#lockdown Nick.Penwarden
#rb none
============================
MAJOR FEATURES & CHANGES
============================
Change 3683933 by Jeff.Wilson
Updated metadata
Change 4094604 by Richard.Hinckley
Fixing a bug in Match3 with incorrect attempts at unbinding a delegate. Not as much of a code problem as a bad learning example.
#jira UE-59621
Change 4099126 by Sungjin.Hong
#loc UE4DocKOR
Change 4105127 by Sungjin.Hong
removed wrong [include]
Change 4105128 by Sungjin.Hong
#loc UE4DocKor
Change 4169203 by Sungjin.Hong
#loc UE4DocKOR
Change 4201118 by Mitchell.Wilson
Initial check-in of 4.20 Release Notes - Major features only.
Change 4201313 by Jeff.Wilson
misc fixes
Change 4201319 by Mitchell.Wilson
Adding 4.20 minor release notes.
Change 4201528 by Jeff.Wilson
misc fixes
Change 4216361 by Sungjin.Hong
#loc UE4DocKOR moved or deleted
Change 4216416 by Sungjin.Hong
#loc UE4DocKOR
Change 4216563 by Sungjin.Hong
#loc UE4DocKOR
Change 4217772 by Mitchell.Wilson
Adding some missing minor release notes in the Slate and UMG sections.
Change 4218292 by Mitchell.Wilson
Commenting out Shotgun documentation link and adding a "coming soon" blurb
Change 4219358 by Tianmin.Xie
#loc UE4DocCHN moved or deleted
Change 4219564 by Sungjin.Hong
#loc UE4DocKOR
Change 4220008 by Jeff.Wilson
Reordered top features; updated language for Niagara
Change 4220814 by Mitchell.Wilson
Updating Niagara landing page and adding new image.
Change 4220945 by Mitchell.Wilson
Updating page with note pointing to digital humans page and added related page link for digital humans
Change 4221079 by Mitchell.Wilson
Submitting page and images for Working With Tracks In Sequencer.
Change 4221223 by Mitchell.Wilson
Checking in updates to Sequence Recorder page and new images.
Change 4222174 by Yang.Zhang
#loc UE4DocCHN check in 420 Release Note againest INT verison 4218292 (need update againest for latest release note)
Change 4222188 by Sungjin.Hong
#loc UE4DocKOR moved or deleted
Change 4222189 by Yang.Zhang
#loc UE4DocCHN 420 Release Note Update against INT 4220008
Change 4222217 by Tianmin.Xie
#loc UE4DocCHN moved or deleted
Change 4222310 by Yang.Zhang
#loc UE4DocCHN 420 Release Note Typo Fixing against INT 4220008
Change 4222335 by Yang.Zhang
#loc UE4DocCHN TwinblastBust Update against INT 4220945
Change 4222348 by Yang.Zhang
#loc UE4DocCHN SequenceRecorder Update against INT 3866572
Change 4222355 by Yang.Zhang
#loc UE4DocCHN SequenceRecorder Update against INT 3244012
Change 4222371 by Yang.Zhang
#loc UE4DocCHN
Change 4222713 by Sungjin.Hong
#loc UE4DocKOR
Change 4223218 by Mitchell.Wilson
Adding Controlling Anim Instances with Sequencer page and images
Change 4223330 by Mitchell.Wilson
Minor update to formatting.
Change 4223439 by Mitchell.Wilson
Submitting new TimeRefactorNotes page and images
Change 4224395 by Sungjin.Hong
#loc UE4DocKOR moved or deleted
Change 4224481 by Yang.Zhang
#loc UE4DocCHN 419 Release Note Update against INT 3941748
Change 4224497 by Yang.Zhang
#loc UE4DocCHN moved or deleted
Change 4228591 by Yang.Zhang
#loc UE4DocCHN Localization Edit Against 4221079
Change 4228596 by Yang.Zhang
#loc UE4DocCHN
Change 4228598 by Yang.Zhang
#loc UE4DocCHN Localization Bug Fixing
Change 4228600 by Yang.Zhang
#loc UE4DocCHN Localization Edit
Change 4233224 by Yang.Zhang
#loc UE4DocCHN Localization Bug Fixing
Change 4233437 by Sungjin.Hong
#loc UE4DocKOR
Change 4233440 by Sungjin.Hong
#loc UE4DocKOR
Change 4240164 by Sungjin.Hong
#loc UE4DocKOR
Change 4242799 by Yang.Zhang
#loc UE4DocCHN Localization Editor
Change 4243822 by Sam.Deiter
Manually moveing these files over from the 4.20 release branch.
Change 4257108 by Ben.Zeigler
Switch ActionRPG to use IWYU headers
Change 4257489 by Sungjin.Hong
#loc UE4DocKor
Change 4258770 by Mitchell.Wilson
Updating filters page and images with 4.20 changes
Change 4258956 by Mitchell.Wilson
Updating Color Picker doc and images for 4.20
Change 4261325 by Sungjin.Hong
#loc UE4DocKOR
Change 4261534 by Mitchell.Wilson
Updating mobilepreviewer doc for 4.20 changes.
Change 4263566 by Robert.Gervais
Replacing images to address doc-md tool erros. #UE4Doc #fyi Jeff.Wilson, Mitchell.Wilson
Change 4264102 by Yang.Zhang
#loc UE4DocCHN Localization Edit
Change 4264104 by Yang.Zhang
#loc UE4DocCHN Localization Edit
Change 4264120 by Yang.Zhang
#loc UE4DocCHN Localization Bug Fixing
Change 4264799 by paulo.souza
Fix ActionRPG main menu logo "action" and "sample" labels were misplaced #fyi sam.deiter #rb none
Change 4267571 by Sungjin.Hong
#loc UE4DocKOR
Change 4268090 by Sungjin.Hong
#loc UE4DocKOR
Change 4272340 by Mitchell.Wilson
Adding all MR pages for 4.20
Change 4273092 by Mitchell.Wilson
Updating Mesh Details page for 4.20
Change 4276731 by Mitchell.Wilson
Checking in nDisplay doc.
Change 4276770 by Jeff.Wilson
Updated formatting
Change 4276798 by Jeff.Wilson
Minor formatting update
Change 4276998 by Mitchell.Wilson
Checking in nDisplay changes for 4.20
Change 4278693 by Sungjin.Hong
#loc UE4DocKOR moved or deleted
Change 4279407 by Mitchell.Wilson
Adding ScriptingAndAutomation folder and content
Change 4279418 by Mitchell.Wilson
Updating crumbs
Change 4279440 by Mitchell.Wilson
Adding INT to file.
Change 4280273 by paulo.souza
ARPG - Player AI can now use Potions and Skills when possible/necessary
Change 4280342 by Mitchell.Wilson
Adding blueprint/python switchable content.
Change 4282437 by Yang.Zhang
#loc UE4DocCHN moved or deleted
Change 4282603 by Yang.Zhang
Outsourcing 20180814
Change 4282681 by Yang.Zhang
#loc UE4DocCHN English Update
Change 4282721 by Yang.Zhang
#loc UE4DocCHN Localization Editor 20180807
Change 4282938 by Sungjin.Hong
#loc UE4DocKOR
Change 4283510 by paulo.souza
ARPG - Initial support for consumable items (health and mana potions)
Change 4283679 by Mitchell.Wilson
Submitting updates to some ScriptingAndAutomation pages and adding HowTos sections.
Change 4283941 by Mitchell.Wilson
Submitting new page and content
Change 4284256 by Mitchell.Wilson
Minor updates to fix topic lists
Change 4284421 by Mitchell.Wilson
Checking in python page and content
Change 4284468 by Mitchell.Wilson
Minor updates.
Change 4284888 by Mitchell.Wilson
Adding new page and content
Change 4285161 by Mitchell.Wilson
Adding new page and content
Change 4285387 by Jeff.Wilson
minor styling updates
Change 4287470 by Mitchell.Wilson
Adding new page and content
Change 4291477 by Sungjin.Hong
#loc UE4DocKOR moved or deleted
Change 4291478 by Sungjin.Hong
#loc UE4DocKOR
Change 4291995 by Sungjin.Hong
#loc UE4DocKOR
Change 4292193 by Mitchell.Wilson
Updating page and content
Change 4292827 by Mitchell.Wilson
adding digital humans page and content
Change 4293098 by Mitchell.Wilson
Updating CascadeToNiagara and adding some content
Change 4295473 by Sungjin.Hong
#loc UE4DocKOR moved or deleted
Change 4295612 by Sungjin.Hong
#loc UE4DocKOR
Change 4295997 by Sungjin.Hong
#loc UE4DocKOR
Change 4296011 by Sungjin.Hong
#loc UE4DocKOR
Change 4296954 by Mitchell.Wilson
Fixing LODs on one mesh to resolve flicker. Rebuilt lighting
#jira UE-58995
Change 4297342 by Mitchell.Wilson
Updating copyright text in Match3 credits
#jira UE-61819
Change 4298354 by Mitchell.Wilson
Updating Photorealistic Character Bust eye material to be consistent with Content Examples setup.
#jira UE-59761
Change 4299738 by Yang.Zhang
#loc UE4DocCHN moved or deleted
Change 4299936 by Sungjin.Hong
#loc UE4DocKOR
Change 4300185 by Mitchell.Wilson
Updating page to 4.20
Change 4300194 by Mitchell.Wilson
Updating page and one image
Change 4300247 by Jeff.Wilson
Fixed publishing errors
Change 4300533 by Jeff.Wilson
Updates for publishing
Change 4300884 by Mitchell.Wilson
Updating page and content
Change 4301216 by Mitchell.Wilson
Updating page and content
Change 4301268 by Mitchell.Wilson
Updating page and content
Change 4301301 by Mitchell.Wilson
Updating page and content
Change 4302195 by Mitchell.Wilson
Updating page and adding content
Change 4303253 by Yang.Zhang
#loc UE4DocCHN Localization Edit 20180414
Change 4303325 by Sungjin.Hong
#loc UE4DocKOR
Change 4303706 by Sungjin.Hong
#loc UE4DocKOR
Change 4305335 by Mitchell.Wilson
Fixing errors on pages in prep for publish
Change 4305416 by Mitchell.Wilson
Removing Graph Panel section to resolve errors since it was already commented out.
Change 4305436 by Mitchell.Wilson
Removing graph panel from commented section to resolve errors
Change 4305504 by Mitchell.Wilson
Fixing up an image to resolve errors
Change 4305576 by Mitchell.Wilson
Updated graph panel link to new location.
Change 4305778 by Mitchell.Wilson
Fixing broken comment
Change 4306900 by Sungjin.Hong
#loc UE4DocKOR
Change 4307010 by Mitchell.Wilson
Updating this page to resolve issues on another
Change 4307038 by Mitchell.Wilson
Removing missing image references, but leaving the descriptions if they ever need to be added back. images are commented out.
Change 4307067 by Mitchell.Wilson
Removing outdated note to resolve errors.
Change 4307073 by Mitchell.Wilson
Removing old link that was commented out to resolve errors
Change 4307105 by Mitchell.Wilson
Removing old image that is no longer used in the new CMS
Change 4307127 by Mitchell.Wilson
Fixing up comment and removing section that is not used to resolve errors
Change 4307254 by Mitchell.Wilson
Removing some old URL references that were already commented out to resolve errors.
Change 4307277 by Mitchell.Wilson
Fixing up incorrect link to resolve errors
Change 4307289 by Mitchell.Wilson
Fixing up incorrect URL to resovle errors
Change 4307291 by Mitchell.Wilson
Updating URL for a page that was moved.
Change 4307670 by Mitchell.Wilson
Fixing up multiple issues to resolve errors
Change 4308120 by Mitchell.Wilson
Fixing up comments to resolve errors
Change 4308165 by Mitchell.Wilson
Removing old commented section to resolve errors
Change 4308189 by Mitchell.Wilson
Removing commented out related pages section to resolve errors.
Change 4308942 by Mitchell.Wilson
Removing topic image link to resolve error
Change 4309000 by Mitchell.Wilson
Fixing up some typos in images to resolve errors
Change 4309042 by Mitchell.Wilson
Fixing up old URL to resolve errors
Change 4309060 by Mitchell.Wilson
Updating URLs to resolve crashing
Change 4309073 by Mitchell.Wilson
Updating URLs to resolve crash
Change 4309085 by Mitchell.Wilson
Removing old URL located in a comment to resolve error
Change 4309106 by Mitchell.Wilson
Updating related pages to resolve errors
Change 4309130 by Mitchell.Wilson
Fixing topic image to resolve error
Change 4309167 by Mitchell.Wilson
Remove include to resolve errors
Change 4309172 by Mitchell.Wilson
Removing include to resolve errors
Change 4309183 by Mitchell.Wilson
Fixing up table to resolve error
Change 4309189 by Mitchell.Wilson
Removing old image to resolve errors
Change 4310574 by Sungjin.Hong
#loc UE4DocKOR
Change 4310769 by Sungjin.Hong
#loc UE4DocKOR
Change 4311446 by Mitchell.Wilson
Adding missing image file
Change 4312754 by Jeff.Wilson
Added new DoF pages and updates
Change 4313881 by Sungjin.Hong
#loc UE4DocKOR moved or deleted
Change 4313999 by Yang.Zhang
#loc UE4DocCHN moved or deleted
Change 4314037 by Sungjin.Hong
corrected some links, tags, and spaces
Change 4314071 by Sungjin.Hong
#loc UE4DocKOR
Change 4314302 by Sungjin.Hong
#loc UE4DocKOR
Change 4314504 by Mitchell.Wilson
Adding missing tutorial image and updating tutorial.
#jira UEDOC-7229
Change 4317861 by Sungjin.Hong
#loc ?????? -> ??????
Change 4320148 by Mitchell.Wilson
Removing comments on topics
Change 4320159 by Jeff.Wilson
Fixed async gifs
Change 4320499 by Mitchell.Wilson
Checking in topic images
Change 4321330 by Sungjin.Hong
#loc UE4DocKOR
Change 4321337 by Yang.Zhang
Outsourcing 20180821
Change 4321362 by Yang.Zhang
#loc UE4DocCHN Localization Bug Fixing 2080828
[CL 4322126 by Mitchell Wilson in Main branch]
#lockdown Nick.Penwarden
#rb none
============================
MAJOR FEATURES & CHANGES
============================
Change 3725068 by Kimio.Yasuda
Fixed typo
Change 3809004 by Tim.Hobson
mesh Distance Field missing updates for cms copy.
Change 3809144 by Kimio.Yasuda
Updated file against INTSourceChangelist:3599948
Change 3809151 by Kimio.Yasuda
Updated file against INTSourceChangelist:3151855
Change 3809156 by Kimio.Yasuda
Updated file against INTSourceChangelist:3151855
Change 3809164 by Kimio.Yasuda
Updated file against INTSourceChangelist:3717114
Change 3809166 by Kimio.Yasuda
Updated file against INTSourceChangelist:3151855
Change 3809213 by Kimio.Yasuda
Updated file against INTSourceChangelist:3717114
Change 3809217 by Kimio.Yasuda
Updated fie against INTSourceChangelist:3782314
Change 3809225 by Kimio.Yasuda
Updated file against INTSourceChangelist:3151855
Change 3809238 by Kimio.Yasuda
Updated file against INTSourceChangelist:3151855
Change 3809243 by Kimio.Yasuda
Updated file against INTSourceChangelist:3151855
Change 3809247 by Kimio.Yasuda
Updated file against INTSourceChangelist:3151855
Change 3809606 by Jeff.Wilson
More fixes for migration
Change 3809611 by Jeff.Wilson
Fixed incorrect syntax
Change 3809644 by Jeff.Wilson
Adding XML templates
Change 3811009 by Kimio.Yasuda
Updated file against INTSourceChangelist:3718347
Change 3811010 by Kimio.Yasuda
Updated file against INTSourceChangelist:3810557
Change 3811011 by Kimio.Yasuda
Error fixed (column alignment error)
Change 3811015 by Kimio.Yasuda
Updated file against INTSourceChangelist:3810557
Change 3811017 by Kimio.Yasuda
Fixed image missing error (by updating DoNet)
Change 3811026 by Kimio.Yasuda
Updated file against INTSourceChangelist:3810557
Change 3811032 by Kimio.Yasuda
Updated file against INTSourceChangelist:3810557
Change 3811043 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3811054 by Kimio.Yasuda
Updated file against INTSourceChangelist:3726228
Change 3811063 by Kimio.Yasuda
Updated file against INTSourceChangelist:3810557
Change 3811070 by Kimio.Yasuda
Updated file against INTSourceChangelist:3810467
Change 3811079 by Kimio.Yasuda
Updated file against INTSourceChangelist:3810557
Change 3811080 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3811083 by Kimio.Yasuda
Updated file against INTSourceChangelist:3735117
Change 3811090 by Kimio.Yasuda
Updated file against INTSourceChangelist:3801260
Change 3811092 by Kimio.Yasuda
Fixed error
Change 3811098 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3811099 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3811101 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3811150 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3811151 by Yang.Zhang
#loc UE4DocCHN moved or deleted
Change 3811152 by Masayo.Kondo
#loc UE4DocJpn File updated against 3782314
Change 3811157 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3811160 by Masayo.Kondo
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Change 3811161 by Masayo.Kondo
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Change 3811164 by Masayo.Kondo
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Change 3812250 by Masayo.Kondo
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Change 3812256 by Masayo.Kondo
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Change 3812309 by Masayo.Kondo
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Change 3812326 by Kimio.Yasuda
Updated file against INTSourceChangelist:3810557
Change 3812498 by Kimio.Yasuda
Updated file agaisnt INTSourceChangelist:3678273
Change 3813612 by Kimio.Yasuda
Minor translation change
Change 3813654 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3813663 by Masayo.Kondo
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Change 3813800 by Sungjin.Hong
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Change 3814338 by Masayo.Kondo
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Change 3816736 by Kimio.Yasuda
Fixed bookmark error
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Change 3835269 by Robert.Gervais
#UE4Doc
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#code_review Arciel.Rekman
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Change 3837585 by Kimio.Yasuda
Fixed translation
Change 3837590 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
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Change 3837806 by Sungjin.Hong
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Change 3839686 by Sungjin.Hong
Foliage Instanced Mesh system > Foliage Mode
Change 3839688 by Masayo.Kondo
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Change 3839792 by Kimio.Yasuda
Updated file against INTSourceChangelist:3489715
Change 3839975 by Sungjin.Hong
#loc UE4DocKOR
Change 3841564 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3810557
Change 3841572 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3839686
Change 3841646 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3841664 by Kimio.Yasuda
Updated file against INTSourceChangelist:3810467
Change 3841672 by Kimio.Yasuda
Updated file against INTSourceChangelist:3808342
Change 3841679 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3807090
Change 3841680 by Kimio.Yasuda
Updated file against INTSourceChangelist:3808342
Change 3841683 by Kimio.Yasuda
Updated file against INTSourceChangelist:3808342
Change 3841688 by Kimio.Yasuda
Updated file against INTSourceChangelist:3808342
Change 3841694 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3841695 by Kimio.Yasuda
Updated file against INTSourceChangelist:3801260
Change 3841699 by Kimio.Yasuda
Updated file against INTSourceChangelist:3801260
Change 3841701 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3807090
Change 3841708 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3807090
Change 3841728 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3841747 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3807090
Change 3841754 by Masayo.Kondo
loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3841757 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3841772 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3807090
Change 3841789 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3807090
Change 3841801 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3841859 by Kimio.Yasuda
Updated file against INTSourceChangelist:3810557
Change 3841877 by Sungjin.Hong
#loc UE4DocKOR
Change 3841882 by Kimio.Yasuda
Updated file against INTSourceChangelist:3801260
Change 3841905 by Kimio.Yasuda
Updated file against INTSourceChangelist:3801260
Change 3841909 by Kimio.Yasuda
Updated file against INTSourceChangelist:3801260
Change 3843230 by Kimio.Yasuda
Updated file against INTSourceChangelist:3801260
Change 3843244 by Kimio.Yasuda
Fixed typo
Change 3843401 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3843410 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3843411 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3843421 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3843432 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3801260
Change 3843439 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3843441 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3843442 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3843444 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3843445 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3843448 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3843453 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3843456 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3843460 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3843466 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3843478 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3843496 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3843537 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3843543 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3843547 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3843549 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3843553 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3843569 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3843570 by Kimio.Yasuda
Updated file against INTSourceChangelist:3810467
Change 3843571 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3843573 by Kimio.Yasuda
Updated file against INTSourceChangelist:3810467
Change 3843574 by Kimio.Yasuda
Updated file against INTSourceChangelist:3810467
Change 3843586 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3843593 by Kimio.Yasuda
Updated file against INTSourceChangelist:3810467
Change 3843596 by Kimio.Yasuda
Updated file against INTSourceChangelist:3810467
Change 3843598 by Kimio.Yasuda
Updated file against INTSourceChangelist:3810467
Change 3843651 by Sungjin.Hong
#loc UE4DocKOR
Change 3845030 by Kimio.Yasuda
Updated file against INTSourceChangelist:3809606
Change 3845036 by Kimio.Yasuda
Updated file against INTSourceChangelist:3809606
Change 3845040 by Masayo.Kondo
#loc UE4DocJpn File updated against INT# 3810557
Change 3845099 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3810557
Change 3845107 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3845111 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3845115 by Kimio.Yasuda
Updated file against INTSourceChangelist:3807090
Change 3845117 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3810467
Change 3845118 by Kimio.Yasuda
Updated file against INTSourceChangelist:3807090
Change 3845122 by Kimio.Yasuda
Updated file against INTSourceChangelist:3807090
Change 3845128 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3716096
Change 3845148 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3715974
Change 3845160 by Kimio.Yasuda
Updated file against INTSourceChangelist:3807090
Change 3845172 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3721613
Change 3845174 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3845198 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3845201 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3845205 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3845210 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3845215 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3845217 by Kimio.Yasuda
Updated file against INTSourceChangelist:3807090
Change 3845221 by Kimio.Yasuda
Updated file against INTSourceChangelist:3807090
Change 3845226 by Kimio.Yasuda
Updated file against INTSourceChangelist:3807090
Change 3845235 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3845244 by Kimio.Yasuda
Updated file against INTSourceChangelist:3807090
Change 3845246 by Kimio.Yasuda
Updated file against INTSourceChangelist:3807090
Change 3845249 by Kimio.Yasuda
Updated file against INTSourceChangelist:3807090
Change 3845259 by Kimio.Yasuda
Updated file against INTSourceChangelist:3807090
Change 3845271 by Kimio.Yasuda
Updated file against INTSourceChangelist:3807090
Change 3845304 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3845343 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3845381 by Kimio.Yasuda
Updated file against INTSourceChangelist:3807090
Change 3845382 by Sungjin.Hong
#loc UE4DocKOR
Change 3845384 by Kimio.Yasuda
Updated file against INTSourceChangelist:3807090
Change 3845391 by Kimio.Yasuda
Updated file agaisnt INTSourceChangelist:3807090
Change 3845393 by Sungjin.Hong
#loc UE4DocKOR
Change 3845394 by Kimio.Yasuda
Updated file agaisnt INTSourceChangelist:3807090
Change 3845397 by Kimio.Yasuda
Updated file against INTSourceChangelist:3807090
Change 3845400 by Kimio.Yasuda
Updated file against INTSourceChangelist:3807090
Change 3845403 by Kimio.Yasuda
Updated file against INTSourceChangelist:3807090
Change 3845404 by Kimio.Yasuda
Updated file against INTSourceChangelist:3807090
Change 3845408 by Kimio.Yasuda
Updated file against INTSourceChangelist:3807090
Change 3845410 by Kimio.Yasuda
Updated file against INTSourceChangelist:3807090
Change 3845416 by Kimio.Yasuda
Updated file against INTSourceChangelist:3801260
Change 3845427 by Kimio.Yasuda
Updated file against INTSourceChangelist:3801260
Change 3845429 by Kimio.Yasuda
Updated file against INTSourceChangelist:3801260
Change 3845438 by Kimio.Yasuda
Updated file against INTSourceChangelist:3801260
Change 3845447 by Kimio.Yasuda
Updated file against INTSourceChangelist:3801260
Change 3848205 by Kimio.Yasuda
Updated file agaisnt INTSourceChangelist:3801260
Change 3848212 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3807090
Change 3848214 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3807090
Change 3848215 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3807090
Change 3848217 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3807090
Change 3848237 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3848239 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3848246 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3848253 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3848254 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3848259 by Kimio.Yasuda
Fixed according to INT fixes for migration
Change 3848260 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3848261 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3848262 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3848263 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3848264 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3848266 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3848267 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3848269 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3848270 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3848271 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3848272 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3848273 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3848274 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3848275 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3848278 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3848281 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3848282 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3848286 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3848289 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3848293 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850310 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850317 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850330 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850334 by Kimio.Yasuda
Updated file against INTSourceChangelist:3801137
Change 3850335 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850339 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850427 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3810557
Change 3850588 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850642 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850643 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850649 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850650 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850652 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850654 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850657 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850659 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850661 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850663 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850666 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850670 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850671 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850680 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850681 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850683 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850684 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850685 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850686 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850688 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850689 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850690 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850692 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850695 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850747 by Kimio.Yasuda
Updated file against INTSourceChangelist :3783201
Also change "Level of detail (LOD)" to just "Lovel of detail" due to linkage error which had caused another document (Skylight)
Change 3850748 by Kimio.Yasuda
Updated file against INTSourceChangelist:3807090
Change 3850753 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3850755 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850756 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850757 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850760 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850764 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850765 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850766 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850767 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850768 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850769 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850772 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3810557
Change 3850775 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850781 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850785 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850796 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850798 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3850799 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850800 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850802 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850812 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3807090
Change 3850814 by Kimio.Yasuda
Updated file agaisnt INTSourceChangelist:3782314
Change 3850818 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850819 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850821 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3750353
Change 3850822 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850823 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850824 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850827 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850830 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850831 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850833 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3750353
Change 3850834 by Kimio.Yasuda
Updated file agaisnt INTSourceChangelist:3782314
Change 3850835 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850839 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3850843 by Kimio.Yasuda
Updated file agaisnt INTSourceChangelist:3782314
Change 3852604 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3750353
Change 3852625 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3750353
Change 3852631 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3750353
Change 3852646 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3852659 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3750353
Change 3852685 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3852713 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3852724 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3852732 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3852755 by Kimio.Yasuda
Updated file against INTSourceChangelist:3801260
Change 3852770 by Kimio.Yasuda
Updated file agaisnt INTSourceChangelist:3782314
Change 3852773 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852788 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852800 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852803 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852804 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852809 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852815 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852816 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3852819 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852820 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852828 by Kimio.Yasuda
Updated file agaisnt INTSourceChangelist:3782314
Change 3852832 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852835 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852844 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852845 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852846 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852850 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852851 by Kimio.Yasuda
Updated file agaisnt INTSourceChangelist:3782314
Change 3852863 by Kimio.Yasuda
Updated file agaisnt INTSourceChangelist:3782314
Change 3852864 by Kimio.Yasuda
Updated file agaisnt INTSourceChangelist:3782314
Change 3852865 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3852867 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852870 by Kimio.Yasuda
Updated file agaisnt INTSourceChangelist:3782314
Change 3852871 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852881 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852885 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852888 by Kimio.Yasuda
Updated file agaisnt INTSourceChangelist:3782314
Change 3852894 by Kimio.Yasuda
Updated file agaisnt INTSourceChangelist:3782314
Change 3852908 by Kimio.Yasuda
Updated file agaisnt INTSourceChangelist:3782314
Change 3852918 by Kimio.Yasuda
Updated file agaisnt INTSourceChangelist:3782314
Change 3852921 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852923 by Kimio.Yasuda
Fixed title translation
Change 3852924 by Kimio.Yasuda
Fixed translation
Change 3852925 by Kimio.Yasuda
Fixed translation
Change 3852930 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852932 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852938 by Kimio.Yasuda
Updated file agaisnt INTSourceChangelist:3782314
Change 3852939 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852941 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852942 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852944 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852947 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852948 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3852949 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3852961 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3853008 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3853012 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3853014 by Kimio.Yasuda
Updated file against INTSourceChangelist:3730858
Change 3853022 by Kimio.Yasuda
Updated file against INTSourceChangelist:3728517
Change 3853023 by Kimio.Yasuda
Updated file against INTSourceChangelist:3728517
Change 3853024 by Kimio.Yasuda
Updated file against INTSourceChangelist:3728517
Change 3853037 by Kimio.Yasuda
Updated file against INTSourceChangelist:3728406
Change 3853046 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3853058 by Kimio.Yasuda
Updated file against INTSourceChangelist:3726700
Change 3853063 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3853075 by Kimio.Yasuda
Updated file against INTSourceChangelist:3726075
Change 3853084 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3853091 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3853095 by Kimio.Yasuda
Updated file against INTSourceChangelist:3721197
Change 3853105 by Kimio.Yasuda
Updated file against INTSourceChangelist:3718992
Change 3853108 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3807090
Change 3853110 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3807090
Change 3853111 by Kimio.Yasuda
Updated file against INTSourceChangelist:3717118
Change 3853112 by Kimio.Yasuda
Updated file against INTSourceChangelist:3717117
Change 3853124 by Kimio.Yasuda
Updated file against INTSourceChangelist:3717059
Change 3853125 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3853143 by Kimio.Yasuda
Updated file agaisnt INTSourceChangelist:3716175
Change 3853158 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3804170
Change 3853168 by Kimio.Yasuda
Fixed translation
Change 3853170 by Kimio.Yasuda
Updated file against INTSourceChangelist:3677919
Change 3855031 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3804170
Change 3855095 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3855166 by Kimio.Yasuda
Updated file against INTSourceChangelist:3622529
Change 3855180 by Kimio.Yasuda
Updated file against INTSourceChangelist:3599948
Change 3855204 by Kimio.Yasuda
Updated file against INTSourceChangelist:3599948
Change 3855206 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3855218 by Kimio.Yasuda
Updated file against INTSourceChangelist:3599948
Change 3855226 by Kimio.Yasuda
Updated file against INTSourceChangelist:3487496
Change 3855229 by Kimio.Yasuda
Updated file against INTSourceChangelist:3467293
Change 3855236 by Kimio.Yasuda
Updated file against INTSourceChangelist:3429264
Change 3855240 by Kimio.Yasuda
Updated file against INTSourceChangelist:3372845
Change 3855241 by Kimio.Yasuda
Updated file against INTSourceChangelist:3253196
Change 3855249 by Kimio.Yasuda
Updated file against INTSourceChangelist:3429254
Change 3855252 by Kimio.Yasuda
Updated file against INTSourceChangelist:3244370
Change 3855257 by Kimio.Yasuda
Updated file against INTSourceChangelist:3243860
Change 3855267 by Kimio.Yasuda
Updated file against INTSourceChangelist:3238697
Change 3855282 by Kimio.Yasuda
Updated file against INTSourceChangelist:3151861
Change 3855285 by Kimio.Yasuda
Updated file against INTSourceChangelist:3151861
Change 3855321 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3855326 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3855329 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3855344 by Kimio.Yasuda
Updated file against INTSourceChangelist:3810557
Change 3855346 by Kimio.Yasuda
Updated file against INTSourceChangelist:3810467
Change 3855357 by Kimio.Yasuda
Updated file against INTSourceChangelist:3810467
Change 3855366 by Kimio.Yasuda
Updated file against INTSourceChangelist:3810467
Change 3855370 by Kimio.Yasuda
Updated file against INTSourceChangelist:3810467
Change 3855375 by Kimio.Yasuda
Updated file against INTSourceChangelist:3807092
Change 3855379 by Kimio.Yasuda
Updated file against INTSourceChangelist:3807090
Change 3855384 by Kimio.Yasuda
Updated file against INTSourceChangelist:3801260
Change 3855391 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3855392 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3855408 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3855410 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3855415 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3855417 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3855423 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3855429 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3855432 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3855469 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3855470 by Kimio.Yasuda
Fixed line alignment
Change 3855471 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3855479 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3855492 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3856665 by Joe.Conley
Deleting old misnamed file (.PN.udn instead of .JPN.udn)
Change 3856858 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3856863 by Masayo.Kondo
#loc UE4DocJpn File updated againstINTSourceChangelist:3801260
Change 3856865 by Kimio.Yasuda
Updated file agaisnt INTSourceChangelist:3782314
Change 3856869 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3856957 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3856981 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3856984 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3856987 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3856991 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3856997 by Kimio.Yasuda
Updated file against INTSourceChangelist:3599948
Change 3857002 by Kimio.Yasuda
Updated file against INTSourceChangelist:3599948
Change 3857035 by Masayo.Kondo
#loc UE4DocJpn File updated againstINTSourceChangelist:3801260
Change 3857049 by Masayo.Kondo
#loc UE4DocJpn File updated againstINTSourceChangelist:3807090
Change 3857051 by Masayo.Kondo
#loc UE4DocJpn File updated againstINTSourceChangelist:3782314
Change 3857054 by Masayo.Kondo
#loc UE4DocJpn File updated againstINTSourceChangelist:3782314
Change 3857063 by Masayo.Kondo
#loc UE4DocJpn File updated againstINTSourceChangelist:3782314
Change 3857070 by Masayo.Kondo
#loc UE4DocJpn File updated againstINTSourceChangelist:3782314
Change 3857094 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3808342
Change 3857098 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3857108 by Kimio.Yasuda
Updated file against INTSourceChangelist:3733519
Change 3857109 by Kimio.Yasuda
Updated file against INTSourceChangelist:3736174
Change 3857116 by Kimio.Yasuda
Updated file against INTSourceChangelist:3736174
Change 3857135 by Kimio.Yasuda
Updated file against INTSourceChangelist:3736175
Change 3857136 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3857143 by Kimio.Yasuda
Fixed indent space
Change 3857145 by Kimio.Yasuda
Updated file against INTSourceChangelist:3736300
Change 3857146 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3857148 by Kimio.Yasuda
Updated file against INTSourceChangelist:3753383
Change 3857149 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3857192 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3857194 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3857202 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3857204 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3782314
Change 3859716 by Masayo.Kondo
Fixed to match structure
Change 3859717 by Masayo.Kondo
Fixed to match structure
Change 3859718 by Kimio.Yasuda
Fixed error (linkage unmatched)
Change 3859719 by Masayo.Kondo
Fixed to match structure
Change 3859720 by Masayo.Kondo
Fixed to match structure
Change 3859726 by Masayo.Kondo
#loc UE4DocJpn File updated against INT# INTSourceChangelist:3782314
Change 3859727 by Kimio.Yasuda
Removed extra indent space before [/EXCERPT:Browser] on line 114 (which caused conversion error in Perforce\Basics\PerforceBasics)
Change 3859728 by Kimio.Yasuda
Removed extra index space which caused conversion error
Change 3859730 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3859732 by Masayo.Kondo
Removed a space after Description
Change 3859738 by Masayo.Kondo
Fixed line spaces to match structure
Change 3859740 by Masayo.Kondo
Fixed lines and spaces in programming section
Change 3859747 by Masayo.Kondo
Fixed lines in programming section
Change 3859755 by Masayo.Kondo
Fixed lines in programming section
Change 3859756 by Masayo.Kondo
Fixed lines in programming section
Change 3859757 by Masayo.Kondo
Fixed lines in programming section
Change 3859759 by Masayo.Kondo
Fixed lines in programming section
Change 3859768 by Masayo.Kondo
Fixed lines in programming section
Change 3859769 by Masayo.Kondo
Fixed lines in programming section
Change 3859774 by Masayo.Kondo
Fixed lines in programming section
Change 3859776 by Masayo.Kondo
Fixed lines in programming section
Change 3859778 by Masayo.Kondo
Fixed lines in programming section
Change 3859780 by Masayo.Kondo
Fixed lines in programming section
Change 3859783 by Kimio.Yasuda
Updated file against INTSourceChecklist:3108692
Change 3859786 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3859790 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3859794 by Kimio.Yasuda
Updated file against INTSourceChangelist:3108692
Change 3859797 by Kimio.Yasuda
Removed extra line
Change 3859798 by Kimio.Yasuda
Fixed to match migration structure
Change 3859799 by Kimio.Yasuda
Fixed structure for migration
Change 3859800 by Masayo.Kondo
Fixed lines in programming section
Change 3859801 by Kimio.Yasuda
Fixed structure for migration
Change 3859803 by Masayo.Kondo
Fixed line spaces in programming section
Change 3859805 by Masayo.Kondo
Fixed line spaces in programming section
Change 3859810 by Masayo.Kondo
Fixed line spaces in programming section
Change 3859814 by Masayo.Kondo
Fixed line spaces in programming section
Change 3859819 by Masayo.Kondo
Fixed line spaces in programming section
Change 3859820 by Masayo.Kondo
Fixed line spaces in programming section
Change 3859823 by Masayo.Kondo
Fixed line spaces in programming section
Change 3859824 by Masayo.Kondo
Fixed line spaces in programming section
Change 3859825 by Masayo.Kondo
Fixed line spaces in programming section
Change 3859828 by Masayo.Kondo
Fixed line spaces in programming section
Change 3859829 by Masayo.Kondo
Fixed line spaces in programming section
Change 3859831 by Masayo.Kondo
Fixed line spaces in programming section
Change 3859835 by Masayo.Kondo
Fixed line spaces in programming section
Change 3859841 by Masayo.Kondo
Fixed "Bookmark"to bookmark
Change 3859845 by Masayo.Kondo
Fixed line spaces in programming section
Change 3859864 by Kimio.Yasuda
Fixed structure for migration
Change 3861599 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3861603 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3861687 by Kimio.Yasuda
Fixed linkage path
Change 3861689 by Kimio.Yasuda
Remove extra line to match migration structure
Change 3861694 by Kimio.Yasuda
Fixed structure for migration
Change 3861697 by Kimio.Yasuda
Fixed structure for migration
Change 3861700 by Kimio.Yasuda
Fixed structure for migration
Change 3861702 by Kimio.Yasuda
Fixed structure for migration
Change 3861712 by Kimio.Yasuda
Updated file agaistn INTSourceChangelist:3810557
Change 3861717 by Kimio.Yasuda
Fixed structure for migration
Change 3861765 by Kimio.Yasuda
Removed extra index space
Change 3861766 by Kimio.Yasuda
Fixed structure for migration
Change 3861771 by Kimio.Yasuda
Anothre structure fix for migration
Change 3861776 by Kimio.Yasuda
Fixed structure for migration
Change 3861778 by Kimio.Yasuda
Fixed structure for migration
Change 3861784 by Kimio.Yasuda
Updated file against INTSourceChangelist:3746172
Change 3861785 by Kimio.Yasuda
Updated file agaisnt INTSourceChangelist:3746172
Change 3861788 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3861795 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3861797 by Kimio.Yasuda
Updated file against INTSourceChangelist:3746172
Change 3861799 by Kimio.Yasuda
Updated file against INTSourceChangelist:3746534
Change 3861808 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3861814 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3861819 by Kimio.Yasuda
Updated file against INTSourceChangelist:3746172
Change 3861823 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3861824 by Kimio.Yasuda
Fixed structure for migration
Change 3861870 by Kimio.Yasuda
Fixed structure for migration
Change 3861871 by Kimio.Yasuda
Fixed structure for migration
Change 3861873 by Kimio.Yasuda
Fixed structure for migration
Change 3861875 by Kimio.Yasuda
Fixed structure for migration
Change 3861877 by Kimio.Yasuda
Fixed structure for migration
Change 3861884 by Kimio.Yasuda
Fixed structure for migration
Change 3861888 by Kimio.Yasuda
Updated file agaisnt INTSourceChangelist:3108692
Change 3861892 by Kimio.Yasuda
Updated file against INTSourceChangelist:3108692
Change 3861895 by Kimio.Yasuda
Fixed structure for migration
Change 3861898 by Kimio.Yasuda
Fixed structure for migration
Change 3861900 by Kimio.Yasuda
Fixed structure for migration
Change 3861901 by Kimio.Yasuda
Fixed structure for migration
Change 3861903 by Kimio.Yasuda
Fixed structure for migration
Change 3861906 by Kimio.Yasuda
Fixed structure for migration
Change 3861908 by Kimio.Yasuda
Fixed structure for migration
Change 3861910 by Kimio.Yasuda
Fixed structure for migration
Change 3861911 by Kimio.Yasuda
Fixed structure for migration
Change 3861913 by Kimio.Yasuda
Added tag
Change 3861914 by Kimio.Yasuda
Fixed structure for migration
Change 3861915 by Kimio.Yasuda
Added tag
Change 3861917 by Kimio.Yasuda
Fixed structure for migration
Change 3861919 by Kimio.Yasuda
Fixed structure for migration
Change 3861920 by Masayo.Kondo
#loc UE4DocJpn File updated against 3810467 fixed image file sections for migration
Change 3861922 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3861929 by Masayo.Kondo
#loc UE4DocJpn File updated against 3810467
Change 3861940 by Kimio.Yasuda
Updated file against INTSourceChangelist:3108692
Change 3861947 by Kimio.Yasuda
Updated structure only for migration (translation partially not completed)
Change 3861950 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3861951 by Kimio.Yasuda
Inserted a line to fix structure for migration
Change 3861954 by Kimio.Yasuda
Fixed structure for migration
Change 3861955 by Kimio.Yasuda
Added hyphen for type
Change 3861957 by Kimio.Yasuda
Fixed structure for migration
Change 3861958 by Kimio.Yasuda
Inserted a line to fix structure for migration
Change 3861965 by Masayo.Kondo
Fixed spaces for migration
Change 3861997 by Masayo.Kondo
Checked structure for migration
Change 3862001 by Masayo.Kondo
Fixed for migration
Change 3862008 by Masayo.Kondo
Fixed for migration
Change 3862014 by Masayo.Kondo
Fixed for migration
Change 3862016 by Masayo.Kondo
Fixed for migration
Change 3862019 by Masayo.Kondo
Fixed for migration
Change 3862029 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3108692
Change 3862034 by Masayo.Kondo
Fixed for migration
Change 3862037 by Masayo.Kondo
Fixed for migration
Change 3862039 by Masayo.Kondo
Fixed for file migration
Change 3862049 by Kimio.Yasuda
Fixed format
Change 3862051 by Kimio.Yasuda
Fixed structure for migration
Change 3864073 by Masayo.Kondo
Fixed for migration
Change 3864086 by Masayo.Kondo
Fixed spaces and lines
Change 3864088 by Kimio.Yasuda
Fixed structure for migration
Change 3864101 by Masayo.Kondo
Put a space between version and 4.9.
Change 3864114 by Kimio.Yasuda
Updated file against INTSourceChangelist:3108692
Change 3864115 by Kimio.Yasuda
Fixed version "V" to capital letter
Change 3864116 by Masayo.Kondo
Fixed spaces between version and 4.9 and lines
Change 3864117 by Kimio.Yasuda
Fixed version number
Change 3864127 by Kimio.Yasuda
Minor adjustment for migration
Change 3864133 by Masayo.Kondo
Checked structure but only a difference found is a space between description: E has a space which usually do not
Change 3864192 by Kimio.Yasuda
Updated file against INTSouceChangelist :3782314
Change 3864193 by Masayo.Kondo
Fixed for migration
Change 3864216 by Masayo.Kondo
Checked for structure
Change 3864221 by Kimio.Yasuda
Fixed typo
Change 3864222 by Kimio.Yasuda
Minor line adjustment for migration
Change 3864226 by Masayo.Kondo
Checked for structure
Change 3864233 by Masayo.Kondo
Checked for structure
Change 3864244 by Masayo.Kondo
Fixed lines and spaces
Change 3864249 by Masayo.Kondo
Fixed :-- section|
Change 3864296 by Kimio.Yasuda
Minor structure adjustment for migration
Change 3864322 by Kimio.Yasuda
Updated file agaisnt INTSourceChangelist:3780178
Change 3864355 by Kimio.Yasuda
Updated file against INTSourceChangelist:3717050
Change 3864358 by Kimio.Yasuda
Fixed typo
Change 3864383 by Masayo.Kondo
Updated for migration
Change 3864384 by Masayo.Kondo
Updated for migration
Change 3864408 by Kimio.Yasuda
Added translation
Change 3864420 by Masayo.Kondo
Fixed line spaces
Change 3864426 by Kimio.Yasuda
Added translation
Change 3864429 by Masayo.Kondo
Updated for migration
Change 3864431 by Masayo.Kondo
Fixed line spaces
Change 3864435 by Masayo.Kondo
Fixed line spaces
Change 3864439 by Masayo.Kondo
Fixed line spaces
Change 3864442 by Masayo.Kondo
Fixed line spaces
Change 3864446 by Masayo.Kondo
Fixed line spaces
Change 3864447 by Kimio.Yasuda
Added translation
Change 3864451 by Masayo.Kondo
Fixed line spaces
Change 3864456 by Masayo.Kondo
Fixed a space Version
Change 3864459 by Masayo.Kondo
Fixed line spaces
Change 3864461 by Masayo.Kondo
Fixed spaces
Change 3864463 by Masayo.Kondo
Fixed line spaces
Change 3864466 by Masayo.Kondo
Fixed line spaces
Change 3864470 by Kimio.Yasuda
Added translation
Change 3866266 by Masayo.Kondo
Updated for migration
Change 3866271 by Masayo.Kondo
Fixed line spaces
Change 3866273 by Masayo.Kondo
Fixed lines and spaces
Change 3866279 by Masayo.Kondo
Fixed line spaces
Change 3866286 by Masayo.Kondo
Fixed programming section
Change 3866292 by Masayo.Kondo
Fixed programming section
Change 3866294 by Masayo.Kondo
Fixed line spaces
Change 3866296 by Masayo.Kondo
Fixed line spaces
Change 3866298 by Masayo.Kondo
Fixed line spaces
Change 3866299 by Masayo.Kondo
Fixed line spaces
Change 3866305 by Masayo.Kondo
Fixed asterisk to number1
Change 3866306 by Masayo.Kondo
Fixed Version: space
Change 3866315 by Masayo.Kondo
Fixed line and version spaces
Change 3866316 by Masayo.Kondo
Fixed ver space
Change 3866326 by Masayo.Kondo
Fixed line spaces
Change 3866331 by Masayo.Kondo
Fixed line spaces
Change 3866335 by Masayo.Kondo
Fixed line spaces
Change 3866337 by Masayo.Kondo
Fixed line spaces
Change 3866345 by Masayo.Kondo
Fixed line spaces
Change 3866353 by Masayo.Kondo
Fixed line spaces
Change 3866360 by Masayo.Kondo
Fixed programming section comment
Change 3866363 by Masayo.Kondo
Fixed programming section
Change 3866372 by Masayo.Kondo
Fixed a line space
Change 3866385 by Masayo.Kondo
Fixed line spaces
Change 3866392 by Masayo.Kondo
Fixed for migration
Change 3866395 by Masayo.Kondo
Fixed line spaces
Change 3866400 by Masayo.Kondo
Fixed line spaces
Change 3866404 by Masayo.Kondo
Fixed line spaces
Change 3866406 by Masayo.Kondo
Fixed line spaces
Change 3866417 by Masayo.Kondo
Fixed line spaces
Change 3866424 by Masayo.Kondo
Updated for migration
Change 3866427 by Masayo.Kondo
Fixed line and colon spaces
Change 3866434 by Masayo.Kondo
Updated for migration
Change 3866442 by Masayo.Kondo
Fixed line spaces
Change 3866568 by Masayo.Kondo
Updated for migration INTSourceChangelist:3781189
Change 3866569 by Masayo.Kondo
Fixed line spaces
Change 3866570 by Masayo.Kondo
Fixed line spaces
Change 3866573 by Masayo.Kondo
Fixed spaces for migration
Change 3866574 by Masayo.Kondo
Fixed space for End result part
Change 3866575 by Masayo.Kondo
Fixed space for End result part
Change 3866576 by Masayo.Kondo
Fixed End result space
Change 3866582 by Masayo.Kondo
Fixed End result part
Change 3866598 by Masayo.Kondo
Fixed line spaces
Change 3866601 by Masayo.Kondo
Fixed line spaces
Change 3866602 by Masayo.Kondo
Fixed line spaces
Change 3866607 by Masayo.Kondo
Fixed line spaces
Change 3866609 by Masayo.Kondo
Fixed line spaces
Change 3866613 by Masayo.Kondo
Fixed png file names
Change 3866615 by Masayo.Kondo
Fixed lines
Change 3866617 by Masayo.Kondo
Fixed a space
Change 3866620 by Masayo.Kondo
Updated for migration
Change 3866629 by Masayo.Kondo
Fixed tabs before 1
Change 3866633 by Masayo.Kondo
Fixed line spaces
Change 3866640 by Masayo.Kondo
Fixed image height section and line spaces
Change 3866642 by Masayo.Kondo
File updated for INTSourceChangelist:3108692
Change 3866644 by Masayo.Kondo
Fixed line spaces
Change 3866650 by Masayo.Kondo
Updated for INTSourceChangelist:3716214
Change 3866651 by Masayo.Kondo
Fixed line spaces
Change 3866654 by Masayo.Kondo
Fixed line spaces and programinng comments
Change 3866657 by Masayo.Kondo
Fixed line spaces
Change 3866662 by Masayo.Kondo
Fixed lines
Change 3866669 by Masayo.Kondo
Fixed lines
Change 3866670 by Masayo.Kondo
Fixed line spaces
Change 3866671 by Masayo.Kondo
Fixed for migration
Change 3866672 by Masayo.Kondo
Fixed for migration
Change 3866673 by Masayo.Kondo
Fixed lines
Change 3866677 by Masayo.Kondo
Fixed lines
Change 3866681 by Masayo.Kondo
Fixed lines
Change 3866683 by Masayo.Kondo
Fixed lines
Change 3866685 by Masayo.Kondo
Fixed for migration
Change 3866686 by Masayo.Kondo
Fixed lines
Change 3866688 by Masayo.Kondo
Fixed for migration
Change 3866691 by Masayo.Kondo
Fixed for migration
Change 3866696 by Masayo.Kondo
Fixed for migration
Change 3866702 by Masayo.Kondo
Fixed for migration
Change 3868509 by Masayo.Kondo
Fixed line spaces
Change 3868513 by Masayo.Kondo
Fixed line spaces
Change 3868521 by Masayo.Kondo
Fixed line spaces
Change 3868544 by Masayo.Kondo
Fixed for migration
Change 3868563 by Masayo.Kondo
Fixed a space
Change 3868572 by Masayo.Kondo
Deleted one redundant line beforePurchasing from the Store section
Change 3868578 by Masayo.Kondo
Fixed a line space before 284
Change 3868586 by Masayo.Kondo
Fixed :--- section again
Change 3868672 by Masayo.Kondo
Added spaces after colons
Change 3868679 by Masayo.Kondo
Fixedⁿ@" parent:Engine/Editor" part
Change 3868856 by Masayo.Kondo
Second check for migration
Change 3868875 by Masayo.Kondo
Second check for migration fix line spaces and indent
Change 3868889 by Masayo.Kondo
Second check fixed line spaces and deleted JP comment in programming section
Change 3868895 by Masayo.Kondo
Second fix, one indent
Change 3868911 by Masayo.Kondo
Second ck, fixed removed part
Change 3868924 by Masayo.Kondo
Second fix,
Change 3868927 by Sungjin.Hong
#loc UE4DocKOR
Change 3868930 by Masayo.Kondo
Second fix, deleted JP comment in programming
Change 3868937 by Masayo.Kondo
Second fix, deleted JP comment in programming section
Change 3868950 by Masayo.Kondo
Second fix, deleted JP comment in programming section
Change 3868966 by Masayo.Kondo
Second check table spaces
Change 3868972 by Masayo.Kondo
Second check, fixed indent,
Change 3868973 by Masayo.Kondo
Second ck, fixed Unreal VS file as well
Change 3868978 by Masayo.Kondo
Second fix
Change 3868980 by Masayo.Kondo
Fixed
Change 3871569 by Masayo.Kondo
Second check, added asterisk, removed JP comment in programing section
Change 3871579 by Masayo.Kondo
Second check
Change 3871587 by Masayo.Kondo
Fixed headings #
Change 3871616 by Kimio.Yasuda
Updated file against INTSourceChangelist:3801260
Change 3871617 by Kimio.Yasuda
Updated file against INTSourceChangelist:3801260
Change 3872326 by Robert.Gervais
#UE4Doc
Updating Linux Quick Start as part of UGS-P4V workflow description.
#jira 5789
Change 3873219 by Robert.Gervais
#UE4Doc
Updating Linux XCompile Toolchain download table.
I'll keep this ticket up open until v11_clang-5.0.0-centos7 becomes available for download from our cdn.
#jira UEDOC-7081
#code_review jeff.wilson, nick.bullardbradley
Change 3873696 by Masayo.Kondo
Submitted for migration
Change 3873698 by Kimio.Yasuda
Updated file against INTSourceChangelist:3873219
Change 3873700 by Kimio.Yasuda
Updated file against INTSourceChangelist:3872326
Change 3873766 by Kimio.Yasuda
Updated file agaisnt INTSourceChangelist:3782314
Change 3873800 by Masayo.Kondo
File updated
Change 3873823 by Masayo.Kondo
File updated
Change 3873836 by Masayo.Kondo
File updated fot INT3108692
Change 3873845 by Kimio.Yasuda
Added translation
Change 3873926 by Kimio.Yasuda
Updated file against INTSourceChangelist:3746172
Change 3873927 by Kimio.Yasuda
Updated file against INTSourceChangelist:3746532
Change 3873946 by Masayo.Kondo
File updated for INTSourceChangelist:3759006
Change 3873948 by Masayo.Kondo
File updated for INTSourceChangelist:3750407
Change 3873979 by Kimio.Yasuda
Updated file against INTSourceChangelist:3108692
Change 3873982 by Kimio.Yasuda
Added translation
Change 3873983 by Masayo.Kondo
Updated for INTSourceChangelist:3108692
Change 3874000 by Masayo.Kondo
Updated for INTSourceChangelist:3108692
Change 3874024 by Masayo.Kondo
Updated for INTSourceChangelist:3108692
Change 3875865 by Masayo.Kondo
Fixed book mark error, SelectionTool to Select Tool
Change 3875906 by Kimio.Yasuda
Fixed translation
Change 3875909 by Masayo.Kondo
Fixed a line space
Change 3875947 by Kimio.Yasuda
Minor adjustment for file migration
Change 3875980 by Kimio.Yasuda
Minor structure adjustment for file migration
Change 3875999 by Kimio.Yasuda
Minor adjustment for file migration
Change 3876015 by Kimio.Yasuda
Minor adjustment for file migration
Change 3876019 by Kimio.Yasuda
Added topic-image
Change 3876021 by Kimio.Yasuda
Another structuer adjustment
Change 3876027 by Kimio.Yasuda
Updated file against INTSourceChangelist:3801260
Change 3876043 by Kimio.Yasuda
Updated file against INTSourceChangelist:3807090
Change 3876069 by Kimio.Yasuda
Minor structure adjustment for file migration
Change 3876074 by Kimio.Yasuda
Minor structure adjustment for file migration
Change 3876078 by Kimio.Yasuda
Remove space for file migration
Change 3876183 by Kimio.Yasuda
Updated file against INTSourceChangelist:3108692
Change 3876189 by Kimio.Yasuda
Minor adjustment for file migration
Change 3876193 by Kimio.Yasuda
Inserted space for structure adjustment
Change 3876195 by Kimio.Yasuda
Minor structure adjustment for file migration
Change 3876196 by Kimio.Yasuda
Minor structure adjustment for file migration
Change 3876198 by Kimio.Yasuda
Fixed structure
Change 3876204 by Kimio.Yasuda
Inserted space for structure adjustment
Change 3876207 by Kimio.Yasuda
Minor adjustment for file migration
Change 3876210 by Kimio.Yasuda
Removed "*" for structure adjustment
Change 3876212 by Kimio.Yasuda
Inserted spaces for structure adjustment
Change 3876214 by Kimio.Yasuda
Added "*" for structure adjustment
Change 3876221 by Kimio.Yasuda
Fixed property name from Japanese to English
Change 3876225 by Kimio.Yasuda
Inserted spaces as necessary for structure adjustment
Change 3876229 by Kimio.Yasuda
Added topic image line
Change 3876233 by Kimio.Yasuda
Minor adjustment for file migration
Change 3876244 by Kimio.Yasuda
Minor structure adjustment for file migration
Change 3876251 by Kimio.Yasuda
Minor strucutre adjustment for file migration
Change 3876262 by Kimio.Yasuda
Minor structrue adjustment (Removed *)
Change 3876265 by Kimio.Yasuda
Minor structure adjustment (inserted line)
Change 3876267 by Kimio.Yasuda
Minor structure adjustment (inserted space)
Change 3876270 by Kimio.Yasuda
Minor structure adjustment for file migration
Change 3876276 by Kimio.Yasuda
Minor structure adjustment for file migation (added space)
Change 3876279 by Kimio.Yasuda
Minor structure adjustment for file migration
Change 3876295 by Kimio.Yasuda
Minor structure adjustment for file migration
Change 3876305 by Kimio.Yasuda
Minor structure adjustment for file migration
Change 3876322 by Kimio.Yasuda
Minor structure adjustment for file migration
Change 3876329 by Kimio.Yasuda
Minor structure adjustment for file migration
Change 3876332 by Kimio.Yasuda
Minor structure adjustment for file migration
Change 3876341 by Kimio.Yasuda
Minor structure adjustment for file migration
Change 3876342 by Kimio.Yasuda
Removed extra "*"
Change 3876345 by Kimio.Yasuda
Added missing "*"
Change 3876348 by Sungjin.Hong
#loc UE4DocKOR
Change 3876354 by Kimio.Yasuda
Chaged Version into English
Change 3876356 by Kimio.Yasuda
Changed 'Version 4.9' back to English
Change 3876358 by Kimio.Yasuda
Minor structure adjustment for file migration
Change 3876365 by Kimio.Yasuda
Removed extra space.
Change 3876369 by Kimio.Yasuda
Minor structure adjustment for file migration
Change 3876373 by Kimio.Yasuda
Minor structure adjustment for file migration
Change 3876396 by Kimio.Yasuda
Updated file against INTSourceChangelist:3808342
Change 3876457 by Sungjin.Hong
#loc UE4DocKOR
Change 3877048 by Arciel.Rekman
Linux: update the link to the cross toolchain in docs.
- Also updated part of the tutorial that mentioned the toolchain version.
Change 3878311 by Kimio.Yasuda
Updated file against INTSourceChangelist:3877048
Change 3878388 by Kimio.Yasuda
Fixed typo
Change 3878423 by Kimio.Yasuda
Updated file against INTSourceChangelist:3877048
Change 3878504 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3878538 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3878563 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3878565 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3878589 by Sungjin.Hong
#loc UE4DocKor
Change 3878618 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3878621 by Kimio.Yasuda
Updated file against INTSourceChangelist:3782314
Change 3878695 by Kimio.Yasuda
Fixed translation
Change 3878731 by Kimio.Yasuda
Fixed translation
Change 3878788 by Masayo.Kondo
Fixed an indent
Change 3878801 by Masayo.Kondo
Updated and added asterisks at beginning
Change 3880663 by Masayo.Kondo
Removed an extra line
Change 3880697 by Masayo.Kondo
Fixed layout
Change 3880702 by Masayo.Kondo
Fixed line spaces between paragraphs
Change 3880708 by Masayo.Kondo
Added a line space between paragraphs
Change 3880717 by Masayo.Kondo
Added a numbering 1
Change 3880720 by Masayo.Kondo
Fixed indents
Change 3880724 by Masayo.Kondo
Fixed a line space
Change 3880739 by Masayo.Kondo
Fixed a line space
Change 3880744 by Masayo.Kondo
Fixed an indent
Change 3880756 by Masayo.Kondo
Added an line between paragraphs
Change 3880761 by Masayo.Kondo
Fixed an indent
Change 3880774 by Masayo.Kondo
Removed a line between paragraphs
Change 3880791 by Masayo.Kondo
Updated for INTSourceChangelist:3782314
Change 3880803 by Masayo.Kondo
Added an asterisk at beginning of sentense
Change 3880810 by Masayo.Kondo
Fixed a line space between paragraphs
Change 3880829 by Masayo.Kondo
Fixed a line space
Change 3880892 by Masayo.Kondo
Checked for structure
Change 3880944 by Masayo.Kondo
Fixed for migration
Change 3880950 by Masayo.Kondo
Fixed a line space
Change 3880955 by Masayo.Kondo
Fixed a heading ##
Change 3880968 by Masayo.Kondo
File Updated
Change 3880973 by Masayo.Kondo
Added ## to headlline
Change 3881059 by Masayo.Kondo
Fixed spaces
Change 3881064 by Masayo.Kondo
Removed an asterisk
Change 3881076 by Masayo.Kondo
Fixed indents
Change 3881080 by Masayo.Kondo
Fixed a line space
Change 3881089 by Masayo.Kondo
Added an asterisk
Change 3881098 by Masayo.Kondo
Fixed spaces between numberings
Change 3881104 by Masayo.Kondo
Checked for structure
Change 3881109 by Masayo.Kondo
Fixed skill field
Change 3881118 by Masayo.Kondo
Fixed skill level field
Change 3881128 by Masayo.Kondo
Fixed for migration
Change 3881141 by Masayo.Kondo
Fixed line spaces
Change 3881142 by Masayo.Kondo
Removed an asterisk
Change 3881147 by Masayo.Kondo
Fix a line space
Change 3881150 by Masayo.Kondo
Fixed line spaces
Change 3881154 by Masayo.Kondo
Fixed layout
Change 3881159 by Masayo.Kondo
Removed an unnecessary symbol
Change 3881162 by Masayo.Kondo
Added numbering 1
Change 3881164 by Masayo.Kondo
Fixed wrong image index
Change 3881172 by Masayo.Kondo
Fixed around ver field
Change 3881182 by Masayo.Kondo
Fixed table field
Change 3881191 by Masayo.Kondo
Fixed around ver field
Change 3881192 by Masayo.Kondo
Added a line between paragraphs
Change 3881197 by Masayo.Kondo
Fixed table and around ver field
Change 3881204 by Masayo.Kondo
Added an asterisk
Change 3881208 by Masayo.Kondo
Removed an asterisk
Change 3881213 by Masayo.Kondo
Fixed Region tags
Change 3881218 by Masayo.Kondo
Fixed DIR section
Change 3881219 by Masayo.Kondo
Fixed a line
Change 3881224 by Masayo.Kondo
Fixed a space
Change 3881225 by Masayo.Kondo
Fixed a space
Change 3881237 by Kimio.Yasuda
Fixed translation
Change 3881240 by Kimio.Yasuda
Fixed translation
Change 3890899 by Kimio.Yasuda
Fixed translation
Change 3892946 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3891955
Change 3892962 by Kimio.Yasuda
Updated file against INTSourceChangelist:3891955
Change 3892964 by Masayo.Kondo
Fixed description space
Change 3892970 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3891955
Change 3892975 by Kimio.Yasuda
Updated file agaisnt INTSourceChangelist:3891955
Change 3892980 by Masayo.Kondo
Fixed title spaces
Change 3892983 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3891955
Change 3893002 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3891955
Change 3893023 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3891955
Change 3893032 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3891955
Change 3893041 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3891955
Change 3893059 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3891955
Change 3893074 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3891955
Change 3893080 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3891955
Change 3893090 by Masayo.Kondo
#loc UE4DocJpn File updated against INTSourceChangelist:3891955
Change 3893200 by Masayo.Kondo
#loc UE4DocJpn Initial translation against INT#3810557
Change 3920877 by Jeff.Wilson
moving enterprise pages back to original location - yay
Change 3920986 by Jeff.Wilson
Fixing links in enterprise pages
Change 3921434 by Jeff.Wilson
fixes for enterprise
Change 3922416 by Tim.Hobson
#UE4 Docs: Unreal Studio - Getting Started page edits
Change 3924191 by Masayo.Kondo
#loc UE4DocJPN moved or deleted
Change 3924925 by Jeff.Wilson
Adding templates from migration
Change 3924926 by Jeff.Wilson
misc style/template updates
Change 3926259 by Jeff.Wilson
Misc fixes
Change 3926759 by Tim.Hobson
#UE4 Docs: Unreal Studio Getting Started Doc Edits.
- Line 36 needs Project Templates PDF link
- Line 221 needs Supported Software and File Types PDF link
-
Change 3926778 by Jeff.Wilson
More updates for enterprise
Change 3926780 by Jeff.Wilson
misc styling updates
Change 3927257 by Jeff.Wilson
enterprise updates
Change 3930427 by Sungjin.Hong
#loc UE4DocKOR moved or deleted
Change 3930979 by Sungjin.Hong
#loc UE4DocKOR
Change 3940592 by Mitchell.Wilson
Initial check in of 4.19 Major release notes. Waiting for Minor release notes so I can add them here.
Change 3941748 by Mitchell.Wilson
Adding minor notes.
Change 3942094 by Masayo.Kondo
#loc UE4DocJPN moved or deleted
Change 3964177 by Sungjin.Hong
#loc UE4DocKOR moved or deleted
Change 3975369 by Mitchell.Wilson
Adding switch trigger inputs to VehicleGame.
#jira UE-47835
Change 3977387 by Sungjin.Hong
#loc UE4DocKOR
Change 3977853 by Mitchell.Wilson
Updating Tile_Gem Blueprint and P_Selected_Title particle system to resolve "immortal particle system" warnings.
#jira UE-54735
Change 3978060 by Mitchell.Wilson
Removed console command referencing a custom event that no longer exists to resolve warnings.
Rebuilt lighting and saved all levels to resolve vert paint warnings on level load.
#jira UE-54932
Change 3982168 by Mitchell.Wilson
Saving levels to resolve UReflectionCaptureComponent warnings when packaging.
#jira UE-54970
Change 3989408 by Mitchell.Wilson
Correcting a spelling error in Blueprint_Communication example 1.4
#jira UE-54308
Change 3989612 by Mitchell.Wilson
Updating path in DefaultEditor and DefaultEngine ini to resolve warnings.
#jira UE-32185
Change 3992974 by Mitchell.Wilson
Sampler source changed to Shared: Clamp to resolve clipping issues in material properties example. Updated texture sample to "Masks". Rebuilt lighting in level and saved.
#jira UE-54464
Change 3997379 by Sungjin.Hong
#loc UE4DocKOR
Change 4008826 by Robert.Gervais
#jira UEDOC-7427
Adding ObjectOrientation tooltip update.
#UE4Doc
#code_review jeff.wilson
Change 4029781 by Mitchell.Wilson
Updating documentation links in some engine tutorials
#jira UEDOC-7444
Change 4036799 by Richard.Hinckley
Fixing an incomplete code comment due to a UDN report.
Change 4036853 by Mitchell.Wilson
Building engine content levels and saving to resolve warnings.
#jira UE-58327
Change 4039760 by Sungjin.Hong
#loc UE4DocKOR
Change 4054483 by Mitchell.Wilson
Adding organization in world outliner for VR Template levels.
#jira UE-55565
Change 4064060 by Richard.Hinckley
Doxygen warning markers to clean up an API doc issue.
Change 4064750 by Richard.Hinckley
Moving Paulo's shelved files for ARPG.
Change 4065297 by Andrew.Grant
Merging 4063960 (RemoteSession work) from //UE4/Main to Dev-Documentation
Change 4065344 by Andrew.Grant
Merging latest RemoteSession plugins & app from //UE4/Main to Dev-Documentation
Change 4065901 by Andrew.Grant
Restored RemoteSession changes that were removed in Dev-VR integration
Change 4066000 by Jim.Brown
Action RPG
- Changed level to include center obstruction for more varied gameplay.
- Added 4th weapon, Fire Axe
- Changed visuals of regular Axe
- Added damage curves and uniqe anim montages for each weapon (every weapon should behave slightly differnt now)
- Fixed lighting issue on foliage actors
- Added slight flicker to into screen lighting
Change 4067491 by Jim.Brown
Action RPG:
- Fixed rocks in middle of map not showing up in proper location
Change 4067781 by Jim.Brown
Action RPG:
- Fixed some clipping issues in map (rocks clipping into one another)
- Cleaned up, organized, and commented all UMG scripting
Change 4069094 by Sorin.Gradinaru
UE-57770 Resizing New Window results in grey space on device
#jira UE-57770
#4.20
#iOS
From 4039175 on //Dev-VR
Listen to the viewport resize event on the host
Change 4069098 by Sorin.Gradinaru
UE-57687 Support portrait orientation based on PIE window settings
#jira UE-57687
#iOS
#4.20
From CL4039449 //Dev-VR
Please note that remote host window can be resized (please see UE-57770), meaning that even if the windows setting were initially for protrait mode (eg. 750x1334), we can easily modify the window's aspect to look like a landscape app (1334x750), before connecting the client.
The host-client communication basically consists in sending screenshots of the host window.
After solving UE-57770, we'll no longer have gray areas, the host window's content is displayed on the client in full-screen mode (eventually stretched). This also solved the problem with the input mapping - another problem with UE-57770 was that the touch areas remained mapped full-screen (0.0 - width, height) on the iPad, even though the host window was resized.
Adding rotation support, to allow the user to rotate the device for a better experience, i.e. if the image looks stretched.
Change 4069102 by Sorin.Gradinaru
UE-57686 Interactable pixel border in Virtual Camera UI
#jira UE-57686
#iOS
#4.20
From CL 4039450 on Dev-VR
The Client/Host input mapping should take into account only the interactable area of the host window, without the title bar and borders
Change 4069107 by Jim.Brown
Action RPG:
New Skills:
- 1st Skill = Fireball
- 2nd Skill = Fire Wave
- 3rd Skill = Meteor (new!)
- 4th skill = Meteor Storm
- Adjusted price values to reflect power of skills.
- Tweaked fireball effect (range increase, size increase, wobbles a bit on cast instead of traveling in a perfectly straight line)
New weapon scaling:
- Cleaver is default (weakest)
- War Hammer is second (does highest damage per hit, but slowest ROF)
- Molten Axe is third (axe damage + fire damage) good combos
- Ember Sword is 4th (lower damage per hit, but extra fire damae+super fast ROF and powerful combos)
- New FX/anims/etc. to reflect power and abilities of weapons.
Change 4069219 by Andrew.Grant
Removed work-around for missing files
Change 4070190 by Andrew.Grant
Added icons for iOS RemoteSessionApp
Change 4071200 by Ben.Zeigler
Fix abilities on player character by adding an InventoryLoaded callback, this is needed because the pawn now spawns before the inventory loads due to changes to game mode
Change 4071868 by Jim.Brown
RPG Game:
- Changed Meteor ability to Combustion (to make it more obviously different from Meteor Storm).
- Fixed the broken Fire Axe attack so it would advance through all stages of the combo
- Updated format of all Ability descriptions so they were presented in the same way (capitals, no punctuation)
- removed blank combo sections from axe attack that were left in accidentally
- started groundwork for exploding Lvl3 Guardian.
Change 4071873 by Mitchell.Wilson
Submitting Match3 marketplace icon.
#jira UE-58774
Change 4071918 by paulo.souza
Action RPG:
- Lightmap render in production quality
- Changed stationary lights to be static
- Added vegetation to hide seams
Change 4073664 by paulo.souza
Action RPG:
- Fix: Rocks in the middle of the level were blocking the intro cut-scene
- Minor foliage fixes
Change 4074023 by Jim.Brown
Action RPG :
- Turned Level 2 enemy into a ranged attack enemy (he now spits a slime ball instead of melee attacks)
- More prep work for making lvl 3 enemy explode upon death.
- various tweaks and polish
Change 4074136 by paulo.souza
ActionRPG: Fixed on screen joypad not working properly
Change 4075235 by paulo.souza
Action RPG: Main menu screen re-lighting and animated light
Change 4075315 by James.McNatton
Added warning message textbox to RemoteSessionApp and hooked up a message to notify when connection was dropped #fyi Andrew.Grant #rb none
Change 4076500 by Jim.Brown
Action RPG:
- Rotated all spawn points (player and enemy) to opposite end of the map. Map seems better when viewed from this angle? Let me know what you think...
- Updated the material used on the pillars to reflect the same stone runes found in the main UI. WIP, not finished yet, but proof of concept.
Change 4076818 by paulo.souza
Action RPG:
- Camera collision issues
- AI logic cleanups and fixes
Change 4077051 by paulo.souza
ActionRPG:
- Fix: Loading screen uses the new logo
- Shows game-over screen when all waves are finished
- PlayerStart position
Change 4077828 by Sam.Deiter
Adjusting the lighting for the foliage as it was broken after building lighting.
Change 4078833 by paulo.souza
ActionRPG:
- Fix: Wave spawning freezing after wave 1
- Imported and converted all animations/montages to use skeleton from Infinity Blade
- Re-imported "warrior" SM from Infinity blade
- New hatchet mesh
Change 4079024 by Jim.Brown
Action RPG:
- Changed impact to be generic pouf instead of fire.
- Changed Guardian Slime attack to be a lob instead of a direct line of fire.
Change 4079980 by paulo.souza
ActionRPG: Fix missing AnimBP references
Change 4080097 by Jim.Brown
Action RPG:
- Converted Cleaver to new weapon (looks very different from Axe now)
- Added temp icon to UI. Polished version WIP.
#Paulo.Souza, Sam.Deiter
Change 4080099 by Sam.Deiter
Adding an IsValid node to the Recived Notify End Function in the WeaponAttackNS Blueprint. It was giving an error after the game was closed.
Change 4080205 by Jim.Brown
Action RPG:
- Removed cast animation from NPC Behavior Tree (no longer needed as idle since the anim was fixed and cast animation is now used by Lvl2 enemies).
Change 4080598 by Jim.Brown
Action RPG:
- Fixed shader on Rock Rune surfaces
- Tweaks to Slimeball attack (now arcs, moves more realistically, looks better overall)
Change 4080738 by paulo.souza
ActionRPG:
- Fix: Rocks where colliding with the player's spring arm
- Fix: Wave spawner stuck at Wave 4 (Spider was never destroyed)
- Fix: Mana/health potion were spawning attached emitters
- Fix: Weapon effects were spawning off character's feet
Change 4081177 by Jim.Brown
Action RPG:
- Removed all unused modules and emitters from Particle Systems.
- Optimization pass on a few systems to remove dynamic lights, extra particles, etc. where they weren't needed (or rendering on mobile)
- 1st pass at priortization / significance setup
Change 4082335 by paulo.souza
ActionRPG:
- Fix: Blocking volumes not working in cooked build: Somehow bNotForClientOrServer was set as True on volume brushes.
- Fix: Not creating initial weapons during loading
- UI test: Moving auto-play button to top
- Unifying physics assets and redirectors
- Barbarous material roughness map
Change 4083255 by Jim.Brown
Action RPG:
- Updated Hatchet icon to replace placeholder that was there.
- Tweaked progression. I was still able to complete with basic weapon (Hatchet), but it was more difficult and required planning (no longer 100% given that you will have enough time). I think that's a good thing? LMK!
Change 4083390 by paulo.souza
ActionRPG:
- Fix: Character rotation reset when attacking or rolling if not moving
- Delete unused BT nodes
Change 4083842 by paulo.souza
ActionRPG: Update HUD icon when switching weapons
Change 4084420 by Jim.Brown
Action RPG:
- Tweaked Lvl2 Guardian attack behavior (they should properly attack from range now)
- Added extra column in distance to help with parralax / depth in the scene
- Tweaked normals on column per Paulo's feedback
- Slight tweak to Character roughness (moved beard into channel with skin so it wasn't shiny)
- Adjusted intro cine:
---- Slighlty tighter camera angle in opening shot to cover the character feet sliding unrealistically on the ground
---- Changed Guardian animations so they were not mirrors of each other (looked odd that they would both be doing the exact same thing)
Change 4085038 by Ben.Zeigler
Add BeginPossessPawn and EndPossessPawn events to RPGPlayerControllerBase for initialization events
These may make sense on base controller/playercontroller as well, but it may conflict with game overrides that are very common
Change 4085228 by paulo.souza
ActionRPG:
- Re-enable damage root motion animations
- Enable falldown animations on Goblins when hit by non-melee attacks
- Delete unused variables from parent BPs
- Joypad support
Change 4085941 by Andrew.Grant
Fixed issue where client and server were using their respective project versions and not a shared verson number
Change 4086525 by Ben.Zeigler
Fix race condition where it may spawn the player pawn before loading the world. We now delay spawning until the start play event goes off, and don't initialize the UI until the controller possesses a pawn
Change 4086939 by Ben.Zeigler
Some player/game mode BP cleanup, fixed some runtime warnings from last checkin
Change 4087732 by Sam.Deiter
Re-building the reflection captures as they where always saying they needed to be re-built.
Change 4087740 by Sam.Deiter
Adding a isValid node to the blueprint to stop an error from happeing in the log.
Change 4088038 by paulo.souza
ActionRPG:
- Player physics asset
- Main title screen has a QUIT buton when not running on mobile
- Fix: Virtual joypad showing during sequences
Change 4088575 by paulo.souza
ActionRPG: Project settings/name update
Change 4089005 by Sorin.Gradinaru
UE-59360 BackChannel and RemoteSession plugins don't have Epic Games as authors
#jira UE-59360
#4.20
Updating uplugin's fields "CreatedBy": "Epic Games, Inc." and "CreatedByURL": "http://epicgames.com",
Change 4089006 by Sorin.Gradinaru
UE-59314 RemoteSessionApp unreal console blocks 4+ multi-touch input from reaching host
#jira UE-59314
#4.20
Disable the console on 4 finger tap, on mobile platforms - DefaultInput.ini: bShowConsoleOnFourFingerTap=false
Change 4089007 by Sorin.Gradinaru
UE-58048 Second device does not autoconnect to session if the user quits out from the first device
#jira UE-58048
#iOS
#4.20
If the host's TCP socket was already connected, we get SE_ECONNRESET when trying to re-use it => when the client disconnects, we should also reset the host TCP socket.
Change 4089031 by Sorin.Gradinaru
UE-57987 White screen on device when connecting to Play in Viewport session
#jira UE-57987
#4.20
Engine: needed to refer SLevelViewport::ActiveViewport as TSharedPtr<FSceneViewport>
RemoteApp plugin: re-wrote input mapping (including the fix for UE-57686 Interactable pixel border in Virtual Camera UI) - generic code for UEEditor's vieport and standalone/floating windows
Change 4089239 by paulo.souza
ActionRPG: Moved emitter spawn to OnDeath event
Change 4090632 by paulo.souza
ActionRPG: Loading screen logo + iOS icons and launchscreens
[CL 4091939 by Mitchell Wilson in Main branch]
#lockdown Nick.Penwarden
#rb none
============================
MAJOR FEATURES & CHANGES
============================
Change 3851142 by Robert.Manuszewski
When BP clustering is enabled, make sure to add the template to the BP cluster when replacing it.
Change 3853797 by Ben.Marsh
BuildGraph: Add a <Trace> element, which allows logging messages after the string is parsed (as opposed to the Log task, which logs them at runtime). Useful for debugging macro expansion, etc...
Also add a -showdiagnostics parameter, to have diagnostic messages output even when running with the -listonly option.
Change 3857540 by Graeme.Thornton
Properly process the uexp file for a umap asset when generating a pak patch. Stop those uexp files being included in the patch even when they haven't changed
Change 3860062 by Steve.Robb
Fix for FString::Reset()'s buffer not being an empty null-terminated string (affects FString::ParseIntoArray, for example).
Change 3860138 by Steve.Robb
Fix for FString::ParseIntoArray() for when string memory has been allocated but has no characters.
Change 3860273 by Steve.Robb
Tidy up of FHotReloadClassReinstancer::FCDOWriter to not do stuff in constructors.
Change 3863203 by Steve.Robb
Crash fix for UObjects whose constructors are defined as = default;, which would re-null the UObject state (ClassPrivate, OuterPrivate etc.).
See: https://udn.unrealengine.com/questions/412930/crash-due-to-default-constructor.html
Change 3864588 by Graeme.Thornton
Crypto Keys Improvements
- Removed UAT command line params for encryption. Centrally configured by the editor settings now.
- UAT staging now creates a small json file containing the keys and settings used for encryption and signing and stores it in the build metadata
- Minor refactoring of UAT encryption processing to use the new cryptokeys json file
- UnrealPak can be told to get its encryption settings from a json crypto file with the "-CryptoKeys=<filename>"
- UnrealPak can now accept a "PatchCryptoKeys=<filename" parameter which gives it a filename to a cryptokeys json file that it can use to unpack the patch reference paks
Change 3864691 by Robert.Manuszewski
Don't add objects that are in root set to GC clusters to prevent them from keeping the clusters alive forever.
Change 3864744 by Robert.Manuszewski
Added the ability to get the actual filename of the log file FOutputDeviceFile writes to.
Change 3864816 by Graeme.Thornton
TBA: Minor formatting improvements to textasset commandlet
Change 3868939 by Graeme.Thornton
TBA: If -outputPath isn't supplied to TextAsset commandlet, output converted files to the {ProjectSaved}/TextAssets directory
Change 3869031 by Graeme.Thornton
TBA: Changed timing logs in TextAsset commandlet to be Display so we can see them in the EC log
Change 3871802 by Steve.Robb
Class cast flags and property flags are now visible in the debugger.
Change 3871863 by Robert.Manuszewski
Serializing object will now be passed to GC so that it can be logged in case the referenced objects is garbage.
Change 3874413 by Steve.Robb
Algo::MinElement and Algo::MaxElement, for finding the minimum and maximum element in a range, and *By versions which take projections.
TRangePointerType moved to its own file and used in Algo::MinElement and Algo::MaxElement.
Change 3874457 by Ben.Marsh
When spawning child processes, only allow them to inherit the writable ends of the stderr and stdout pipe. Fixes an issue related to AutomationTool hanging when the editor closes after running automation tests.
The editor launches ADB.EXE (Android Debug Bridge) on editor startup, which forks itself to initialize a server. Even though the child process has its own stdout and stderr pipes, it also inherits the pipes for the editor. When run from C#, as we do for automation tests, Process.WaitForExit() waits for all pipes to be closed before returning. This can't happen if the forked ADB instance still has a reference to the editor's pipes.
Change 3876435 by Robert.Manuszewski
Don't add root set objects to level actor container to prevent situations where clusters are kept alive forever
Change 3878762 by Robert.Manuszewski
Fixing potential LinkerLoad leak when a package that still has a linker associated with it is being destroyed.
Change 3878850 by Robert.Manuszewski
SerializePreloadDependencies will now serialize raw data into the array instead of serializing one element at a time to speed up serialization performance.
Change 3881331 by Graeme.Thornton
TBA: SavePackage rejigged to write all header information in terms of FStructuredArchive, with all exports written through an FArchive adapter
Change 3886983 by Ben.Marsh
UGS: Fix notification window not expanding to fit long captions.
Change 3887006 by Ben.Marsh
UGS: Change modal dialog to regular window style to avoid weird alignment issues under Windows 10.
Change 3887500 by Ben.Marsh
UGS: Add support for grouping build badges by a prefix. Badges such as "Foo:Bar1", "Foo:Bar2" will be grouped together (with "Foo:" stripped from the displayed badge names).
Also add a separate column showing the type of each change, rather than including it in the CIS column, and change badges to a more angular Windows 10 style.
Change 3887513 by Ben.Marsh
UGS: Fix badge text drawing outside the clipping bounds.
Change 3888010 by Josh.Engebretson
Fix UVS logging to UnrealVersionSelector/Saved/Logs and instead use project's log path
#jira none
Change 3888418 by Ben.Marsh
UGS: Add a cache for computed badge layout information. Improves responsiveness when redrawing.
Change 3889457 by Steve.Robb
GitHub #4457 : Display abbreviations properly when converting FNames to display string
#jira UE-54611
Change 3889547 by Ben.Marsh
UGS: Add an extensible method for adding arbitrary badges to the right of the "description" column, by running a regular expression over the changelist description.
Epic uses a "#tag" style annotations in changelist descriptions and Perforce triggers to verify them. "#jira" is used to link a changelist to an issue tracked in Jira, for example. A matcher to add a badge next to every changelist with a #jira tag, and link to the corresponding issue in Jira, could be set up with an addition to the project's Build/UnrealGameSync.ini file like this:
[Badges]
+DescriptionBadges=(Pattern="(?i)#\\s*jira\\s*:?\\s+([A-Za-z]+-[0-9]+)", Name="$1", Group="Jira", Color="#c0c0c0", HoverColor="#e0e0e0", Url="https://jira.it.epicgames.net/browse/$1")
The "Pattern" attribute specifies the regex to match, and may capture portions of the matched text to be substituted later. "Label" specifies the label to appear on the badge. "Group" specifies an arbitrary identifier used to group related badges together rather than separating them with whitespace. "Color" and "HoverColor" specify hex RGB colors for the badges. "Url" specifies the path to open with a C# Process.Open call if the badge is clicked.
Change 3889726 by Ben.Marsh
UGS: Fix description badges that don't have any associated URL.
Change 3889995 by Ben.Marsh
UGS: Fix issue where popup menus can create top level windows in the taskbar. Seemlingly caused by capturing mouse before the window has been activated - removed capture code, and replaced with handling of OnMouseLeave() event instead.
Change 3890007 by Ben.Marsh
UGS: Add a caption underneath the project logo which shows the current stream, to make it more obvious.
Change 3890057 by Ben.Marsh
UGS: Fix repainting glitch when resizing window; bounds for status panel lines was not being reset correctly.
Change 3891069 by Robert.Manuszewski
Fixing a crash in MallocBinned2 when running with malloc profiler enabled.
Change 3891084 by Steve.Robb
Back out changelist 3881331 because it's causing cook errors.
Change 3891100 by Ben.Marsh
UGS: Add support for a per-branch "message of the day"-style feature. Messages can be specified in a project's config file in Perforce (eg. <ProjectDir>/Build/UnrealGameSync.ini) as follows:
[//UE4/Main/Samples/Games/ShooterGame.uproject]
Message=:alert: Lockdown for fixes is **5pm on Friday**. Only fixes for the 2.0 release should be submitted to this branch. [34 issues](https://jira.it.epicgames.net) are remaining as of 2/15.
A limited subset of Markdown is supported: [web links](http://www.google.com), *italic*, _italic_, **bold**, __bold__. Icons will be supported through :icon: syntax; the only icon currently available is :alert:
Change 3891346 by Steve.Robb
TSharedPtr::operator bool, and some usage of it.
Change 3891787 by Steve.Robb
Fix for buffer overflow in FDebug::LogFormattedMessageWithCallstack().
Change 3892379 by Ben.Marsh
UGS: Fix notification window containing the group fix for each build type.
Change 3892400 by Ben.Marsh
UGS: Shrink the size of the alert panel.
Change 3892496 by Ben.Marsh
UGS: Dim badges for changes which aren't eligable for syncing.
Change 3893932 by Steve.Robb
Re-removal of SetShouldHandleAsWeakRef, which was originally removed in CL# 3437205.
Change 3895872 by Ben.Marsh
UGS: Show the stream name in tab labels by default.
Change 3896366 by Ben.Marsh
UGS: Automatically resize columns when the main window is resized, and allow specifying desired column widths for projects that have a large number of CIS badges.
Columns are now resized proportionally, clamped to a minimum size. Columns will automatically expand up to a desired maximum size, though can be explicitly resized larger if necessary. Columns will not be resized if they are already larger than the window can show, or smaller than the window has space to show.
Change 3896367 by Ben.Marsh
UGS: UI tweaks - change and time columns are now centered, "Unknown" badge is displayed until a change's type has been determined, increase height of status panel.
Change 3896425 by Ben.Marsh
UGS: Speculative fix for race condition on clients displaying "under investigation" state. If the DB event is received before a change where an investigation is cancelled is polled from Perforce, we will exclude the resolve event from the list of active investigations.
Change 3896461 by Ben.Marsh
UGS: Add an option to allow setting a tint color to be applied to the status panel, to allow identifying streams more easily. To use, add a setting similar to the following to a project's Build/UnrealGameSync.ini file:
[//UE4/Main/Samples/Games/ShooterGame/ShooterGame.uproject]
StatusPanelColor=#dcdcf0
Change 3899530 by Ben.Marsh
Add unified syntax for overriding branch specific settings. Checks branch settings first, then [Default] section.
Change 3901164 by Ben.Marsh
UGS: Add a class to store all the resources for the status panel.
Change 3901165 by Graeme.Thornton
TBA: Attempt #2 at submitting the text asset saving code. SavePackage rejigged to write all header information in terms of FStructuredArchive, with all exports written through an FArchive adapter. Minimal amount of structured archive serialization functions added to allow this data to be written
Change 3901301 by Ben.Marsh
UGS: Add support for reading the latest version of the project config file from Perforce. Some settings should be read depending on the CL you are synced to (eg. build steps), whereas others (MOTD, branch status) should always use the latest version. Will read the local version if checked out, to allow testing local changes.
Change 3902454 by Ben.Marsh
UGS: Fix logo not being redrawn in the correct position when starting to sync.
Change 3903416 by Ben.Marsh
UGS: Group badges explicitly through INI file rather than by expecting name to contain ':'.
Change 3904154 by Josh.Engebretson
Adding Breakpad to ThirdParty sources (Git Commit: 49907e1c3457570f56d959ae26dec6c3a5edd417 https://chromium.googlesource.com/breakpad/breakpad)
#jira UE-55442
Change 3904648 by Ben.Marsh
UGS: Remove files from the workspace that are excluded by the sync filter.
The user's config file stores a hash of the last sync filter. During syncing, if this hash doesn not match the previous value, we enumerate all the files in the #have list and remove anything masked out by the filter.
#jira UE-47335
Change 3905442 by Steve.Robb
Change of the ConvertFromType() multi-bool return value to a more descriptive enum.
Some return values here do not make sense - this is because the existing logic is being preserved and will be fixed in a separate change.
Change 3905629 by Ben.Marsh
UGS: Fix race condition between two child processes starting on different threads, and inheriting the other's intended stdout/stderr pipes. This prevents pipes being closed when one of the child processes shuts down, and causes waits on the read ends of those pipes to continue indefinitely.
Change 3906447 by Steve.Robb
Rename EConvertFromTypeResult enumerators.
Change 3906574 by Steve.Robb
Crash fix for container conversion failure during tagged property import.
Change 3909255 by Daniel.Lamb
Fixed issue with DLCpackaging crashing on windows
#jira UE-42880
#test EngineTest windows
Change 3909270 by Steve.Robb
Seek instead of skipping bad properties byte-by-byte.
Change 3909324 by Steve.Robb
Use switch statement instead of repeated if/else.
Change 3909525 by Ben.Marsh
UGS: Use the StudioEditor target when syncing content-only Enterprise projects.
Change 3911754 by Daniel.Lamb
Fix for building pak patches.
#jira UE-55340
Change 3911942 by Robert.Manuszewski
Fixing an ensure when MediaPlayer is being constructed from any thread other than the main one.
Change 3913067 by Ben.Marsh
UGS: Allow workspace sync filter categories to re-enable categories that are disabled by the global filter.
Change 3913209 by Ben.Marsh
UGS: Fix incorrect target name when compiling Enterprise projects.
Change 3917358 by Steve.Robb
Fix for GetLen(FString).
Change 3919610 by Ben.Marsh
Put data for CrashReportClient in a PAK file of its own (under Engine/Programs/CrashReportClient/Content/Paks/CrashReportClient.pak). There are a large number of small files required for it to run with loose files, which takes a lot of space on disk (due to cluster sizes), and is unweildy to move around.
CrashReporter UFS files are tracked in a separate dictionary to regular UFS files to allow construction of the additional PAK file.
Change 3921002 by Ben.Marsh
UGS: Add option for syncing all projects in a branch. Off by default. Also add support for masking in additional paths to be synced (eg. one or two extra projects).
Change 3921008 by Ben.Marsh
UGS: Prevent pause waiting for mutual exclusivity when syncing precompiled binaries. We don't need to generate project files or build, so there's no need to wait in line.
Change 3921906 by Steve.Robb
New interpolation functions for quaternions.
https://udn.unrealengine.com/questions/419028/quaternion-interp-to-functions.html
Change 3921978 by Graeme.Thornton
TBA: Make "Loader" member of FLinkerLoad private to prevent use outside of FLinkerLoad. This archive could be something unexpected if the linker is for a text asset package, so we need to stop people accessing it.
Change 3924520 by Graeme.Thornton
UnrealPak: Improve encryption summary log messages
Change 3924522 by Graeme.Thornton
UAT: Add *Encryption.ini to the list of auto-blacklisted config filenames
Change 3924604 by Graeme.Thornton
UnrealPak: If encryption keys are parsed and fail the encrypt/decrypt test, throw a fatal error. The exectutable will have those same keys embedded so there is no point allowing the paks to be created with broken keys.
Change 3924638 by Graeme.Thornton
Crypto: Improvements to parsing of old fashioned encryption.ini settings:
- AES keys that are too long or short (need to be 32 bytes) will now emit a warning when being parsed, and be truncated or expanded before adding to the crypto settings.
- Signing keys will emit an error when they are too long (>64bytes)
- Unrealpak will still assert when invalid settings are passed via the other mechanisms (command line or -encryptionini mode). Settings via the crypto json file should now be sanitized and not cause issues
#jira UE-55080
Change 3924747 by Steve.Robb
Fix for degrees.
Change 3925459 by Chad.Garyet
Adding check to not to attempt to delete autosdk workspace if it doesn't already exist.
Change 3926703 by Ben.Marsh
BuildGraph: Include the path to the XML file when displaying an XML parse error.
Change 3926917 by Ben.Marsh
UBT: Allow overriding the name of the UE4 solution on a branch-specific basis. Useful for switching between multiple UE4 workspaces. Also add support to the editor and UGS for opening the correct solution (determined via a text file saved to Engine/Intermediate/ProjectFiles).
Set the solution name using an entry in BuildConfiguration.xml as follows:
<ProjectFileGenerator>
<MasterProjectName>UE4_Main</MasterProjectName>
</ProjectFileGenerator>
Change 3927683 by Graeme.Thornton
UAT: When building with chunk installs enabled, don't generate the master manifest from each pak creation thread. Just do it once after all pak files have been created. Avoids intermittent crash with multiple threads trying to write the same json file.
Change 3928111 by Ben.Marsh
UBT: Add an option <bMasterProjectNameFromFolder> which allows setting the solution name based on the folder that it's in.
Change 3928926 by Ben.Marsh
BuildGraph: Add support for enumerating content copied by the <CsCompile> task. Also add support for invoking methods on string properties.
Change 3931041 by Graeme.Thornton
TBA: Add option to textasset commandlet to also include engine content in a resave
Change 3931043 by Graeme.Thornton
TBA: Redirect some more FArchive members in FArchiveProxy
Change 3931913 by Ben.Marsh
UGS: Do not create a modal dialog if a scheduled sync is unable to run because the editor is open, and do not run the editor after a scheduled sync.
#jira UE-47368
Change 3932419 by Ben.Marsh
UGS: Allow selecting which projects to sync on schedule. Any projects not already opened at the time the schedule is triggered will be opened first.
#jira UE-33541
Change 3932483 by Ben.Marsh
PR #3949: UnrealGameSync: Add environment path field to custom BuildStep (Contributed by frankie-dipietro-epic)
Change 3932624 by Ben.Marsh
UGS: Add an error dialog when trying to clean the workspace before closing the editor.
#jira UE-42308
Change 3932679 by Ben.Marsh
UGS: Add the date/time to the end of the sync log.
#jira UE-33540
Change 3932705 by Ben.Marsh
UGS: Prompt to close the editor before allowing the user to enter a changelist to sync to, when syncing to a specific changelist.
#jira UE-53182
Change 3933318 by Ben.Marsh
UGS: Detect more programs running before allowing a sync to start, show a dialog listing them, and add an option to ignore if necessary.
#jira UE-33535, UE-53914
Change 3933840 by Graeme.Thornton
TBA: When loading assets, only use structured archive adapters for exports when loading text files.
Change 3936040 by Ben.Marsh
UGS: Rewrite application lifecycle to fix issues with scheduled syncs on background windows not activating, and window jumping to the front after auto-update.
Now uses a custom application context to allow creating separate 'main' windows (first the "opening projects" form, then the regular form), and does not require any forms to be shown in order to be updating in the background.
#jira UE-52870
Change 3940230 by Robert.Manuszewski
Fixes for FilenameToLongPackageName crashes when runnign commandlets
Change 3940240 by Graeme.Thornton
Automated cycling of encryption and signing keys
Change 3940243 by Graeme.Thornton
UAT: CryptoKeys automation script
Change 3940321 by Ben.Marsh
UGS: Add a "Bisect" mode for regressing bugs between a certain range of changes. To use, select a range of changes by holding down the shift key or individual changes by holidng the control key, then right click and select "Bisect these changes". Individual changes in the list can be marked as "Bisect: Pass" or "Bisect: Fail" from the context menu, and syncing will find the next change in the center of the range.
Change 3940538 by Ben.Marsh
UBT: Always determine whether a project is a foreign project or not from the valid .uprojectdirs entries, rather than relying on the user passing -game on the command line.
Change 3941285 by Gil.Gribb
UE4 - Removed PRAGMA_DISABLE_OPTIMIZATION from PlatformFileCommon.h. It was an oversight.
#jira none
Change 3942404 by Graeme.Thornton
Pak Signing:
- Unify naming of pak precacher and signedarchivereader signature check functions to make it easier to search for them in crash reporter
- Format the signedarchivereader output to match the pak precacher
- When signedarchivereader detects a signature check, do the same master signature hash check that the pak precacher does to confirm that the .sig file contents haven't been corrupted since load.
- Add PAK_SIGNATURE_CHECK_FAILS_ARE_FATAL guarded exit to signedarchivereader signature failure
- Optimization for pakprecacher signature checks. Instead of locking the cached files mutex for every decoded signature, take a local copy in blocks of 16. Only re-lock if we need more. Grab the initial batch when setting up. In most cases, reduces the number of locks to 1 per signature check call.
Change 3942825 by Ben.Marsh
UAT: Allow passing -Project<N>=Foo.uproject arguments to the MegaXGE commandlet (eg. -Target1="ShooterGame Win64 Development" -Project1="D:\ShooterGame\ShooterGame.uproject") so it can be used from an installed engine build.
Change 3942839 by Ben.Marsh
UBT: Explicitly query the number of logical processors in the system, to fix Environment.ProcessorCount just returning the number available to the .NET framework. For machines with > 64 cores, processors in a different processor group will not be included in this number.
Change 3943153 by Ben.Marsh
Use the correct logical processor count in ParallelExecutor.
Change 3943210 by Ben.Marsh
UGS: Add an option to the editor arguments window that allows prompting before launching the editor.
Change 3943329 by Ben.Marsh
UGS: Tweak appearance of bisect mode; now shows slightly transparent version of pass/fail icons, and includes remaining CL range in status panel.
Change 3944294 by Ben.Marsh
UGS: Prompt for confirmation before removing any files from the workspace.
Change 3945283 by Ben.Marsh
UGS: Add support for project-specific connection settings, and detection of Perforce login tickets expiring.
Change 3945325 by Ben.Marsh
PR #4558: Changed incorrect obsolete message for ReceiptPropertyList in Modules.cs (Contributed by ryanjon2040)
Change 3947359 by Graeme.Thornton
TBA: Fixes to loading code to allow bulk data to get a pointer from its loader archive to an archive that it can load from at a later date. For binary archives, this is just a pointer back to the same archive, but for text assets it is a pointer to a "child reader" which maintains its own structured archive that is scoped to the current location in the file.
Change 3947360 by Graeme.Thornton
TBA: Added RoundTrip mode to text asset commandlet. Performs determinism tests in project assets to see whether they save deterministically to binary and text files, and also when they are ping-ponged between the two formats.
Change 3949431 by Graeme.Thornton
TBA: Refactored string escaping code in json output formatter FString serializer into a common function which is now used by FName and UObject path serialization too. Fixes some odd cases where an FName contained quotation marks
Change 3950843 by Ben.Marsh
UBT: Add a better error if an XML config file is corrupt.
Change 3952504 by Steve.Robb
GitHub #4545 : UE-55924: CaseSensitive token recognition
#jira UE-55961
#jira UE-55924
Change 3952707 by Graeme.Thornton
Make RandInit(...) log message verbose
Change 3954694 by Ben.Marsh
BuildGraph: Add support for user-defined macros, which can contain a list of buildgraph commands and be expanded within a node. Example script in Engine/Build/Graph/Examples/Macros.xml.
To define a Macro, use the syntax:
<Macro Name="MyTestMacro" Arguments="PrintFirstMessage;PrintSecondMessage" OptionalArguments="PrintThirdMessage">
<Log Message="First message" If="$(PrintFirstMessage)"/>
<Log Message="Second message" If="$(PrintSecondMessage)"/>
<Log Message="Third message" If="'$(PrintThirdMessage)' == 'true'"/>
</Macro>
To expand a macro, use the syntax:
<Expand Name="MyTestMacro" PrintFirstMessage="true" PrintSecondMessage="true"/>
An error will be thrown if any required arguments are missing. Optional arguments default to empty if not specified.
Tasks within a macro are validated by the schema at the point of definition using the same rules as apply to a <Node> element, but properties are not evaluated until the macro is expanded. This allows macros to get and set properties in scope at the point that it is expanded. Local properties that are introduced within a macro do not otherwise leak to the scope that they are expanded.
Change 3954695 by Ben.Marsh
PR #4582: Fixed incorrect condition in StagedFileSystemReference.cs (Contributed by moadib)
#jira UE-56283
Change 3954961 by Ben.Marsh
UBT: Fix issues caused by toolchain assuming that the editor target will be the name of the project with an "Editor" suffix. This is not necessarily the case; the launcher will allow you to instantiate a project with any name, and it will not rename the target files.
#jira UE-56040
Change 3955785 by Steve.Robb
GitHub #4546 : Don't discard errors from zlib inflate
#jira UE-55969
Change 3955940 by Steve.Robb
Redundant and confusing macro check removed.
Change 3956809 by Ben.Marsh
Guard against project paths passed on the command line to UBT being treated as project names. Previous code used to just take the first, which would mask this problem.
Change 3959590 by Steve.Robb
Useless IsIntrinsic constant and COMPILED_IN_INTRINSIC macro removed.
Change 3959864 by Robert.Manuszewski
Increasing the size of permanent object pool to fix warnings in cooked ShooterGame
#jira UE-56001
Change 3960956 by Steve.Robb
New ToCStr function which generically gets a TCHAR* from a 'string-like' argument.
Change 3963628 by Ben.Marsh
UBT: Fix intellisense issues caused by _API macros being defined as DLLIMPORT (imported symbols cause an error if they are defined). Generate intellisense macros with the -Monolithic argument to work around it.
Change 3964349 by Ben.Marsh
Move support for reading .modules files into FModuleManager, and always use it in modular builds. Pathway which discovers modules by filename only is no longer supported for simplicity, and due to platform-specific version checks being unreliable on any platforms other than Windows.
Change 3964821 by Ben.Marsh
Use a custom tool for deleting directories on Windows, to handle paths longer than MAX_PATH correctly.
Change 3965269 by Ben.Marsh
Add more [RequiresUniqueBuildEnvironment] attributes to target settings that modify the global environment.
Change 3966554 by James.Hopkin
#core Removed redundant cast
Change 3966558 by James.Hopkin
#core Removed redundant casts and changed some MakeShareables to MakeShared
#robomerge #fortnite
Change 3966754 by Ben.Marsh
Always use the compiled-in app name when looking for a module manifest. Fixes issues with XGEControlWorker.exe being a renamed copy of ShaderCompileWorker.exe.
Change 3967397 by Ben.Marsh
Fix "copy local" files not being included in build products enumerated from C# projects. Remove files with "Embed Interop Types" from the output list.
Change 3967664 by Ben.Marsh
Update UGS solution to use Visual Studio 2017.
Change 3967838 by Ben.Marsh
Couple of fixes to conform scripts.
Change 3968767 by Ben.Marsh
Compile the name of the module manifest into the executable via a define explicitly set by UBT, rather than guessing at runtime.
Change 3968771 by Ben.Marsh
Fix compiled-in engine path being subject to macro expansion.
#jira UE-56504
Change 3968886 by Robert.Manuszewski
Merging 3914301:
Remove any references we had added to the GGCObjectReferencer during Init
Change 3968978 by Steve.Robb
FString->FName fixes for module names in HotReload.
Change 3969019 by Steve.Robb
Minor refactor of property skipping logic in SerializeTaggedProperties().
Change 3969041 by Steve.Robb
Simplification of Build.version filename construction.
Change 3969049 by Steve.Robb
Always do rolling names when recompiling in editor, because an unloaded module may still actually by loaded-but-abandoned by the executable.
This also removes HotReload's dependence on FModuleManager::GetCleanModuleFilename().
#jira UE-52405
Change 3969120 by Ben.Marsh
Enable errors for using undefined identifiers in conditional expressions by default.
Change 3969161 by Ben.Marsh
Remove log line that should only be included in the log.
Change 3969216 by Steve.Robb
Dump a list of module names - rather than DLL filenames - when the editor detects modules which need recompiling.
This removes the only remaining use of FModuleManager::GetCleanModuleFilename(), which is also now removed.
#jira UE-52405
Change 3969346 by Steve.Robb
Missed some bad FScript(Map/Set)Helper usage from CL# 3698969.
Change 3969598 by Ben.Marsh
Fix warning from VS2017.
Change 3971101 by Graeme.Thornton
TBA: Added RoundTrip mode to TextAsset commandlet which does a sequence of saves and checks for determinism. It will do 3 binary saves, 3 text saves, then 3 alternate binary->text saves.
Change 3971407 by Ben.Marsh
UBT: Fix exception when enumerating toolchains if the directory does not exist yet.
Change 3971523 by Graeme.Thornton
Make compressed block offsets in a pak file store offsets relative to the file header, rather than absolute. Reduces the amount of entropy when data changes in the pak file, making it play nicely with patching
Change 3971613 by Ben.Marsh
Fix Lightmass non-unity compile errors.
Change 3971649 by Ben.Marsh
Disable optimization around FTickerObjectBase constructor on Win32 due to ICE.
Change 3971829 by Ben.Marsh
Fix deprecated header warning from PVS Studio.
Change 3972503 by Ben.Marsh
Changes to build failure notifications:
* Only people that submitted between builds with different error messages will be included on emails by default.
* Email subject line will be different for each failing build step, but will include the CL of the first failing step. This will result in one thread for each build failure (a success email is sent with the same subject line).
* Anyone that starts a build will be included on all failure emails.
Change 3972732 by Ben.Marsh
Changes to ensure notification messages are stable.
Change 3972810 by Ben.Marsh
Write debug information about the digest computed for a change, to assist with debugging it if it's not stable.
Change 3973331 by Ben.Marsh
Fix missing dependency on linker response file. Prevents target being relinked when build environment changes.
Change 3973343 by Ben.Marsh
PR #4612: Adding support for PVS-Studio settings file to PVS-Studio Unreal Build Tool toolchain. (Contributed by PaulEremeeff)
Change 3973820 by Ben.Marsh
Fix incorrect error message when unable to find Visual C++ install directory.
Change 3974295 by Robert.Manuszewski
Made sure that lazy object pointers are only fixed up for PIE in actual PIE worlds.
Change 3975336 by Robert.Manuszewski
CIS fix after the last merge from main
Change 3976999 by Ben.Marsh
Move the Windows stack size settings onto the WindowsTargetRules object, and add the [RequiresUniqueBuildEnvironment] attribute to ensure it's not overwritten incorrectly.
This should cause CIS to better errors for compiling Odin editor.
Change 3977934 by Ben.Marsh
UBT: Allow setting additional compiler/linker arguments through properties on the TargetRules object.
Change 3977953 by Ben.Marsh
UBT: Enumerate all Visual Studio 2017 install locations using the Visual Studio Setup interop SDK. Multiple simultaneous Visual Studio installations are now supported, and using registry keys to determine installation directories has been deprecated. Allows choosing toolchains from preview versions as well as full versions.
Change 3978544 by Ben.Marsh
UBT: Include verbose timing information from compiler frontend if using VS2017 15.7 preview 2 or later.
Change 3978780 by Ben.Marsh
Add Visual C++ 2017 redist files to AppLocalDependencies, and update the prereq installer to include 2017 support DLLs.
Change 3979313 by Ben.Marsh
UBT: Add the EngineDirectory property to ModuleRules. Makes it easier to find paths to files under the engine folder.
Change 3980499 by Ben.Marsh
UBT: Automatically enable /DEBUG:FASTLINK if we're using the VS2017 15.7 toolchain or newer and not doing a formal build. This contains fixes for debugger OOM issues present in older versions.
Change 3980890 by Ben.Marsh
UBT: Update project file generator to support VS2017 solution options file; fixes C# projects being opened by default when generating new project files.
Change 3981495 by Ben.Marsh
Do not include embedded interop assemblies in the list of references required by a C# project; they are not required build products.
#jira UE-54343
Change 3982157 by Ben.Marsh
Only output a warning message if BuildConfiguration.xml schema validation fails; we may have settings that only apply to code in another branch.
Change 3982239 by Ben.Marsh
Update tooltip directing users to install Visual Studio 2017 instead of 2015.
Change 3983395 by Graeme.Thornton
Fix reference to BUILD_VERSION in BootstrapPackagedGame RC file
Change 3983523 by Graeme.Thornton
Backwards compatibility for pak files with compressed chunk offsets
Change 3983769 by Ben.Marsh
UAT: Allow using PDBCOPY.EXE installed as part of the Windows 10 SDK to strip symbols, and add a better message if it can't be found.
Change 3984529 by Ben.Marsh
BuildGraph: When run with the -Preprocess=... argument, no steps will be executed.
Change 3984557 by Ben.Marsh
BuildGraph: Return the updated patterns from FilePattern.CreateMapping(), so we can print accurate messages when displaying the source and target directories for a copy or move task.
Change 3986520 by Ben.Marsh
Remove hacks to uniquify response file name on Android and Linux.
Change 3987166 by Steve.Robb
Allow overloading of functions which take TFunctions or TFunctionRefs with mutually exclusive signatures.
Change 3989061 by Graeme.Thornton
TBA: Text asset loading/saving work
- Start using FStructuredArchive flavours of UObject Serialize functions when loading and saving exports.
- Only use FStructuredArchive interface for text assets, and for classes that have the CLASS_MatchingSerializers which tells us that the class can serialize to both FStructuredArchives and FArchives.
- Add GetCacheableArchive to FArchive, which allows transient archives to return a pointer to another archive that will outlive it. Used by bulk data to get a pointer to an archive that can be held and used at a later time to lazy load things. For text assets where the bulk data might be held inside a base64 encoded FArchiveFromStructuredArchive block, we can't dynamically seek back to that location after the on-stack wrapper has been destroyed after the original serialize, so this will return null. For binary assets, we just return a pointer to the same binary archive which can be used freely.
Change 3989109 by Graeme.Thornton
TBA: TextAsset commandlet emits a warning when binary package determinism fails
Change 3990823 by Ben.Marsh
UGS: Allow project settings to specify a client path rather than a filesystem path. Not currently usable through UI.
Change 3990832 by Ben.Marsh
UGS: Make the schedule window resizable.
Change 3991569 by Steve.Robb
GitHub #4636 : Fixed typo in HeaderParser.cpp for "missed WithValidation keyword" error message
Change 3991970 by Steve.Robb
Fix for 4096 char limit on FParse::Value.
Change 3992222 by Steve.Robb
Advice added to the coding standard for using default member initializers.
Change 3993675 by Ben.Marsh
UGS: Add UI to allow creating new workspaces and selecting projects from existing workspaces that are not currently synced.
Change 3994199 by Ben.Marsh
UGS: Fix child processes being unable to spawn other child processes with the CREATE_BREAKAWAY_FROM_JOB flag, to add them to their own job objects.
In Windows 7 or earlier job objects cannot be nested, so child processes have to create separate job objects and spawn processes with CREATE_BREAKAWAY_FROM_JOB to be able to add them. This fails unless parent process' job object was created with JOB_OBJECT_LIMIT_BREAKAWAY_OK.
Discussed here: https://msdn.microsoft.com/en-us/library/windows/desktop/hh448388(v=vs.85).aspx
Change 3994243 by Ben.Marsh
UGS: Use the select stream dialog instead of displaying a drop list unless there's a stream filter specified. We have way too many streams for this to be useful in a menu unless it's filtered.
Change 3994260 by Ben.Marsh
UGS: Tweak the stream filter dialog to only use the previous selected node if the filter terms match. It may be a parent node of something that matches, even though it doesn't match itself.
Change 3994350 by Ben.Marsh
UGS: Automatically guess the correct root path for new workspaces based on the most common existing workspaces for the current user.
Change 3995159 by Ben.Marsh
UGS: Do not delete files which are outside the sync filter. People expect to be able to sync different projects within a stream without having to update sync filters.
Indend to re-introduce this functionality through the manual 'clean workspace' operation.
Change 3995169 by Ben.Marsh
UGS: Show options as dimmed in the open project dialog, if the radio button for those controls is not checked. Automatically set the radio button if the focus is given to one of those controls.
Change 3995228 by Ben.Marsh
UGS: Update recently opened projects list when editing project for an existing tab.
Change 3995312 by Ben.Marsh
UGS: Stop showing all dialogs in the taskbar.
Change 3995929 by Robert.Manuszewski
Completely rewritten FReferenceChainSearch class used by 'obj refs' command.
- 3+ times faster
- Uses the same code as GC to track all the references down
- Actually reports all reference chains properly
- Less code that is more readable than the previous version
Change 3995981 by Ben.Marsh
UGS: Clean workspace window will now force-sync files that have been deleted or which are writable.
Change 3996113 by Ben.Marsh
UGS: Fix crash upgrading config files from older versions.
Change 3997990 by Ben.Marsh
UGS: Prevent error when syncing an empty workspace.
Change 3998095 by Ben.Marsh
UGS: Change logic for dealing with job objects: rather than creating breakaway jobs (requires co-operation with spawning process), always try to use nested job objects (requires Windows 8.1+). If it fails, ignore the error if we're already part of a job.
Also forcibly terminate the process on dispose to handle cases where the job object wasn't created.
Change 3998264 by Ben.Marsh
UGS: Fix exception when switching projects in-place.
Change 3998643 by Ben.Marsh
Fix shared DDC not being used for installed engine builds.
#jira UE-57631
Change 4000266 by Ben.Marsh
UnrealPak: Add an option that allows rebuilding a set of PAK files with different settings. Usage is:
UnrealPak [PakFile] -Repack [-Output=FileOrDirectory] [Options]
The input pak file may be a single file or wildcard, and is overwritten unless the -Output parameter is specified.
Change 4000293 by Ben.Marsh
Add a compression flag that allows selecting compressor without using the default platform implementation.
Change 4000315 by Ben.Marsh
Add support for custom compressors implemented via modular features. Specify -compressor=<PathToDll> on the command line to UnrealPak to load a compressor from an external DLL.
Change 4000610 by Ben.Marsh
UnrealPak: Add a parameter for compression block size (-compressionblocksize=XXX). Accepts arguments with MB/KB suffixes, as well as byte counts.
Change 4000627 by Ben.Marsh
UBT: Include enabled plugin info in the UBT log.
Change 4000793 by Ben.Marsh
UBT: Remove some member variables from VCEnvironment that don't need to be stored.
Change 4000909 by Ben.Marsh
UBT: Add VS2017 installations to the list of paths checked for MSBuild installations.
Change 4001923 by Ben.Marsh
UBT: Allow any plugins which are enabled by default to be included in the enabled list, even if they don't have any modules for the current platform. This changes the build-time logic to match the runtime logic.
At some point in the future we may add a separate SupportedHostPlatforms list to each plugin to do this explicitly, rather than guessing via the per-module whitelist.
Change 4001927 by Ben.Marsh
Fixes for compiling against the Windows 10 SDK.
Change 4002439 by Robert.Manuszewski
Added TDefaultReferenceCollector and FSimpleReferenceProcessorBase to extract common code for clients of TFastReferenceCollector
Change 4003508 by Ben.Marsh
UGS: Fix new workspaces not having the correct owner and host set.
Change 4003622 by Ben.Marsh
UGS: Add support for "skipped" as a build result.
Change 4004049 by Robert.Manuszewski
Significantly improved performance of Reference Chain Search for objects that are nested deep in the object hierarchy
Change 4005077 by Ben.Marsh
UGS: Update version number.
Change 4005112 by Ben.Marsh
UBT: Reduce number of times a target has to be constructed while generating project files.
Change 4005513 by Ben.Marsh
UBT: Reduce number of checks for directories existing when adding include paths to a module. Accounted for 40% of runtime time when generating project files.
Change 4005516 by Ben.Marsh
UBT: Add warnings whenever a module adds an include path or library path that doesn't exist
Change 4006168 by Ben.Marsh
CIS fixes.
Change 4006236 by Ben.Marsh
UGS: Populate the workspace name/root directory text box with the cue banner when focus moves to the control.
Change 4006266 by Ben.Marsh
UGS: Swap around the new workspace/existing file boxes on the open project dialog.
Change 4006552 by Ben.Marsh
If staging fails because a restricted folder name is found, include a list of them in the error message.
Change 4007397 by Steve.Robb
Comments added to make it clear that GetAllocatedSize() only counts direct allocations made by the container.
Change 4007458 by Ben.Marsh
UBT: Change RPC utility to abort early, rather than continue to try to build even though SSH init failed.
Change 4009343 by Ben.Marsh
UGS: Set the rmdir option on new workspaces by default.
Change 4009501 by Ben.Marsh
UBT: Add Windows include paths to the compiler command line, rather than setting through environment variables. This ensures that incremental builds work correctly when SDK versions change.
Change 4009509 by Ben.Marsh
UBT: Check in a non-versioned directory under the Windows 10 SDK for the resource compiler.
Change 4010543 by Ben.Marsh
Remove the "Device" and "Simulator" platform groups, because they're unused and overly generic for folder names. Also remove source code for the HTML5 simulator (which is no longer supported).
Change 4010553 by Ben.Marsh
UAT: Include platform groups in restricted folder names when staging.
Change 4012030 by Ben.Marsh
UGS: Increase the size of the main window, and set the current stream as the default when creating a new workspace.
Change 4012204 by Chad.Garyet
- Cleanup to get the POSTs returning 400s the same way the GETs would (now no longer returns the exception text)
- Create directory for sqlite db if it doesn't exist
#jira none
Change 4014209 by Brandon.Schaefer
New changes in breakpad dump_syms to allow for producing a symbol file for elf files on windows
#review-3998840 @Arciel.Rekman, @Ben.Marsh, @Josh.Engebreston, @Anthony.Bills
Change 4015606 by Brandon.Schaefer
Missed a code project that needed updating for new Breakpad changes for Mac
Change 4017795 by Robert.Manuszewski
GC assumption verification should now be 3-4x faster.
- Refactored Disregard For GC to use TFastReferenceCollector
- Move both Disregard For GC and Cluster verification code to separate source files
Change 4020381 by Ben.Marsh
Add link to the new official doc page for UnrealGameSync.
Change 4020665 by Ben.Marsh
UBT: Prevent plugins being precompiled if they don't support the current target platform.
Change 4021829 by Ben.Marsh
Update message about downloading a new version of Visual Studio.
Change 4022063 by Ben.Marsh
UBT: Suppress toolchain output when generating project files.
Change 4023248 by Ben.Marsh
Install an unhandled exception filter to ensure we get crash reports from threads that are not spawned by the engine. At the moment, we only receive crashes that are routed through ReportCrash() via our structured exception handlers in WinMain() and FRunnableThreadWin::Run().
(Also fix an exception within the exception handler, if GError has not been created yet)
Change 4025759 by Ben.Marsh
Fix universal CRT include paths not being added to compile environment for VS2015.
Change 4026002 by Ben.Marsh
UBT: Check the old registry locations for the Windows SDK installation directory.
Change 4026068 by Ben.Marsh
UBT: Use the correct compiler version in the error message for not having the UCRT.
Change 4026181 by Ben.Marsh
Fix DebugGame editor configurations not enumerating modules correctly.
#jira UE-58153
Change 4026285 by Ben.Marsh
UBT: Add additional logging for enumerating Windows SDKs.
Change 4026708 by Ben.Marsh
UBT: Keep a separate list of installed Universal CRT versions to the list of Windows 10 SDK versions. It's possible to install C++ support without the Windows 10 SDK, which still includes UCRT files in Windows 10 SDK folders.
Change 4029404 by Ben.Marsh
Remove incorrect include paths to fix CIS warnings.
Change 4031517 by Steve.Robb
Fix for UHT errors not being clickable in the Message Log.
#jira UE-58173
Change 4031544 by Ben.Marsh
Fix errors building asset catalog for IOS due to modifying shared build environment.
#jira UE-58240
Change 4032227 by Ben.Marsh
BuildGraph: Print out a warning message when trying to submit without the -Submit argument in BuildGraph.
Change 4032262 by Ben.Marsh
BuildGraph: Remove the need to copy files to the staging directory in BuildEditorAndTools.xml.
Change 4032288 by Ben.Marsh
Remove UFE from the BuildEditorAndTools script.
Change 3833533 by Ben.Marsh
Rewrite engine source files to base include paths relative to the "Public" directory. This allows reducing the number of public include paths that have to be added for engine modules.
Change 3838569 by Steve.Robb
Algo moved up a folder.
Change 3848581 by Robert.Manuszewski
Changing the UObjectArray to not be allocated up front but in 64K-FUObjectItem chunks. This is to fix strange OOM reports on editor startup where it's trying to allocate space for 1M+ FUObjectItems.
#jira UE-49446
Change 3864743 by Steve.Robb
Fix for buffer overrun when copying a context string.
Fix for being unable to link to MallocLeakDetection.
Fix to prefix for FMallocLeakDetection::ContextString.
New MALLOCLEAK_SCOPED_CONTEXT macro to push/pop a context string.
Overload for const TCHAR* added to FMallocLeakDetection::PushContext to save on redundant memory allocations.
#jira UE-54612
Change 3865020 by Graeme.Thornton
TBA: Changed FIELD_NAME macro to FIELD_NAME_TEXT so that FIELD_NAME can be used for non-literal name definitions
Change 3869550 by Josh.Engebretson
New SymGen and SymUpload tasks (ShooterGame usage example)
Example C# symbolicator (using saved crash and data router formats)
Updates for stack walking and crash runtime xml on Windows/Mac
Change 3905453 by Steve.Robb
USE_TUPLE_AUTO_RETURN_TYPES moved to PLATFORM_COMPILER_HAS_DECLTYPE_AUTO.
Change 3910012 by Ben.Marsh
UGS: Show an error window and allow setting default P4 server settings if syncing UGS fails.
Change 3920044 by Graeme.Thornton
TBA: Text asset loading
* Added a structured archive layer to FLinkerLoad
* Wrapped export loading in a ArchiveUObjectFromStructuredArchive
* Updated TextAssetCommandlet to have a "loadtext" mode which will try to load every text asset in the project content
* Changed text asset extensions to .utextasset and .utextmap. Couldn't go with the favourite .uasset.json because our various path functions (FPaths::GetCleanFilename etc.) will only strip one layer of extension, so leave a bogus filename.
* Relaxed a few checks in structured archive where it was checking for field reentrance, which isn't a problem for loading.
* Changed FArchiveFromStructuredArchive to not load all referenced objects at construction time. This introduced some changes to load order which don't work in the engine. Object names are resolved at the point that a reference to them is serialized from the main data block, same as with legacy archives.
Change 3921587 by Steve.Robb
Static asserts inside ensureMsgf() macros to prevent them being passed invalid arguments or non-literal formatting strings.
Fixes for various misuses.
#jira UE-55681
Change 3942873 by Ben.Marsh
UBT: Allow link time code generation on any configurations where bAllowLTCG is set to true. Microsoft platforms were previously only allowing this option in shipping; the target can decide when to enable it or not.
Change 3944629 by Graeme.Thornton
Merging back a couple of fixes from Fortnite
- Extra parenthesis around some calculations in the pakprecacher
- Changed FChunkCacheWorker::DoSignatureCheck() back to ::CheckSignature()
- Added documentation for build script crypto options
Change 3945381 by Ben.Marsh
Disable warning C4770 on Windows (partially validated enum 'xxx' used as index), which occurs when enabling LTCG. Can't find a reference online for this warning, but I suspect it's due to LTCG allowing the compiler to trace code paths where we don't validate that an enum is a known value.
Change 3968969 by Steve.Robb
Fixes to incorrect uses of FScriptMapHelper and FScriptSetHelper, which weren't accounting for gaps in the sparse array.
Change 3969417 by Ben.Marsh
Make Visual Studio 2017 the default compiler for UE4 projects, and add support using Visual C++ toolchains from an AutoSDKs.
Also add support for selecting a specific toolchain version to use through the WindowsPlatform.CompilerVersion property, which can be configured via a Target.cs files or BuildConfiguration.xml (eg. <WindowsPlatform><CompilerVersion>14.13.26128</CompilerVersion></WindowsPlatform). As well as allowing a specific version number, you can always use the latest toolchain by setting it to "Latest".
Change 3972443 by Ben.Marsh
Change build scripts to allow running any steps on non-compile workspaces. Setup Dev-Core to just use a non-compile Win64 workspace for everything.
Change 3977198 by Ben.Marsh
Remove INI file override for editor stack size on Windows. This is rarely valid since editor targets share build products with other games by deafult. Fix to add linker response file as prerequisite exposed targets overriding this as a bug.
Change 3979632 by Ben.Marsh
Consolidate codepaths for embedding versioning information in the engine. Engine/Build/Build.version is now the authoritative place to read version information; Engine/Source/Runtime/Launch/Resources/Version.h no longer includes macros for the current branch and changelist.
* Settings from Build.version are compiled into the (tiny) BuildSettings module via macros set in BuildSettings.build.cs, which is used to initialize version information inside the engine at runtime.
* The IsPromotedBuild value is now set to zero by default (but set to 1 by the UpdateLocalVersion UAT command).
* The -Licensee argument to the UpdateLocalVersion UAT command, and the IsLicenseeVersion setting for UnrealGameSync, is determined automatically by looking for the Engine/Build/NotForLicensees/EpicInternal.txt file. This path is not visible to licensees.
Change 3981738 by Ben.Marsh
Move utility classes for filtering files and matching wildcards into DotNETUtilities.
Change 3983888 by Steve.Robb
Warning C4868 disabled, about evaluation order of braced initializer lists.
https://udn.unrealengine.com/questions/426081/help-with-error-c4868-braced-initializers.html
Change 3984019 by Steve.Robb
FString::Printf formatting argument checking added.
Vararg support for FText::Format.
All remaining usage fixed.
Change 3985502 by Steve.Robb
Change to TFunction debugger visualization to allow right-clicking on the [Lambda] and selecting 'Go To Source Code'.
Change 3985999 by Graeme.Thornton
TBA: Serialize function generation for FArchive and FStructuredArchive overloads on a UObject, using UHT.
- Adds a restriction that UObject::Serialize() functions MUST be declared outside of any conditional compilation directives, except for WITH_EDITORONLY_DATA
Change 3986461 by Ben.Marsh
Fixup lots of platforms not adding response files as a prerequisite.
This can cause incremental builds to fail if input files/compile arguments change, because the action graph does not know that the response file being updated invalidates the build artifacts.
Change 3990081 by Ben.Marsh
Remove custom output formatters for errors and warnings. These are not well supported by different executors, and cause fences between actions with the same formatter with external executors like XGE.
Clang supports -fdiagnostics-format=msvc for all platforms, which should do a better job than our crude attempts at regexing errors (causing botched output in some cases).
Change 3996714 by Chad.Garyet
UGSRestAPI, conversion of UGS to use it.
#jira none
Change 4008287 by Ben.Marsh
UBT: Change the engine to use the Windows 10 SDK by default.
Also add support for switching between specific Windows SDK versions. The WindowsPlatform.WindowsSdkVersion property in the target rules can be used to select a desired version, which can also be configured by the <WindowsPlatform><WindowsSdkVersion>Foo</WindowsSdkVersion></WindowsPlatform> parameter in the BuildConfiguration.xml file.
The version of Windows to target (ie. the WINVER macro) can be modified by setting WindowsPlatform.TargetWindowsVersion. The default is 0x0601 (Windows 7).
Change 4008516 by Chad.Garyet
- Adding support for both SQLite and MsSql
- API now reads from only MsSql, but writes to both
- Added support for POST to CIS for badges
- PostBadgeStatus now writes out via API Url rather than a direct connection to the DB
#jira none
Change 4010296 by Chad.Garyet
Moving SQLite db initilization into Application_Start. An exception thrown creating or seeding the db will unload the entire AppDomain and all pages will return a 404.
#jira none
Change 4024045 by Ben.Marsh
Set the list of supported target platforms for OnlineSubsystemGameCircle.
#jira UE-57887
Change 4031014 by Ben.Marsh
UAT: Add a WhitelistDirectories list in DefaultEngine.ini, which allows specifying folders that can be staged despite having restricted folder names.
[CL 4034515 by Ben Marsh in Main branch]