Peter Sauerbrei
105a0d4a73
fix for assert when bringing up the iOS project settings
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UE-22000
[CL 2728941 by Peter Sauerbrei in Main branch]
2015-10-14 17:29:16 -04:00
Peter Sauerbrei
80b99fb67f
Merging mobile provision selection from 4.10
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[CL 2714831 by Peter Sauerbrei in Main branch]
2015-10-02 14:24:38 -04:00
Peter Sauerbrei
1c13d7d910
Addition of mobile provision selection
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no error messaging as of yet when selecting something which then expires
[CL 2697295 by Peter Sauerbrei in Main branch]
2015-09-18 13:42:25 -04:00
Nick Darnell
065a160032
Tweaking some stuff in the iOS project settings for localization and filtering support.
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#codereview Peter.Sauerbrei
[CL 2694185 by Nick Darnell in Main branch]
2015-09-16 17:01:36 -04:00
Peter Sauerbrei
3518000e25
SSH on by default
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fix for No Code project from windows message
UE-14864
#ios
[CL 2536350 by Peter Sauerbrei in Main branch]
2015-05-04 16:27:48 -04:00
Terence Burns
674dc13d82
Adding deltacopy location to the configurable IOS runtime settings
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Fixed some minor issues with the remote build settings UI
- Reordered properties slightly.
- Updated the Remote Server Name widget so it no longer has no size.
- Renamed some property display names to be a little clearer.
https://jira.ol.epicgames.net/browse/UE-14323
[CL 2531756 by Terence Burns in Main branch]
2015-04-30 08:18:31 -04:00
Peter Sauerbrei
a0d1f0689a
CIS fix
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[CL 2480112 by Peter Sauerbrei in Main branch]
2015-03-16 10:06:56 -04:00
Peter Sauerbrei
55ef34904d
SSH is now ready for use when building iOS from PC
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UEPLAT-95
#ios
[CL 2480102 by Peter Sauerbrei in Main branch]
2015-03-16 10:01:04 -04:00
Saul Abreu
79a26091bf
Fixed behavior on FString::ParseIntoArray (muliple delimiters overload) functionality to support optionally culling empty strings. Greatly simplified implementation logic. Output parameter now properly named and taken by reference.
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#codereview Steve.Robb, Robert.Manuszewski
[CL 2466824 by Saul Abreu in Main branch]
2015-03-02 15:51:37 -05:00
Peter Sauerbrei
7f2f11d5a3
fix for provisions not showing "no matchin provision" if the bundle identifier didn't match no provision was found
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fix for checking local times against UTC times
fix to show only the most recent certificate if two identical certificates were found
fix on Mac for certificates not turning green when they would be the ones to be selected for code signing
UE-9095, UE-9207, UE-9277, UE-9279
#ios
[CL 2435743 by Peter Sauerbrei in Main branch]
2015-02-06 13:46:21 -05:00
Peter Sauerbrei
f8781fc5cd
fix for crashes when importing certificate/provision and/or modifying bundle identifier
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UE-9214
#ios
[CL 2435476 by Peter Sauerbrei in Main branch]
2015-02-06 10:52:09 -05:00
Josh Adams
714b87e7ba
- Cleaned up some tooltips, and disabled MetalMRT for rocket builds (not up to snuff) [UE-9253]
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[CL 2434598 by Josh Adams in Main branch]
2015-02-05 20:11:26 -05:00
Peter Sauerbrei
945bba343b
fix for not utilizing the game name if it contained [PROJECT_NAME]
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UE-9047
#ios
[CL 2431780 by Peter Sauerbrei in Main branch]
2015-02-04 11:01:48 -05:00
Peter Sauerbrei
64ca2df78d
addition of more information at various stages of the provision/certificate detection process
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#ios
[CL 2425838 by Peter Sauerbrei in Main branch]
2015-01-30 10:53:52 -05:00
Peter Sauerbrei
3fce370367
addition of certificate and provision viewer to project settings to make it more clear to the user why a provision or certificate is invalid
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UE-8074
#ios
[CL 2424162 by Peter Sauerbrei in Main branch]
2015-01-29 14:25:09 -05:00
Josh Adams
2593ae3cf3
- Added some in-editor documentation/tips to clarify some of the project settings [UE-8127]
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- Only allow ES31+AEP if the project settings allows it. Told user to restart editor if they change the ES31+AEP setting to fix the Launch On menu. (This is only until 4.8) [UE-6585]
- Noted that ES31 is only for Tegra K1, in the name [UE-6604]
- Hide JAVA_HOME settings on MacOS, as it would be confusing to try to find it
#codereview peter.sauerbrei,robert.jones
[CL 2420419 by Josh Adams in Main branch]
2015-01-27 10:57:03 -05:00
Peter Sauerbrei
dd68f2131d
updates to generate plist as part of a build which moves all of the plist data in to the ini files
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UEPLAT-114
#ios
[CL 2414979 by Peter Sauerbrei in Main branch]
2015-01-22 00:20:01 -05:00
Peter Sauerbrei
29942ad969
fix for crash when exiting the project settings while there is a long running IPP operation ongoing
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UE-7166
#ios
[CL 2404063 by Peter Sauerbrei in Main branch]
2015-01-12 18:30:08 -05:00
Ben Marsh
149375b14b
Update copyright notices to 2015.
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[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00
Terence Burns
937f65be31
SSH and IOS remote builds
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- Converted a few properties to be available in the editor.
- Part of UEPLAT-25
[CL 2379442 by Terence Burns in Main branch]
2014-12-07 13:01:11 -05:00
Jamie Dale
f440490671
Converted the property editor to use FText
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The display name, filter string, and tooltips for the property editor (and associated detail customizations) are now stored as FText rather than FString. This allows us to remove SLATE_TEXT_ARGUMENT from the detail customization widgets.
[CL 2372595 by Jamie Dale in Main branch]
2014-12-01 11:19:41 -05:00
Peter Sauerbrei
1d9f895545
fix for incorrectly scaled images and buttons for mobile provision and certificate in IOS settings
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UE-4918
#ios
[CL 2369151 by Peter Sauerbrei in Main branch]
2014-11-24 17:42:52 -05:00
Peter Sauerbrei
2469f5ca14
disable architecture selection for all binary release projects on both PC and Mac
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UE-5733
#ios
[CL 2367754 by Peter Sauerbrei in Main branch]
2014-11-21 13:51:17 -05:00
Peter Sauerbrei
e73b9e9e15
make it so the architecture settings are not editable in binary release on PC and for content-only projects in binary release on Mac
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UE-5084
#ios
[CL 2367085 by Peter Sauerbrei in Main branch]
2014-11-20 20:11:12 -05:00
Peter Sauerbrei
6cd5831ae1
fix for a dangling reference to a process object
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#ios
[CL 2360843 by Peter Sauerbrei in Main branch]
2014-11-14 17:33:52 -05:00