Commit Graph

122 Commits

Author SHA1 Message Date
aurel cordonnier
fc542f6cfd Merge from Release-Engine-Staging @ 18081189 to Release-Engine-Test
This represents UE4/Main @18073326, Release-5.0 @18081140 and Dev-PerfTest @18045971

[CL 18081471 by aurel cordonnier in ue5-release-engine-test branch]
2021-11-07 23:43:01 -05:00
aurel cordonnier
a6e741e007 Merge from Release-Engine-Staging @ 17915896 to Release-Engine-Test
This represents UE4/Main @17911760, Release-5.0 @17915875 and Dev-PerfTest @17914035

[CL 17918595 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-25 20:05:28 -04:00
brett miller
57abd6e620 GeometryCollectionComponent
-- Removal shrinks for bottom of geometry instead of CoM

#jira none
#rb brice.criswell
[FYI] jack.oakman
#okforgitbug internal, public

#ROBOMERGE-AUTHOR: brett.miller
#ROBOMERGE-SOURCE: CL 17527239 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)

[CL 17527268 by brett miller in ue5-release-engine-test branch]
2021-09-15 17:18:16 -04:00
aurel cordonnier
7f517562d5 Merge from Release-Engine-Staging @ 17438845 to Release-Engine-Test
This represents UE4/Main @17430120 and Dev-PerfTest @17437669

[CL 17439044 by aurel cordonnier in ue5-release-engine-test branch]
2021-09-06 12:23:53 -04:00
brett miller
0e905cf96e FractureTool
-- Additional Undo converage
-- Embedded geometry works with explode
-- Selectable embedded geometry

#jira UE-121974
[FYI] brice.criswell
#preflight 6135505079ce170001469648

#ROBOMERGE-AUTHOR: brett.miller
#ROBOMERGE-SOURCE: CL 17435055 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)

[CL 17435056 by brett miller in ue5-release-engine-test branch]
2021-09-05 20:37:59 -04:00
jimmy andrews
8630aec8da prevent rendering crash if mesh gets into a bad state where all geometry is hidden (by un-hiding everything if that case occurs)
#rnx
#preflight 613121d879ce170001d20414

#ROBOMERGE-SOURCE: CL 17412594 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v865-17346139)

[CL 17412602 by jimmy andrews in ue5-release-engine-test branch]
2021-09-02 22:24:58 -04:00
brett miller
73c0f448a7 GeometryCollectionProximityUtility
-- New algorithm, faster, more robust

#jira UE-121975
#rb jimmy.andrews
#preflight 612efd95b6b29c0001239fa6

#ROBOMERGE-SOURCE: CL 17382962 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v865-17346139)

[CL 17382968 by brett miller in ue5-release-engine-test branch]
2021-09-01 01:43:26 -04:00
brett miller
d84b2a0e45 GeometryCollectionComponent
-- Corrected motion blur problem when cache scrubbing in StaticPose mode

[FYI] jack.oakman,brice.criswell
#preflight 612ee3586256b10001efc6c1

#ROBOMERGE-SOURCE: CL 17381861 via CL 17382101
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v865-17346139)

[CL 17382142 by brett miller in ue5-release-engine-test branch]
2021-08-31 23:27:01 -04:00
jimmy andrews
eb39f94bcf fix Explode Amount slider
Specifically, change UGeometryCollectionComponent::OnCreatePhysicsState's EnsureDataIsCooked() call to just CreateSimulationData(), so we just update the sim data without also re-loading the serialized data (which had some editor/UI specific data discarded)

#rb brett.miller
#rnx
#preflight 612ed65675bca20001e64877

#ROBOMERGE-SOURCE: CL 17381541 via CL 17381917
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v865-17346139)

[CL 17381936 by jimmy andrews in ue5-release-engine-test branch]
2021-08-31 23:01:20 -04:00
brett miller
53614dd251 GeometryCollection
-- Removal mechanism invoked when geometry collection particles have slept for specified time. Particle is disabled, event is triggered, scene proxt geometry is progressivly scaled to a point.

#jira UE-122241
#rb brice.criswell
#preflight 612ea5f775bca20001e0b1b9

#ROBOMERGE-SOURCE: CL 17380472 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v865-17346139)

[CL 17380480 by brett miller in ue5-release-engine-test branch]
2021-08-31 20:24:01 -04:00
brett miller
4025f16ed1 GeometryCollection
-- Selecting a cluster highlights all child bones

#jira UE-121972
[FYI] brice.criswell
#preflight 612c45569db30900011bec76
#p4v-cherrypick 17348626

#ROBOMERGE-SOURCE: CL 17359214 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v865-17346139)

[CL 17359234 by brett miller in ue5-release-engine-test branch]
2021-08-30 17:23:27 -04:00
brett miller
311aaa8031 FractureTool
-- Fixed dangling cluster generation in several of the tools
-- Removed Cluster slection mode
-- Added Parent, Children, AllInLevel selectin modes
-- Added ClusterMerge tool

#jira UE-121969,UE-121970,UE-121971
[FYI] brice.criswell
#preflight 612c072379d62b00013ec5ae
#p4v-cherrypick 17347984

#ROBOMERGE-SOURCE: CL 17359159 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v865-17346139)

[CL 17359170 by brett miller in ue5-release-engine-test branch]
2021-08-30 17:18:37 -04:00
brett miller
8efa2a42b0 FractureTool
-- implemented HideUnselected mode

#jira UE-121963
#rb brice.criswell
#preflight 6123317d9db7df0001e5e4ff
#p4v-cherrypick 17309979

#ROBOMERGE-SOURCE: CL 17359069 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v865-17346139)

[CL 17359084 by brett miller in ue5-release-engine-test branch]
2021-08-30 17:11:38 -04:00
jimmy andrews
ba34527071 fix undo/redo for bone selection on fracture
#rb brett.miller
#rnx
#preflight 611dc5822c1f1c0001195f7a

#ROBOMERGE-SOURCE: CL 17235086 via CL 17235089
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17235099 by jimmy andrews in ue5-release-engine-test branch]
2021-08-19 11:58:11 -04:00
brett miller
f6a2e03633 GeometryCollectionComponent
-- Fixed bNotifyBreaks and bNotifyCollisions

#jira UE-110033
[FYI] brice.criswell
#preflight 611c418c3a81b00001186ab8

#ROBOMERGE-SOURCE: CL 17227595 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17227598 by brett miller in ue5-release-engine-test branch]
2021-08-18 23:04:26 -04:00
jimmy andrews
cdb830fb63 Minor geometry collection-related code cleanup
#rnx
#preflight 6115e85bb2dc4b0001996f0d

#ROBOMERGE-SOURCE: CL 17227504 via CL 17227505
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17227509 by jimmy andrews in ue5-release-engine-test branch]
2021-08-18 22:53:28 -04:00
michael forot
2f47496d85 Check Field RootNode in code when bad BP setup to avoid UE to crash
#rb kriss.gossart
#jira UE-119777

#ROBOMERGE-SOURCE: CL 17014967 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v839-17012307)

[CL 17014973 by michael forot in ue5-release-engine-test branch]
2021-08-02 07:51:15 -04:00
brett miller
885a4cda81 GeometryCollectionComponent
-- Removed restrictions on RestPose setting to allow ChaosCaching to set rest pose during play.

#rb no.one
#preflight 60fe5cba2882e40001e023f0
#preflight 60febbead830300001746f9a

#ROBOMERGE-SOURCE: CL 16962573 via CL 16970240
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)

[CL 16970414 by brett miller in ue5-release-engine-test branch]
2021-07-27 13:41:34 -04:00
brett miller
b5b3ff21d4 Chaos Caching
-- Removed GeometryCollectionComponent dereferencing from PhysicsThread code
-- Uses PhysicsProxy simulation parameters to determine if events are recorded/played

#rb benn.gallagher
[FYI] brice.criswell

#ROBOMERGE-SOURCE: CL 16709692 via CL 16709703
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)

[CL 16709713 by brett miller in ue5-release-engine-test branch]
2021-06-17 15:46:36 -04:00
brett miller
dd2a972208 ChaosCaching
-- Removed per observed controls for StartMode, CacheMode and moved to a single set of controls on the cache manager.
-- Cache takes name from observed component.
-- Placed CacheCollection automatically set to Kinematic, non-placed are Record
-- Random access start frame
-- Consistenty record all transforms in Actor space
-- Compatible with Sequencer control
-- Created Playback only CacheManager subclass
-- GeometryCollection recording abides component flags to record/playback breaking/collision/trailing events

#rb benn.gallagher
[FYI] brice.criswell

#ROBOMERGE-SOURCE: CL 16684501 via CL 16684502
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)

[CL 16684503 by brett miller in ue5-release-engine-test branch]
2021-06-16 01:29:49 -04:00
brett miller
5190cf866a Fracture Mode Editor
-- correct behavior for shift and ctrl selection
-- Select Inverse abides ViewLevel

[FYI] brice.criswell

#ROBOMERGE-SOURCE: CL 16669650 via CL 16669654
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v834-16658389)

[CL 16669656 by brett miller in ue5-release-engine-test branch]
2021-06-15 00:47:27 -04:00
michael forot
2ddb3187d2 Reactivate the geocollection initialization fields
#ROBOMERGE-SOURCE: CL 16491352 in //UE5/Private-Frosty/...
#ROBOMERGE-BOT: STARSHIP (Private-Frosty -> Main) (v823-16466674)

[CL 16491365 by michael forot in ue5-main branch]
2021-05-27 16:31:32 -04:00
aurel cordonnier
43fa62fcd8 Merge from Release-Engine-Test @ 16487383 to UE5/Main
This represents UE4/Main @ 16445039 and Dev-PerfTest @ 16444526

[CL 16488106 by aurel cordonnier in ue5-main branch]
2021-05-27 13:40:37 -04:00
brett miller
9c13522d2c GeometryCollection
-- implemented deferred initialization using the existing SimulatePhysics property and SetSimulatePhysics blueprint function.
-- Cleaned out old caching code

#jira FROST-1065
#rb brice.criswell

#ROBOMERGE-SOURCE: CL 16461543 in //UE5/Private-Frosty/...
#ROBOMERGE-BOT: STARSHIP (Private-Frosty -> Main) (v818-16446889)

[CL 16461679 by brett miller in ue5-main branch]
2021-05-25 22:01:05 -04:00
brett miller
da31181852 GeometryCollectionComponent
-- Corrected merge issue that prevented build

#jira none
#rb none

[CL 16389506 by brett miller in ue5-main branch]
2021-05-19 13:46:19 -04:00