Rolando Caloca
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31e52138a9
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UE4 - Metal - Fix for SVPosition.w
[CL 2398968 by Rolando Caloca in Main branch]
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2015-01-06 14:44:32 -05:00 |
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Ben Marsh
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149375b14b
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Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
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2014-12-07 19:09:38 -05:00 |
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Rolando Caloca
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7505c50959
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UE4 - Metal - Use precise::clamp for float
#codereview Josh.Adams
[CL 2370073 by Rolando Caloca in Main branch]
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2014-11-25 17:53:45 -05:00 |
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Rolando Caloca
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507b6fc7df
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UE4 - Metal - Backend changes in prep for compute shaders
[CL 2355158 by Rolando Caloca in Main branch]
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2014-11-10 17:24:44 -05:00 |
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Rolando Caloca
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a21742a13e
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UE4 - Fix bogus warning compiling Metal shaders
[CL 2324712 by Rolando Caloca in Main branch]
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2014-10-09 18:08:01 -04:00 |
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Rolando Caloca
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b61809b923
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UE4 - Mac compile fixes
[CL 2316687 by Rolando Caloca in Main branch]
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2014-10-01 18:16:34 -04:00 |
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Rolando Caloca
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3fd8c0b1d3
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UE4 - hlslcc - Move files out from mesa
[CL 2315208 by Rolando Caloca in Main branch]
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2014-09-30 18:44:44 -04:00 |
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Rolando Caloca
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e3fd63ec34
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UE4 - Move glsl backend out of ThirdParty into ShaderFormatOpenGL
[CL 2310098 by Rolando Caloca in Main branch]
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2014-09-25 14:27:21 -04:00 |
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Rolando Caloca
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e55e4ce114
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UE4 - Fix Mac compile issues
[CL 2309876 by Rolando Caloca in Main branch]
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2014-09-25 11:26:41 -04:00 |
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Rolando Caloca
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8f39508dd0
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UE4 - hlslcc - Metal backend from ThirdParty to Engine module
[CL 2309668 by Rolando Caloca in Main branch]
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2014-09-25 09:16:01 -04:00 |
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