#branch UE4
#proj Editor
#summary Removed position based menu actions from the scene outliner context menu
#change FLevelViewportContextMenu has been renamed to FLevelEditorContextMenu as it is not actually specific to viewports (it has been used in the scene outliner for some time now)
#change Added an enum to specify a broad context for the level editor context menu (whether it should show position based menu actions or not)
#reviewedby Matt.Kuhlenschmidt
[CL 2041433 by Andrew Rodham in Main branch]
This tidys up some logic and duplication between the level editor viewport context menu and the scene outliner, since the level viewport menu can now extend the scene outliner, rather than having to duplicate its functionality. The ability to completely override the menu still remains by way of an override delegate.
#reviewedby Matt.Kuhlenschmidt
[CL 2038566 by Andrew Rodham in Main branch]