de2761190
Fixed vislog's perf and architecture issue resulting in vislog constantly recreating AVisualLoggerRenderingActor in client-server PIE due to vlogging with different worlds.
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[at]Yoan.StAmant, [at]Stephan.Delmer
#rb Yoan.StAmant
#ROBOMERGE-SOURCE: CL 12689800 via CL 12689801 via CL 12689803
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v676-12543919)
[CL 12689808 by mieszko zielinski in Main branch]
2020-04-09 10:35:17 -04:00
Josh Adams
aa9705149b
Copying Private-LoadTimes-4.24 stream to Main. Biggest changes are in Materials/Shader memory freezing.
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#rb none
[CL 11282608 by Josh Adams in Main branch]
2020-02-06 13:13:41 -05:00
mickael gilabert
9fb3f2df04
FPrimitiveViewRelevance inherits from FMaterialRelevance. On top of communizing code, copying a FMaterialRelevance instance to FPrimitiveViewRelevance one is now just a 64 bits assignment
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#rb daniel.wright
#rnx
#ROBOMERGE-OWNER: mickael.gilabert
#ROBOMERGE-AUTHOR: mickael.gilabert
#ROBOMERGE-SOURCE: CL 11166465 via CL 11166503 via CL 11166528
#ROBOMERGE-BOT: (v640-11091645)
[CL 11168503 by mickael gilabert in Main branch]
2020-01-29 16:57:40 -05:00
ryan durand
471d972e62
Updating copyright for Engine Developer.
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#rnx
#rb none
#ROBOMERGE-SOURCE: CL 10869240 via CL 10869516 via CL 10869902
#ROBOMERGE-BOT: (v613-10869866)
[CL 10870584 by ryan durand in Main branch]
2019-12-26 15:32:37 -05:00
yoan stamant
073a34116f
Fixed a VisualLogger ensure by allowing FVisualLoggerEditorInterface::GetHelperActor to spawn during construction script (helper actor is created on demand and only once per world).
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#rnx
[at]mieszko.zielinski
#rb mieszko.zielinski
#ROBOMERGE-SOURCE: CL 9909290 via CL 9909876
#ROBOMERGE-BOT: (v558-9892490)
[CL 9922449 by yoan stamant in Main branch]
2019-10-31 14:25:30 -04:00
jon nabozny
6b60663f39
Update Engine and Plugins to use the new Getters / Setters for UActorComponent, USceneComponent, and AActor replicated properties
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[at]Ryan.Gerleve, [at]Brian.Bekich
#rb None
#ROBOMERGE-OWNER: jon.nabozny
#ROBOMERGE-AUTHOR: jon.nabozny
#ROBOMERGE-SOURCE: CL 9290108 via CL 9290249
#ROBOMERGE-BOT: (v452-9288972)
[CL 9290520 by jon nabozny in Main branch]
2019-09-29 16:49:10 -04:00
david ratti
df107250ea
Add option to recompute graph min/max Y based on data samples that will be rendered for a given frame. Useful for data that grows continually.
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#rnx
#rb mieszko
#ROBOMERGE-SOURCE: CL 8740143 via CL 8741089
#ROBOMERGE-BOT: (v422-8689730)
[CL 8741099 by david ratti in Main branch]
2019-09-17 07:30:47 -04:00
tmiv
a72d1597ec
PR #6127 : Fix histogram render so each line is a different color. (Contributed by tmiv)
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Details: The golden ration hue trick is not utilized because of the 0 saturation and all the lines are white in VisualLogger graphs.
#jira UE-78946
[at]mieszko.zielinski
#rb mieszko.zielinski
#ROBOMERGE-SOURCE: CL 8126440 via CL 8132099
#ROBOMERGE-BOT: (v401-8057353)
[CL 8157122 by yoan stamant in Main branch]
2019-08-21 08:57:33 -04:00
JeanMichel Dignard
0f9ad96858
Copying //UE4/Dev-Enterprise @ cl 6890376 to Dev-Main (//UE4/Dev-Main)
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#lockdown nick.penwarden
#rb none
[CL 6890764 by JeanMichel Dignard in Main branch]
2019-06-07 11:22:52 -04:00
Chris Gagnon
930e33cb48
Copying //UE4/Dev-Editor to Dev-Main (//UE4/Dev-Main) for 4.23 From CL 6837861
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#rb none
[CL 6838042 by Chris Gagnon in Main branch]
2019-06-04 15:42:48 -04:00
Stefan Boberg
8607ecb30d
Copying //UE4/Dev-Core to Dev-Main (//UE4/Dev-Main)
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#rb none
[CL 6815521 by Stefan Boberg in Main branch]
2019-06-03 15:32:00 -04:00
michael noland
2a40c70c09
Added tooltip support to the Visual Logger showing the time and all logs (both normal and shape descriptions) for the closest point in a timeline track
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#rb ben.zeigler
[FYI] mieszko.zielinski
#ROBOMERGE-SOURCE: CL 6456104 via CL 6456106 via CL 6456738
[CL 6456778 by michael noland in Main branch]
2019-05-14 21:27:09 -04:00
Johan Torp
b6207ed8ee
Deprecated default FName operator < and >
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We've had several cases where the previously default alphabetical sorting caused performance issues when it wasn't needed. We now require you to explicitly choose either slow alphabetical sorting or fast non-alphabetical order.
The fast order does not decode, access or compare actual string data, but the order is not stable between process runs.
#rb steve.robb
[CL 5915265 by Johan Torp in Dev-Core branch]
2019-04-16 07:16:12 -04:00
ben zeigler
e0afcb5cf0
#jira UE-69912 Fix crashes in ToggleDebugCamera if the selected actor was destroyed/modified while active by exposing object properties to the GC
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Remove old ShowSelectedLightmap debug command as it was unsafe and not publicly exposed
#rb michael.noland
#ROBOMERGE-OWNER: robert.manuszewski
#ROBOMERGE-AUTHOR: ben.zeigler
#ROBOMERGE-SOURCE: CL 5048006 in //UE4/Release-4.22/... via CL 5048008
#ROBOMERGE-BOT: CORE (Main -> Dev-Core)
[CL 5129236 by ben zeigler in Dev-Core branch]
2019-02-22 02:08:08 -05:00
Chris Gagnon
80918bea22
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
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#rb none
[CL 5110714 by Chris Gagnon in Dev-Editor branch]
2019-02-21 13:05:30 -05:00
ben zeigler
ab23362a2b
#jira UE-69912 Fix crashes in ToggleDebugCamera if the selected actor was destroyed/modified while active by exposing object properties to the GC
...
Remove old ShowSelectedLightmap debug command as it was unsafe and not publicly exposed
#rb michael.noland
#ROBOMERGE-SOURCE: CL 5048006 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)
[CL 5048008 by ben zeigler in Main branch]
2019-02-18 15:48:00 -05:00
Chris Gagnon
1dd3e0189f
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
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#rb none
[CL 4730305 by Chris Gagnon in Dev-Editor branch]
2019-01-15 18:47:22 -05:00
Francis Hurteau
57c677da93
Copying //UE4/Dev-Enterprise@4705006 to Dev-Main (//UE4/Dev-Main)
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#rb none
#lockdown Nick.Penwarden
[CL 4705151 by Francis Hurteau in Main branch]
2019-01-10 17:26:53 -05:00
Chris Gagnon
8fc25ea18e
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
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#rb none
[CL 4676797 by Chris Gagnon in Dev-Editor branch]
2019-01-02 14:54:39 -05:00
Ben Marsh
7598af0532
Update copyright notices to 2019.
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#rb none
#lockdown Nick.Penwarden
[CL 4662404 by Ben Marsh in Main branch]
2018-12-14 13:41:00 -05:00
Matt Kuhlenschmidt
f4b5f6c454
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
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#rb none
[CL 4650481 by Matt Kuhlenschmidt in Dev-Editor branch]
2018-12-11 17:08:36 -05:00