Commit Graph

46 Commits

Author SHA1 Message Date
Peter Sauerbrei
105a0d4a73 fix for assert when bringing up the iOS project settings
UE-22000

[CL 2728941 by Peter Sauerbrei in Main branch]
2015-10-14 17:29:16 -04:00
Peter Sauerbrei
90d9a81fdf Merging missed file from 4.10
[CL 2714834 by Peter Sauerbrei in Main branch]
2015-10-02 14:24:49 -04:00
Peter Sauerbrei
80b99fb67f Merging mobile provision selection from 4.10
[CL 2714831 by Peter Sauerbrei in Main branch]
2015-10-02 14:24:38 -04:00
Allan Bentham
25c10bf77d UEMOB-36
Add material shader quality settings.
Enables quality overrides for android and ios (ES2 flavours)

#codereview jack.porter

[CL 2705914 by Allan Bentham in Main branch]
2015-09-25 04:55:45 -04:00
Peter Sauerbrei
1c13d7d910 Addition of mobile provision selection
no error messaging as of yet when selecting something which then expires

[CL 2697295 by Peter Sauerbrei in Main branch]
2015-09-18 13:42:25 -04:00
Nick Darnell
065a160032 Tweaking some stuff in the iOS project settings for localization and filtering support.
#codereview Peter.Sauerbrei

[CL 2694185 by Nick Darnell in Main branch]
2015-09-16 17:01:36 -04:00
Peter Sauerbrei
3518000e25 SSH on by default
fix for No Code project from windows message
UE-14864
#ios

[CL 2536350 by Peter Sauerbrei in Main branch]
2015-05-04 16:27:48 -04:00
Terence Burns
674dc13d82 Adding deltacopy location to the configurable IOS runtime settings
Fixed some minor issues with the remote build settings UI
- Reordered properties slightly.
- Updated the Remote Server Name widget so it no longer has no size.
- Renamed some property display names to be a little clearer.

https://jira.ol.epicgames.net/browse/UE-14323

[CL 2531756 by Terence Burns in Main branch]
2015-04-30 08:18:31 -04:00
Peter Sauerbrei
a0d1f0689a CIS fix
[CL 2480112 by Peter Sauerbrei in Main branch]
2015-03-16 10:06:56 -04:00
Peter Sauerbrei
55ef34904d SSH is now ready for use when building iOS from PC
UEPLAT-95
#ios

[CL 2480102 by Peter Sauerbrei in Main branch]
2015-03-16 10:01:04 -04:00
Saul Abreu
79a26091bf Fixed behavior on FString::ParseIntoArray (muliple delimiters overload) functionality to support optionally culling empty strings. Greatly simplified implementation logic. Output parameter now properly named and taken by reference.
#codereview Steve.Robb, Robert.Manuszewski

[CL 2466824 by Saul Abreu in Main branch]
2015-03-02 15:51:37 -05:00
Jamie Dale
06ab441b31 Cleaned up the parent class tree when adding new component classes
UE-9554 - Add BP/C++ Component's Show all classes list not expanded by default

It now hides the Object root if UObject is not a valid base class type, as this allows the next level of classes to be expanded out which looks much better when adding new component classes.

This involved a lot of shuffling of module dependencies so that we could link GameProjectGeneration to ClassViewer, as previously ClassViewer was directly linking to GameProjectGeneration.

I went through and fixed everything that was linking to GameProjectGeneration to instead list it as a dynamic dependency (which it is, as nothing needs to link to it), and then verified that everything was using ClassViewer correctly (found some places that were only marking it as a dynamic dependency without also adding it as an include module, causing issues with missing API macro definitions as they were including ClassViewer headers via a relative include path).

#codereview Andrew.Rodham

[CL 2451499 by Jamie Dale in Main branch]
2015-02-19 08:07:13 -05:00
Peter Sauerbrei
7f2f11d5a3 fix for provisions not showing "no matchin provision" if the bundle identifier didn't match no provision was found
fix for checking local times against UTC times
fix to show only the most recent certificate if two identical certificates were found
fix on Mac for certificates not turning green when they would be the ones to be selected for code signing
UE-9095, UE-9207, UE-9277, UE-9279
#ios

[CL 2435743 by Peter Sauerbrei in Main branch]
2015-02-06 13:46:21 -05:00
Peter Sauerbrei
f8781fc5cd fix for crashes when importing certificate/provision and/or modifying bundle identifier
UE-9214
#ios

[CL 2435476 by Peter Sauerbrei in Main branch]
2015-02-06 10:52:09 -05:00
Josh Adams
714b87e7ba - Cleaned up some tooltips, and disabled MetalMRT for rocket builds (not up to snuff) [UE-9253]
[CL 2434598 by Josh Adams in Main branch]
2015-02-05 20:11:26 -05:00
Peter Sauerbrei
945bba343b fix for not utilizing the game name if it contained [PROJECT_NAME]
UE-9047
#ios

[CL 2431780 by Peter Sauerbrei in Main branch]
2015-02-04 11:01:48 -05:00
Peter Sauerbrei
64ca2df78d addition of more information at various stages of the provision/certificate detection process
#ios

[CL 2425838 by Peter Sauerbrei in Main branch]
2015-01-30 10:53:52 -05:00
Peter Sauerbrei
3fce370367 addition of certificate and provision viewer to project settings to make it more clear to the user why a provision or certificate is invalid
UE-8074
#ios

[CL 2424162 by Peter Sauerbrei in Main branch]
2015-01-29 14:25:09 -05:00
Josh Adams
2593ae3cf3 - Added some in-editor documentation/tips to clarify some of the project settings [UE-8127]
- Only allow ES31+AEP if the project settings allows it. Told user to restart editor if they change the ES31+AEP setting to fix the Launch On menu. (This is only until 4.8) [UE-6585]
- Noted that ES31 is only for Tegra K1, in the name [UE-6604]
- Hide JAVA_HOME settings on MacOS, as it would be confusing to try to find it

#codereview peter.sauerbrei,robert.jones

[CL 2420419 by Josh Adams in Main branch]
2015-01-27 10:57:03 -05:00
Peter Sauerbrei
dd68f2131d updates to generate plist as part of a build which moves all of the plist data in to the ini files
UEPLAT-114
#ios

[CL 2414979 by Peter Sauerbrei in Main branch]
2015-01-22 00:20:01 -05:00
Peter Sauerbrei
29942ad969 fix for crash when exiting the project settings while there is a long running IPP operation ongoing
UE-7166
#ios

[CL 2404063 by Peter Sauerbrei in Main branch]
2015-01-12 18:30:08 -05:00
Ben Marsh
149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00
Terence Burns
937f65be31 SSH and IOS remote builds
- Converted a few properties to be available in the editor.
- Part of UEPLAT-25

[CL 2379442 by Terence Burns in Main branch]
2014-12-07 13:01:11 -05:00
Jamie Dale
f440490671 Converted the property editor to use FText
The display name, filter string, and tooltips for the property editor (and associated detail customizations) are now stored as FText rather than FString. This allows us to remove SLATE_TEXT_ARGUMENT from the detail customization widgets.

[CL 2372595 by Jamie Dale in Main branch]
2014-12-01 11:19:41 -05:00
Peter Sauerbrei
1d9f895545 fix for incorrectly scaled images and buttons for mobile provision and certificate in IOS settings
UE-4918
#ios

[CL 2369151 by Peter Sauerbrei in Main branch]
2014-11-24 17:42:52 -05:00