Commit Graph

5 Commits

Author SHA1 Message Date
guillaume abadie
b8228bfc33 Fixes a shadow variable warning in visualize texture.
#rb none
#jira UE-69987

#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: guillaume.abadie
#ROBOMERGE-SOURCE: CL 4981907 in //UE4/Release-4.22/... via CL 4981908
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)

[CL 5033512 by guillaume abadie in Dev-VR branch]
2019-02-16 07:35:59 -05:00
guillaume abadie
673649efc6 Fixes vis SceneDepthZ by hacking the SRV creating in the pass lambda
This hack is motivated because the render target pool and render graph requires to much work for 4.22 to supporting arbitrary SRV creation for a FRDGTexture properly.

#rb none
[FYI] daniel.wright
#jira UE-69715

#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: guillaume.abadie
#ROBOMERGE-SOURCE: CL 4979860 in //UE4/Release-4.22/... via CL 4979862
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)

[CL 5033387 by guillaume abadie in Dev-VR branch]
2019-02-16 07:29:40 -05:00
marcus wassmer
b259f65406 Copying //UE4/Dev-Rendering[at]4854522 to Dev-Main (//UE4/Dev-Main)
#rb none

#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: marcus.wassmer
#ROBOMERGE-SOURCE: CL 4854553 in //UE4/Main/...
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)

[CL 4854570 by marcus wassmer in Dev-VR branch]
2019-01-30 21:24:04 -05:00
Ryan Vance
7c51ff94af Merging //UE4/Dev-Main to Dev-VR (//UE4/Dev-VR)
CL 1 of 8
#rb integration

[CL 4748712 by Ryan Vance in Dev-VR branch]
2019-01-17 18:54:05 -05:00
jason bestimt
9a64d93526 --------------------------------------
Copying //UE4/Dev-Rendering[at]4626416 to Dev-Main (//UE4/Dev-Main)
#rb none
#lockdown nick.penwarden

#ROBOMERGE-OWNER: jason.bestimt
#ROBOMERGE-AUTHOR: marcus.wassmer
#ROBOMERGE-SOURCE: CL 4626501 in //UE4/Main/...
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)

[CL 4627410 by jason bestimt in Dev-VR branch]
2018-12-04 09:59:43 -05:00