Commit Graph

212 Commits

Author SHA1 Message Date
jordan hoffmann
a435afbd7b Feature: Move breakpoint storage out of the uasset file
Description: Make it so breakpoints are saved in the EditorPerProjectUserSettings ini rather than blueprint uasset files so that they can be excluded from version control and be unique to the user

#jira UE-119540
#rb Ben.Zeigler

[CL 16959614 by jordan hoffmann in ue5-main branch]
2021-07-26 15:04:39 -04:00
jordan hoffmann
b837c58cc6 [Backout] - CL16933419
#fyi jordan.hoffmann
Original CL Desc
-----------------------------------------------------------------
Feature: Move breakpoint storage out of the uasset file
Description: Make it so breakpoints are saved in the EditorPerProjectUserSettings ini rather than blueprint uasset files so that they can be excluded from version control and be unique to the user

#jira UE-119540
#preflight 60fa0407224826000161cd31

[CL 16934737 by jordan hoffmann in ue5-main branch]
2021-07-23 01:06:42 -04:00
jordan hoffmann
1f19ce89f3 Feature: Move breakpoint storage out of the uasset file
Description: Make it so breakpoints are saved in the EditorPerProjectUserSettings ini rather than blueprint uasset files so that they can be excluded from version control and be unique to the user

#jira UE-119540
#preflight 60fa0407224826000161cd31

[CL 16933419 by jordan hoffmann in ue5-main branch]
2021-07-22 21:19:34 -04:00
jordan hoffmann
836e30d287 [Backout] - CL16915099
#fyi jordan.hoffmann
Original CL Desc
-----------------------------------------------------------------
Feature: Move breakpoint storage out of the uasset file
Description: Make it so breakpoints are saved in the EditorPerProjectUserSettings ini rather than blueprint uasset files so that they can be excluded from version control and be unique to the user

#jira UE-119540

[CL 16929845 by jordan hoffmann in ue5-main branch]
2021-07-22 15:40:47 -04:00
jordan hoffmann
bad0f9c9a5 Feature: Move breakpoint storage out of the uasset file
Description: Make it so breakpoints are saved in the EditorPerProjectUserSettings ini rather than blueprint uasset files so that they can be excluded from version control and be unique to the user

#jira UE-119540

[CL 16915099 by jordan hoffmann in ue5-main branch]
2021-07-21 16:39:34 -04:00
ben hoffman
54d7dba4d2 Disable warning for uncooked blueprint functions that are placed in runtime blueprints. This warning was accidently turned on by a previous change and is invalid.
#jira none
#rb phillip.kavan
#rnx

#fyi max.chen

[CL 16888305 by ben hoffman in ue5-main branch]
2021-07-19 16:20:50 -04:00
aurel cordonnier
43fa62fcd8 Merge from Release-Engine-Test @ 16487383 to UE5/Main
This represents UE4/Main @ 16445039 and Dev-PerfTest @ 16444526

[CL 16488106 by aurel cordonnier in ue5-main branch]
2021-05-27 13:40:37 -04:00
aurel cordonnier
8eebe8841f Merge UE5/RET @ 16305968 to UE5/Main
This represents UE4/Main @ 16261013 and Dev-PerfTest @ 16259937

[CL 16306996 by aurel cordonnier in ue5-main branch]
2021-05-12 18:10:03 -04:00
ben hoffman
fbebec296f Refresh a call function node on NotifyPinConnectionListChanged to get the correct literal text box values after propegation of the array type.
#jira UE-47103
#rb phillip.kavan
#rnx
#preflight 609476e7db4191000193ce63

[CL 16236384 by ben hoffman in ue5-main branch]
2021-05-06 23:57:51 -04:00
Matt Peters
c0e9099a1f #jira UE-114872
Fix merge error with missing if (Function) test that allowed Function->HasMetaData call to be made on nullptr.
#rb Jurre.deBaare
#rnx

[CL 16208269 by Matt Peters in ue5-main branch]
2021-05-05 11:55:36 -04:00
justin hare
725c33ba8c Fixed issue where blueprints derived from editor-only classes would not always show all possible actions in their right-click context menu on the Event Graph. One case was a user BP derived from AnimationModifier would be missing "Animation Blueprint Library" actions until it was force-saved (a fluke that happened to work around the true problem).
#jira UE-110383
#rb ben.hoffman
#preflight 60902582f0290d000161ea3b

[CL 16185268 by justin hare in ue5-main branch]
2021-05-03 13:19:43 -04:00
aurel cordonnier
50944fd712 Merge UE5/RES @ 16162155 to UE5/Main
This represents UE4/Main @ 16130047 and Dev-PerfTest @ 16126156

[CL 16163576 by aurel cordonnier in ue5-main branch]
2021-04-29 19:32:06 -04:00
mark lintott
bd61859350 #jira 112822
#rb johan.torp
Removal of UE4 references in Archive.h

[CL 16002350 by mark lintott in ue5-main branch]
2021-04-14 05:14:13 -04:00
ben zeigler
10f14759b5 Visually style DefaultToSelf blueprint pins to look like normal Self pins to make it clear they will auto set to self, the functionality is completely unchanged
To do this without storing something on the pin itself, extend GetPinMetaData on function call nodes to handle "FunctionOption=PinName" function metadata as metadata for PinName
Modified version of PR #5949
#jira UE-76325
#rb ben.hoffman, marc.audy

#ROBOMERGE-SOURCE: CL 15509455 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)

[CL 15509504 by ben zeigler in ue5-main branch]
2021-02-23 20:01:58 -04:00
Marc Audy
cac1fe0019 Merge UE5/Release-Engine-Staging @ CL# 15299266 to UE5/Main
This represents UE4/Main @ CL# 15277572

[CL 15299962 by Marc Audy in ue5-main branch]
2021-02-03 14:57:28 -04:00
ben hoffman
75d6db97f1 Do not compare the pin types compatibility in a call function node if they are two different container types because that will always fail.
#jira FORT-337924
#rb marc.audy
#rnx
#lockdown Cristina.Riveron

#ushell-cherrypick of 14941710 by ben.hoffman

[CL 14975654 by ben hoffman in ue5-main branch]
2021-01-04 12:45:19 -04:00
Marc Audy
4c1bb11c29 Merge UE5/Release-Engine-Staging to UE5/Main @ 14548662
This represents UE4/Main @ 14525125 + cherrypicked fixes
#skipundocheck

[CL 14551026 by Marc Audy in ue5-main branch]
2020-10-22 19:19:16 -04:00
Marcus Wassmer
3b81cf8201 Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
autoresolved files
#rb none

[CL 14384911 by Marcus Wassmer in ue5-main branch]
2020-09-24 00:43:27 -04:00
Marc Audy
7379fa99c5 Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14229157
[CL 14233282 by Marc Audy in ue5-main branch]
2020-09-01 14:07:48 -04:00
Marc Audy
a7c9001a94 Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14075166
#rb
#rnx

[CL 14075271 by Marc Audy in ue5-main branch]
2020-08-11 01:36:57 -04:00
Marc Audy
11f5b21210 Merging //UE5/Release-Engine-Staging @ 13752110 to Main (//UE5/Main)
#rnx

[CL 13753156 by Marc Audy in ue5-main branch]
2020-06-23 18:40:00 -04:00
Sebastien Lussier
68e8d5f859 #jira UE-94608
Use BP base class when testing if an editor only function can be called
#rb aditya.ravichandran

[CL 13732487 by Sebastien Lussier in ue5-main branch]
2020-06-22 13:14:46 -04:00
aditya ravichandran
ffadf6ad31 Fixed a static analysis warning in k2node_callfunction.cpp
#jira UE-94603

#rb rex.hill

#fyi chris.gagnon

#fyi lauren.barnes

[CL 13718789 by aditya ravichandran in ue5-main branch]
2020-06-19 12:37:36 -04:00
aditya ravichandran
1f07484840 Editor only nodes cannot be copied into and don't show up in runtime blueprints anymore
#jira UE-66346

#jira UE-74865

#rb lauren.barnes

#fyi chris.gagnon

[CL 13700559 by aditya ravichandran in ue5-main branch]
2020-06-17 16:50:09 -04:00
Robert Manuszewski
76dc3881a7 Fixed FindField warnings afer FindField -> FindUField + FindFProperty refactor
#rb none

[CL 12191315 by Robert Manuszewski in Main branch]
2020-03-15 11:03:25 -04:00