Commit Graph

68 Commits

Author SHA1 Message Date
JeanMichel Dignard
38ef5daae8 Fixed truncation warnings in the ContentBrowser modules
#jira UE-166269
#rb yohann.dossantos
#preflight 63e12ffa797b029c0a6507fe

[CL 24032337 by JeanMichel Dignard in ue5-main branch]
2023-02-06 12:05:08 -05:00
aditya ravichandran
f8b7ee5555 Replace any instances of "Source Control" with "Revision Control" in text in the Editor
#rb JeanMichel.Dignard, Robb.Surridge
#preflight 637d180efa348e8480e8837e

[CL 23250808 by aditya ravichandran in ue5-main branch]
2022-11-23 11:57:50 -05:00
patrick laflamme
878d1ae127 Instrumented source control upcate callbacks with with cpu scopes for monitoring performances.
Optimized Collection code invoked at each source control update to avoid comparing large set to detect if the in-memory collection is different from the collection on disk.

#rb Julien.StJean
#preflight 6346e2cf663dafe4162e8c9e

[CL 22505265 by patrick laflamme in ue5-main branch]
2022-10-13 11:24:42 -04:00
robert millar
e6857190f2 Updating collection manager interface to use FSoftObjectPath for the paths of assets and objects rather than FName.
#jira UE-161932
#rb julien.stjean
#preflight https://horde.devtools.epicgames.com/job/6324e773f258fccf98de78cf

[CL 22064625 by robert millar in ue5-main branch]
2022-09-16 20:57:34 -04:00
bryan sefcik
a3dddc6630 Pass 1 on Developer include fixes:
Removed redundant private include paths from build.cs files.
Fixed include paths to be relative to the private or public folders.
Hid or removed includes that reached into other private module folders.
Updated PublicInclude paths when necessary.

#jira
#preflight 631e281694758d0bf2ea1399

[CL 21960082 by bryan sefcik in ue5-main branch]
2022-09-11 18:32:18 -04:00
Zak Middleton
2fab95291e #ue5 - Fix type truncation warnings in Blutility, CollectionManagerTypes modules.
#jira UE-160830
#rb Dave.Jones2
#preflight 630e8c1df92416fb92a70f11

[CL 21725304 by Zak Middleton in ue5-main branch]
2022-08-31 14:38:00 -04:00
bryan sefcik
de1956f47b Ran IWYU on Public headers under Engine/Source/Developer/...
Headers are updated to contain any missing #includes needed to compile and #includes are sorted.  Nothing is removed.

#ushell-cherrypick of 21064294 by bryan.sefcik
#jira
#preflight 62d5c2111062f2e63015e598

#ROBOMERGE-OWNER: bryan.sefcik
#ROBOMERGE-AUTHOR: bryan.sefcik
#ROBOMERGE-SOURCE: CL 21155249 via CL 21158121 via CL 21161259
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v972-20964824)

[CL 21182053 by bryan sefcik in ue5-main branch]
2022-07-20 12:03:45 -04:00
charles bloom
38b1d2e51f Mark up more ParallelFor scopes for Insights
#rb none
#preflight 6216cd82647bb7debf703367

[CL 19105606 by charles bloom in ue5-main branch]
2022-02-23 19:25:03 -05:00
michael noland
feafa92f44 Editor: Added a project setting to allow specifying additional changelist tags for use when the editor auto-commits edits to collections
#jira UE-142041
#rb marc.audy
#preflight 62044d39a65a8a28462ff528
#lockdown julien.marchand

#ROBOMERGE-AUTHOR: michael.noland
#ROBOMERGE-SOURCE: CL 18935369 in //UE5/Release-5.0/... via CL 18935468 via CL 18935638
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v917-18934589)

[CL 18935681 by michael noland in ue5-main branch]
2022-02-10 10:05:44 -05:00
Matt Peters
f76045bb7e LowLevelMemTracker - add scopes for some large allocations during cooking.
#rb Devin.Doucette
#rnx
#preflight 62047a600a1c4eb68f555ba5

[CL 18930861 by Matt Peters in ue5-main branch]
2022-02-09 21:53:31 -05:00
devin doucette
a4c3b2cf75 Replaced use of TStringView::SizeType with int32 or equivalent casts
SizeType will be deprecated in a subsequent change.

#rb Zousar.Shaker
#rnx
#preflight 61b8dde95d1b7767a13a5a70

#ROBOMERGE-AUTHOR: devin.doucette
#ROBOMERGE-SOURCE: CL 18456907 in //UE5/Release-5.0/... via CL 18456915
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v898-18417669)

[CL 18456926 by devin doucette in ue5-release-engine-test branch]
2021-12-14 14:07:35 -05:00
bob tellez
3c018f315a #UE Add commandline option to avoid following redirectors in collections during startup. You sometimes want to make collections of redirectors when audting content
#ROBOMERGE-AUTHOR: bob.tellez
#ROBOMERGE-SOURCE: CL 18327503 via CL 18327514 via CL 18327529 via CL 18328464 via CL 18328574
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18328663 by bob tellez in ue5-release-engine-test branch]
2021-11-30 14:20:47 -05:00
dan phillips
c4168d9c60 Added missing includes and forward declarations
Supplied by David.Bollo of The Coalition.
Fixes some non unity compile errors

[FYI] David.Bollo
#jira none

#ROBOMERGE-SOURCE: CL 17206575 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17206608 by dan phillips in ue5-release-engine-test branch]
2021-08-17 17:47:10 -04:00
andriy tylychko
6bf3101dcd deprecated FTicker and family and replaced by thread-safe FTSTicker
#jira UE-120090
#rb francis.hurteau


#ROBOMERGE-SOURCE: CL 17176325 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17176374 by andriy tylychko in ue5-release-engine-test branch]
2021-08-16 11:09:22 -04:00
Marc Audy
01b7c9f4f5 Merge UE5/RES @ 15958325 to UE5/Main
This represents UE4/Main @ 15913390 and Dev-PerfTest @ 15913304

[CL 15958515 by Marc Audy in ue5-main branch]
2021-04-08 14:32:07 -04:00
Marc Audy
bc88b73a29 Merge Release-Engine-Staging to Main @ CL# 15151250
Represents UE4/Main @ 15133763

[CL 15158774 by Marc Audy in ue5-main branch]
2021-01-21 16:22:06 -04:00
Marc Audy
a7c9001a94 Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14075166
#rb
#rnx

[CL 14075271 by Marc Audy in ue5-main branch]
2020-08-11 01:36:57 -04:00
danny couture
36cd2ee1da Optimize collection files reading
- Parallelize collection loading in FCollectionManager::LoadCollections
  - Parallelize FName registration to cut on hashing cost in Collection::Load
  - Leverage FStringView where possible in Collection::Load

  - 987ms -> 238ms for collection loading during editor startup
  - 987ms -> 696ms with -onethread

#rnx
#tests generated md5 of all loaded collections content before and after the change
#rb Bob.Tellez

#ROBOMERGE-SOURCE: CL 13054205 via CL 13054206 via CL 13054211
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v686-13045012)

[CL 13054213 by danny couture in Main branch]
2020-04-28 06:20:33 -04:00
JeanMichel Dignard
70d074639f Merging //UE4/Dev-Main @ 10886849 to Dev-Tools-Staging (//UE4/Dev-Tools-Staging)
#rb none
#rnx

[CL 10906274 by JeanMichel Dignard in Dev-Tools-Staging branch]
2020-01-08 13:26:18 -05:00
ryan durand
471d972e62 Updating copyright for Engine Developer.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869240 via CL 10869516 via CL 10869902
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870584 by ryan durand in Main branch]
2019-12-26 15:32:37 -05:00
Gines Hidalgo
7e5c105006 #jira none
Some displayed error messages about paths being too long are more informatives and include full path and current/maximum length allowed.

#rb none

[CL 10119068 by Gines Hidalgo in Dev-Editor branch]
2019-11-12 18:03:37 -05:00
Chris Gagnon
8ab0638182 Copying //UE4/Dev-Editor to Dev-Main (//UE4/Dev-Main) for 4.24
#rb none

[CL 9325047 by Chris Gagnon in Main branch]
2019-10-01 20:41:42 -04:00
Richard TalbotWatkin
e28cbc7ead Fixed implicit conversion warning in VS2019.
#rb none

[CL 8930754 by Richard TalbotWatkin in Dev-Editor branch]
2019-09-20 13:19:09 -04:00
Jamie Dale
3f2ecf7b57 Collection UX improvements
Revamped collection UI:
 - Uses a more modern design.
 - Adds the asset count to the collection view.
 - Adds the collections more prominently in asset tooltips.

Revamped sources panel UI:
 - Added a unified search for all aspects of the sources panel (paths, favorites, and collections).
 - Added a switcher for the paths and collections views, which auto-switches as you browse to paths or collections.
 - Collections are now visible by default, rather than hidden behind a View Option.

Improved Content Browser auto-complete:
 - Now lists collection and meta-data tag names, as well as the old class names.
 - Tokenizes the search terms to allow auto-complete on partial statements.
 - Note: Involves some breaking API changes to SAssetSearchBox to allow more complex filtering and auto-complete rules.

Added scripting API support:
 - Collections can now be created, destroyed, and manipulated via Python or Editor Utilities (editor-only, see the AssetTagsSubsystem API).
 - Collections can be queried both in-editor and at runtime (if cooked).

Added support for optionally "cooking" collections for use at runtime:
 - This only works for static collections, and adds their information to the asset registry meta-data.
 - See the AssetRegistry settings in BaseEngine.ini (bTagAllCollections, CollectionsToIncludeAsTags, and CollectionsToExcludeAsTags).
 - No collections are cooked by default.

#rb Chris.Gagnon

[CL 8847950 by Jamie Dale in Dev-Editor branch]
2019-09-18 16:53:27 -04:00
Chris Gagnon
0a9f86357f Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 6837840 by Chris Gagnon in Dev-Editor branch]
2019-06-04 15:16:30 -04:00