Commit Graph

6 Commits

Author SHA1 Message Date
sebastian kowalczyk
fd585d3d24 Added correct multi-client support for GameplayDebugger. #UE4
Removed some header dependencies from GameplayDebugger (GameplayDebugger's pch no longer including editor headers, etc.) #UE4

[CL 2116658 by sebastian kowalczyk in Main branch]
2014-06-25 09:28:40 -04:00
Daniel Lamb
810784fb4e Fixed compiler error for WITH_EDITOR_ONLY_DATA.
[CL 2104852 by Daniel Lamb in Main branch]
2014-06-13 14:50:38 -04:00
sebastian kowalczyk
67a9595594 Fixed TTP #338489 "[Editor] GameplayDebuggingReplicator visible in new Worlds"
[CL 2104620 by sebastian kowalczyk in Main branch]
2014-06-13 11:09:59 -04:00
Mieszko Zielinski
b8035d53ef Made GameDebugger module not include Engine.h #UE4
[CL 2101769 by Mieszko Zielinski in Main branch]
2014-06-11 09:53:20 -04:00
sebastian kowalczyk
11f70e150d Fixed differen issues for GameplayDebugger and fixed missing features we had before moving to separate module.
[CL 2101734 by sebastian kowalczyk in Main branch]
2014-06-11 09:13:09 -04:00
sebastian kowalczyk
bcf63d6e0f Moved Gameplay Debugging Tool to separate module. It's GameplayDebugger module now. Will have to bring back some functionality later (connection with BT debugger, etc.) #ue4
[CL 2100589 by sebastian kowalczyk in Main branch]
2014-06-10 13:56:35 -04:00