Commit Graph

7 Commits

Author SHA1 Message Date
vincent gauthier
dd52a8ab88 Fix to ensure on load. On load some binding may not be fully valid because of other depenmdant classes not being loaded yet. In those cases, we may end up with the SourcePath with property name set to Name_None.
#jira UE-73138
#rb helge.mathee

#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: vincent.gauthier
#ROBOMERGE-SOURCE: CL 6180795 in //UE4/Main/...
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)

[CL 6220386 by vincent gauthier in Dev-VR branch]
2019-05-01 18:59:53 -04:00
lina halper
1346279721 Merging
//Tasks/Fortnite/Dev-UEA-ControlRig/...

to //Fortnite/Main/...

Fixed memory corruption crash in edge cases (when compiling several times in a row)
Fixed order of execution problems with large graphs
Fixed drawing of connection lines when panning around in the graph
New Animation category nodes: Ease, Curve Evaluation, Delta Time
New Simulation category nodes: Accumulate, Average, Value over Time
New Hierarchy category nodes: Set / Get Bone rotation, Offset Transform

#rb: Thomas.Sarkanen, Helge.Mathee
[FYI] Laurent.Delayen, Danny.Bouimad
#jira: many

#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: lina.halper
#ROBOMERGE-SOURCE: CL 5829009 via CL 5835086 via CL 5835589
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)

[CL 5875442 by lina halper in Dev-VR branch]
2019-04-12 21:08:10 -04:00
Ryan Vance
7c51ff94af Merging //UE4/Dev-Main to Dev-VR (//UE4/Dev-VR)
CL 1 of 8
#rb integration

[CL 4748712 by Ryan Vance in Dev-VR branch]
2019-01-17 18:54:05 -05:00
Marc Audy
d90da4ab1a Merge to Dev-Main for 4.20 @ 4090813
#rb
#rnx
#lockdown Nick.Penwarden

[CL 4091081 by Marc Audy in Main branch]
2018-05-23 21:04:31 -04:00
projectgheist
27ae5afdcb PR #4726: Update copyright notices to 2018. (Contributed by projectgheist)
#rb none
#lockdown Nick.Penwarden

[CL 4070389 by Ben Marsh in Main branch]
2018-05-14 07:48:19 -04:00
Thomas Sarkanen
ce01e9ba57 Fix PropertyPathHelpers bitfield automated tests
Bitfield tests were passing or failing intermittently under VS2015 because of uninitialized variables in the test code. VS2017 was failing consistently, as was PS4.
Fixed bitfield tests by supplying partial specializations of helper functions  for bool/bitfield properties.
Also added a test for copying between two bitfields.

#jira UE-58884 - //UE4/Main - Run Automated Tests Cooked PS4 - ' Error: InTestValue == NewValue BitfieldProperty2: The two values are not equal.
#rb Graeme.Thornton
#lockdown Nick.Penwarden

[CL 4064271 by Thomas Sarkanen in Main branch]
2018-05-10 11:46:08 -04:00
Lina Halper
77c8fc6d6c Copying //UE4/Dev-AnimPhys to Dev-Main (//UE4/Dev-Main)
#lockdown nick.penwarden
#fyi: James.Golding
#rb: none

[CL 4001436 by Lina Halper in Main branch]
2018-04-12 16:57:51 -04:00