Commit Graph

10 Commits

Author SHA1 Message Date
guillaume abadie
604a95a9a7 Cherry-pick 5814346: Fixes 2 resource transitions bugs on FRDGBuffers
1: Two passes writing to same UAV was not getting the RWBarrier transition.
2: Incorrectly transitioned to readable when accessing for indirect draw call or SRV.

#rb none
#jira none
[FYI] zach.bethel
#lockdown nick.penwarden

#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: guillaume.abadie
#ROBOMERGE-SOURCE: CL 6147601 in //UE4/Release-4.22/... via CL 6147606
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)

[CL 6154093 by guillaume abadie in Dev-VR branch]
2019-04-29 21:01:27 -04:00
jeff newquist
e00741b77c Add RenderThread CSV exclusive stats
#rb ben.woodhouse

#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: jeff.newquist
#ROBOMERGE-SOURCE: CL 5830660 via CL 5830670 via CL 5835167 via CL 5835925
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)

[CL 5876639 by jeff newquist in Dev-VR branch]
2019-04-12 21:13:02 -04:00
juan canada
8a0d324456 Copying //UE4/Private-Woodchuck-Staging[at]4997051 to Release-4.22 (//UE4/Release-4.22)
#rb none
#jira
[FYI] marcus.wassmer
[FYI] zachary.wilson

#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: juan.canada
#ROBOMERGE-SOURCE: CL 4997195 in //UE4/Release-4.22/... via CL 4997198
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)

[CL 5077272 by juan canada in Dev-VR branch]
2019-02-19 18:10:24 -05:00
krzysztof narkowicz
27091633ac Disabled render graph building warnings inside test build, and made it off by default, as it takes considerable amount of render thread time.
#rb none
[FYI] Guillaume.Abadie

#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: krzysztof.narkowicz
#ROBOMERGE-SOURCE: CL 4883297 in //UE4/Main/...
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)

[CL 4883298 by krzysztof narkowicz in Dev-VR branch]
2019-02-04 10:15:08 -05:00
marcus wassmer
b259f65406 Copying //UE4/Dev-Rendering[at]4854522 to Dev-Main (//UE4/Dev-Main)
#rb none

#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: marcus.wassmer
#ROBOMERGE-SOURCE: CL 4854553 in //UE4/Main/...
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)

[CL 4854570 by marcus wassmer in Dev-VR branch]
2019-01-30 21:24:04 -05:00
Ryan Vance
cf29818a4d Merging //UE4/Dev-Main to Dev-VR (//UE4/Dev-VR)
#rb integration
Unblocking RoboMerge

[CL 4836190 by Ryan Vance in Dev-VR branch]
2019-01-29 17:41:46 -05:00
Joe Conley
c12a880a0c Unshelved from pending changelist '4791207':
Source=CL 4772220 in //UE4/Main/...
Acknowledger=joe.conley (Thu Jan 24 2019 00:26:59 GMT+0000 (Coordinated Universal Time))
ShelfCl=4791207
Target=Dev-VR
Merge conflict:
/src/ROBOMERGE_DEVVR_Dev_VR/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Private/MagicLeapController.cpp - merging //UE4/Main/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Private/MagicLeapController.cpp#5

#rb Ryan.Vance

[CL 4792243 by Joe Conley in Dev-VR branch]
2019-01-23 19:56:41 -05:00
Ryan Vance
7c51ff94af Merging //UE4/Dev-Main to Dev-VR (//UE4/Dev-VR)
CL 1 of 8
#rb integration

[CL 4748712 by Ryan Vance in Dev-VR branch]
2019-01-17 18:54:05 -05:00
rolando caloca
0f0f5b55b1 UE4 - Static analysis fix
#rb none
[FYI] Guillaume.Abadie
#lockdown Nick.Penwarden

#ROBOMERGE-OWNER: jason.bestimt
#ROBOMERGE-AUTHOR: rolando.caloca
#ROBOMERGE-SOURCE: CL 4627332 in //UE4/Main/...
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)

[CL 4627443 by rolando caloca in Dev-VR branch]
2018-12-04 10:02:35 -05:00
jason bestimt
9a64d93526 --------------------------------------
Copying //UE4/Dev-Rendering[at]4626416 to Dev-Main (//UE4/Dev-Main)
#rb none
#lockdown nick.penwarden

#ROBOMERGE-OWNER: jason.bestimt
#ROBOMERGE-AUTHOR: marcus.wassmer
#ROBOMERGE-SOURCE: CL 4626501 in //UE4/Main/...
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)

[CL 4627410 by jason bestimt in Dev-VR branch]
2018-12-04 09:59:43 -05:00