joe kirchoff
7aa214f6cb
UnrealBuildTool: Remove obsolete HordeExecutor prototype
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#rnx
[FYI] Ben.Marsh
[CL 24471319 by joe kirchoff in ue5-main branch]
2023-03-01 16:52:35 -05:00
Josh Engebretson
4ebe2b3762
Horde: Use a timeout on list procedural scroll. There is way too much competing state on this view. It needs reworking.
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#jira none
#rnx
#preflight none
#skipci
[CL 24470485 by Josh Engebretson in ue5-main branch]
2023-03-01 16:22:28 -05:00
josh adams
33568d64fa
- Fixed warning about always running a script phase in Legacy XcodeProjects
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#jira UE-169940
[REVIEW] Calvin.Zheng
#preflight 63ffa133e32cdb7d9ad23737
[CL 24470089 by josh adams in ue5-main branch]
2023-03-01 16:02:32 -05:00
Josh Engebretson
95ae71f1f9
Horde: Fix log view search issue, needed to bump fluent version
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#jira none
#preflight none
#rnx
#skipci
[CL 24469573 by Josh Engebretson in ue5-main branch]
2023-03-01 15:44:41 -05:00
slonopotamus
1663ff2d4b
PR #10191 : Allow usage of incredibuild on macOS (Contributed by slonopotamus)
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#preflight 63ffadaec00784bee2560798
[CL 24468645 by slonopotamus in ue5-main branch]
2023-03-01 15:04:08 -05:00
Ryan Gerleve
794ea21414
Fix typo
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#rb trivial
#preflight skip
[CL 24467356 by Ryan Gerleve in ue5-main branch]
2023-03-01 14:01:31 -05:00
Josh Engebretson
922c92cada
Horde: Dashboard preview support
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#preflight none
#jira none
#rnx
#skipci
[CL 24466961 by Josh Engebretson in ue5-main branch]
2023-03-01 13:44:58 -05:00
Ryan Gerleve
db8f9a9210
Replication system tests: suppress some engine warnings during initialization that are unrelated to the replication tests.
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#jira UE-178241, UE-178706
#rb chris.constantinescu
#preflight 63ff9828a134e0b05918d334
[CL 24466870 by Ryan Gerleve in ue5-main branch]
2023-03-01 13:40:10 -05:00
Ben Marsh
6cd57c2068
UGS: Use a data-driven method for printing CLI arguments, to prevent them getting out of data.
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Also add a -Clean option to the sync command to allow cleaning before building.
#preflight none
[CL 24466262 by Ben Marsh in ue5-main branch]
2023-03-01 13:11:27 -05:00
Josh Engebretson
3605f250b3
Horde: Fix issue with log view search
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#jira none
#preflight none
#skipci
#rnx
[CL 24466017 by Josh Engebretson in ue5-main branch]
2023-03-01 13:02:40 -05:00
Joe Kirchoff
1b044d8f36
EpicGames.Build: Don't throw an exception if a path in AdditionalSearchPath doesn't exist
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#rnx
#rb trivial
#preflight 63ff8a2ff43e53f68137ead4
[CL 24465656 by Joe Kirchoff in ue5-main branch]
2023-03-01 12:46:25 -05:00
bryan sefcik
4a0a8b2630
Re-added a few properties that were removed and added obsolete tags to them.
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#rb joe.kirchoff
#preflight 63ff89d6dd78dd50f6829700
[CL 24465653 by bryan sefcik in ue5-main branch]
2023-03-01 12:46:23 -05:00
tim kennedy
c6b7cbaccb
#JIRA: none
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#preflight 63fe91f8ae54ee4ce9e7a51a
** Had to do a new CL because of the move rules preventing me from submitting the previous CL**
So that the new Gauntlet RPC tools do not go out to licensees prematurely, moving all RPC related files to:
FortniteGame/Build/Scripts/Automation/Utility/RPC/Gauntlet/Framework/
FortniteGame/Build/Scripts/Automation/Utility/RPC/Gauntlet/Framework/Utils
FortniteGame/Build/Scripts/Automation/Utility/RPC/Gauntlet/Framework/Utils/RPC
This preserves Gauntlet's file structure, meaning that if we decide to make this available to license holders, we can simply move the contents of the Gauntlet folder into the Gauntlet project and the structure will be compatible. There are two classes that needed a file created to be moved - GauntletHttpClient and GauntletHttpResponse - they are now in Gauntlet.GauntletHttpClient.cs
[CL 24465068 by tim kennedy in ue5-main branch]
2023-03-01 12:35:09 -05:00
Josh Engebretson
fd1450c125
Horde: Fix preview endpoint documentation
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#jira none
#preflight none
#skipci
[CL 24464465 by Josh Engebretson in ue5-main branch]
2023-03-01 12:12:38 -05:00
Joe Kirchoff
029b190e08
UnrealBuildTool: Allow overriding bWarningsAsErrors on a per module basis
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#rb christopher.waters
#preflight 63ff840ca134e0b0590f38a5
[CL 24464453 by Joe Kirchoff in ue5-main branch]
2023-03-01 12:12:31 -05:00
Ben Marsh
35bfec4295
Horde: Allow running chained jobs at the default latest change for a template, rather than the change of the triggering job.
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#preflight none
[CL 24464020 by Ben Marsh in ue5-main branch]
2023-03-01 11:54:40 -05:00
Josh Engebretson
514b8848e4
Horde: Add missing admin auth to preview controller
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#jira none
#rnx
#preflight none
[CL 24463813 by Josh Engebretson in ue5-main branch]
2023-03-01 11:45:17 -05:00
Josh Engebretson
378903fc5d
Horde: Revert timestamp selection
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#jira none
#preflight none
#rnx
#skipci
[CL 24463408 by Josh Engebretson in ue5-main branch]
2023-03-01 11:19:26 -05:00
janurbanech13
ae9fd95e3a
PR #10096 : Added new argument for UnzipTask to allow disabling Overwrite files (Contributed by janurbanech13)
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#jira UE-176447
#preflight 63ff724a437ce3e7f3059498
[CL 24462934 by janurbanech13 in ue5-main branch]
2023-03-01 10:51:54 -05:00
Josh Engebretson
dc932ea7ee
Horde: Include timestamp in selection
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#jira none
#preflight none
#rnx
#skipci
[CL 24462748 by Josh Engebretson in ue5-main branch]
2023-03-01 10:43:45 -05:00
Josh Engebretson
972322a656
Horde: Fix issue with code styling font selection
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#jira none
#rnx
#preflight none
#skipci
[CL 24462642 by Josh Engebretson in ue5-main branch]
2023-03-01 10:37:13 -05:00
jorgenpt
87b72e04ba
PR #10152 : UGS: Speed up self-update in some cases (Contributed by jorgenpt)
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#jira UE-178082
#preflight none
[CL 24462391 by jorgenpt in ue5-main branch]
2023-03-01 10:15:26 -05:00
jorgenpt
ad623af39c
PR #10187 : UGS: Expose Perforce settings to build steps (Contributed by jorgenpt)
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#preflight none
[CL 24462249 by jorgenpt in ue5-main branch]
2023-03-01 10:11:11 -05:00
Ben Marsh
f81c39088b
UAT: Fix exceptions not being thrown if copying a file fails.
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#preflight none
#jira UE-178656
[CL 24461900 by Ben Marsh in ue5-main branch]
2023-03-01 09:50:43 -05:00
Ben Marsh
38e38030bf
Include a generated TargetInfo.json file with the pre-built editors, and set the "promoted" flag by default.
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This allows running the editor without having to run UBT to determine all the available targets for a project.
#preflight none
[CL 24461562 by Ben Marsh in ue5-main branch]
2023-03-01 09:22:34 -05:00