Commit Graph

10 Commits

Author SHA1 Message Date
Ben Marsh
ddf1fa6832 Remove bBuildRocket from GUBP_AlwaysBuildWithTools; doesn't seem to be needed any more (and if it is, we need to fix it in a way that doesn't make "rocket" distinctions)
[CL 2476687 by Ben Marsh in Main branch]
2015-03-12 08:29:35 -04:00
Kellan Carr
ddda49604d build script, add cross compile node on windows for linux, remove linux compiles from win64 tools node
[CL 2398710 by Kellan Carr in Main branch]
2015-01-06 10:24:25 -05:00
Ben Marsh
149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00
Josh Adams
101d1b3e72 - Fixed UnrealFileServer after recent changes
#codereview daniel.lamb

[CL 2289452 by Josh Adams in Main branch]
2014-09-08 11:51:08 -04:00
Jaroslaw Surowiec
54d6026181 UFS - Added missing Messaging dependency
[CL 2284514 by Jaroslaw Surowiec in Main branch]
2014-09-04 10:45:06 -04:00
Marcus Wassmer
dfc7fdff68 Fix Rocket build.
#codereview gil.gribb

[CL 2226087 by Marcus Wassmer in Main branch]
2014-07-21 18:06:25 -04:00
Bob Tellez
ab8c090a38 UE4: Removed bCompileNetworkProfiler. USE_NETWORK_PROFILER is now true whenever STATS is also true. Also, removed some platform-specific code in NetworkProfiler.cpp
[CL 2082160 by Bob Tellez in Main branch]
2014-05-22 14:04:35 -04:00
Ben Marsh
89f5f31f32 [INTEGRATE] Engine source and content from 4.1 branch.
[CL 2053735 by Ben Marsh in Main branch]
2014-04-23 20:10:59 -04:00
Gil Gribb
5310d73ca3 build script, split BPT and UEL off as separate nodes, adjust dependencies accordingly, enable timeouts
[CL 2041521 by Gil Gribb in Main branch]
2014-04-23 17:51:55 -04:00
Tim Sweeney
324683ce78 Engine source (Main branch up to CL 2026164) 2014-03-14 14:13:41 -04:00