* DependantActors are now checked to prevent being added twice in the dependant list.
* Added a specific ensure for DependantActors so it triggers before calling ReplicateActor on them.
#rnx
#rb Jon.Nabozny
#ROBOMERGE-VERSION: 348-6547088
#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: louisphilippe.seguin
#ROBOMERGE-SOURCE: CL 6533605 via CL 6534162 via CL 6534222
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)
[CL 6561418 by louisphilippe seguin in Dev-VR branch]
#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: brian.bekich
#ROBOMERGE-SOURCE: CL 6401799 via CL 6401802 via CL 6401803 via CL 6401804 via CL 6403798 via CL 6403906
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)
[CL 6488810 by brian bekich in Dev-VR branch]
Add a new ensure in the case where we try to reassign an Actor's channel when the existing channel is still valid.
[at]Brian.Bekich [at]Bart.Hawthorne
#rb Brian.Bekich
#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: jon.nabozny
#ROBOMERGE-SOURCE: CL 6284700 via CL 6288387 via CL 6294272 via CL 6308962 via CL 6311035
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)
[CL 6311978 by jon nabozny in Dev-VR branch]
#rnx
#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: jon.nabozny
#ROBOMERGE-SOURCE: CL 6278229 via CL 6278233 via CL 6278236 via CL 6287162 via CL 6287785
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)
[CL 6304179 by jon nabozny in Dev-VR branch]
- Ignore Dormancy changes for actors not added to the RepGraph yet. Their dormancy status will be checked when added as a network actor.
#rb Ryan.Gerleve
#rnx
#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: louisphilippe.seguin
#ROBOMERGE-SOURCE: CL 6105046 via CL 6105183 via CL 6105526 via CL 6105538
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)
[CL 6132213 by louisphilippe seguin in Dev-VR branch]
Renamed UReplicationGraphNode_ConnectionDormanyNode to UReplicationGraphNode_ConnectionDormancyNode to correct the typo in name
[RN] deprecation Engine/Network
#jira UE-72706
#rb Ryan.Gerleve, Jake.Leonard
#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: louisphilippe.seguin
#ROBOMERGE-SOURCE: CL 6055110 via CL 6055784 via CL 6055839
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)
[CL 6063983 by louisphilippe seguin in Dev-VR branch]
-Removes sqrt call in critical path when RepGraph does actor culling.
#rb Ryan.Gerleve
#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: louisphilippe.seguin
#ROBOMERGE-SOURCE: CL 5764309 via CL 5764873 via CL 5764954
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)
[CL 5779010 by louisphilippe seguin in Dev-VR branch]
-This forced GC will only trigger if more than 100 cells were destroyed.
#rb Ryan.Gerleve
#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: louisphilippe.seguin
#ROBOMERGE-SOURCE: CL 5675634 via CL 5675635 via CL 5675636 via CL 5675637 via CL 5677067 via CL 5677098
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)
[CL 5681229 by louisphilippe seguin in Dev-VR branch]
-When the optional grid bound is set we clamp player view locations to the closest grid in the bounded region instead of growing the grid list to his location.
-When adding actors we limit the available cells to coordinates inside the region.
#rb Ryan.Gerleve
#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: louisphilippe.seguin
#ROBOMERGE-SOURCE: CL 5649386 via CL 5651161 via CL 5651324
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)
[CL 5662427 by louisphilippe seguin in Dev-VR branch]
-Added RemoveChildNode function to ReplicationGraph
-Add ensureMsg to help track DataChannels crashing due to null actor ptrs in FORT-157380
#rb Ryan.Gerleve, Bart.Hawthorne
#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: louisphilippe.seguin
#ROBOMERGE-SOURCE: CL 5471101 via CL 5479098 via CL 5479188
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)
[CL 5506509 by louisphilippe seguin in Dev-VR branch]