Commit Graph

171 Commits

Author SHA1 Message Date
Josh Adams b0e4357576 - UBT Code changes to remove 32-bit Windows support (C++ code for 32-bit still exists)
#rb marc.audy (concept, not each file)

[CL 15265424 by Josh Adams in ue5-main branch]
2021-01-31 15:09:58 -04:00
Zousar Shaker 3b4c8fc1c5 Automated wrapped object pointer upgrade for Engine + ShooterGame + ShooterGame referenced plugins
#rb none

[CL 15224650 by Zousar Shaker in ue5-main branch]
2021-01-27 17:40:25 -04:00
Rob Gay 20761acf02 - Metasound Graph Pin Clean-up
- Add independent pin color defaults & move Metasound Settings from shared settings to plugin and setup as per-user settings
- Fix ensure hitting when outputs are created and corrisponding literals are constructed
#rb phil.popp
#fyi aaron.mcleran

[CL 15215186 by Rob Gay in ue5-main branch]
2021-01-27 00:58:56 -04:00
Tim Smith 48ededf0b9 Fixing PVS 7.7 Issues:
warning V1051: Consider checking for misprints. It's possible that the 'XYZ' should be checked here.

#rb trivial
#jira UE-91644

[CL 15054391 by Tim Smith in ue5-main branch]
2021-01-12 16:17:19 -04:00
Matt Kuhlenschmidt 036e2d0733 Removed all instances of large toolbars with 40x40 icons and reset their layouts to confrom to the new standard toolbar size and tabless design
[CL 14999694 by Matt Kuhlenschmidt in ue5-main branch]
2021-01-06 12:07:36 -04:00
Rob Gay 47f0f8b62b - Move AudioEditorSubsystem to AudioWidgetSubsystem and respective Interfaces to Engine so they can be used at runtime
- Fix ImplementsInterface helper
- Various clean-up & reparenting of classes to make them more generic/flexible for future types
#rb aaron.mcleran
#jira none

[CL 14896260 by Rob Gay in ue5-main branch]
2020-12-10 00:43:31 -04:00
Aaron McLeran 22dbf7d7ee Changes to sound submix graph node.
- Allowing UMG widgets to override the submix node.

#rb Rob.Gay

[CL 14852842 by Aaron McLeran in ue5-main branch]
2020-12-04 02:17:36 -04:00
Aaron McLeran 473d183231 Modifying AudioEditorSubsystems
Adding a new audio edtior settings category with some stubs for various audio editors.

Fixed a bug with ImplementsInterface failing to parse the string for a widget which implements only one interface.

#rb Rob.Gay
#jira none

[CL 14852835 by Aaron McLeran in ue5-main branch]
2020-12-04 02:15:32 -04:00
Marc Audy a7f9391231 Merge UE5/Release-Engine-Staging @ 14811410 to UE5/Main
This represents UE4/Main @ 14768117

For ReleaseObjectVersion.h
#lockdown Marcus.Wassmer

[CL 14811440 by Marc Audy in ue5-main branch]
2020-11-24 18:42:39 -04:00
Rob Gay 266f7d30ea Fix fallback icon string
#rb trivial
#rnx

[CL 14810406 by Rob Gay in ue5-main branch]
2020-11-24 14:27:16 -04:00
Rob Gay 859df4a01b Add AudioEditorSubsystem and add functions to find and display custom UserWidgets generated from Blueprints implementing an IAudioWidgetInterface
#rb phil.popp
#jira none

[CL 14809962 by Rob Gay in ue5-main branch]
2020-11-24 12:31:54 -04:00
sebastian nordgren c678b96a4b FDetailsViewArgs 8 parameter defaulted constructor deprecated and all usages fixed.
#rb lauren.barnes

[CL 14750682 by sebastian nordgren in ue5-main branch]
2020-11-16 08:16:15 -04:00
Marc Audy 4c1bb11c29 Merge UE5/Release-Engine-Staging to UE5/Main @ 14548662
This represents UE4/Main @ 14525125 + cherrypicked fixes
#skipundocheck

[CL 14551026 by Marc Audy in ue5-main branch]
2020-10-22 19:19:16 -04:00
Rob Gay ec47dbc7ba Edigrate following from 4 to 5:
Hide Modulation properly when disabled from SoundBase
    - Move canonical modulation destinations on SoundBase to struct and making a simple customized display that looks up whether modulation is enabled
    - Remove dead code/bModulationEnabled property from SoundBase from earlier attempt to use UObject reflection to hide modulation parameters on sound assets
#rb phil.popp
#jira UEAU-598

Fix Modulation Debugger to use new au. commands properly
- Fix bugs around general display of generator debug data
#jira UE-100492
#rb phil.popp

Fix missing array entry manipulators on Modulation Mix Stage property
#rb lauren.barnes

- Clean-up Generator property UX
- Add invert flag to EnvelopeFollower to allow AudioBus to gate source
#rb phil.popp

- Fix missing AudioDeviceId assignment in AudioModulationSystem (bad merge?)
#rb phil.popp

[CL 14447765 by Rob Gay in ue5-main branch]
2020-10-08 12:59:24 -04:00
Marcus Wassmer 3b81cf8201 Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
autoresolved files
#rb none

[CL 14384911 by Marcus Wassmer in ue5-main branch]
2020-09-24 00:43:27 -04:00
Rob Gay f48b3f09ee Include/makeshared clean-up
#rb aaron.mcleran
#jira none

[CL 14366798 by Rob Gay in ue5-main branch]
2020-09-22 12:57:15 -04:00
Rob Gay 204c7f1db2 Class Template Registry
#rb brooke.hubert
#fyi ryan.mangin
#jira UEAU-556

[CL 14357833 by Rob Gay in ue5-main branch]
2020-09-21 14:23:09 -04:00
Rob Gay 1bbd3997ce Minor: Move null impl to pure virtual for consistency
#rb none
#jira none

[CL 14332062 by Rob Gay in ue5-main branch]
2020-09-16 17:21:18 -04:00
Matt Kuhlenschmidt a68df5437c Pass over actor icons for content browser, placement, and outliners
[CL 14311690 by Matt Kuhlenschmidt in ue5-main branch]
2020-09-14 15:16:10 -04:00
Rob Gay 77a4e74484 Fix modulation destination UI/Clamp boundaries when modulation is not enabled
#rb ryan.mangin
#jira none

[CL 14311150 by Rob Gay in ue5-main branch]
2020-09-14 14:14:47 -04:00
brooke hubert b25777d3f1 Move Toolkit Manager to EditorFramework module.
#rnx
#Jira UE-96448
#rb jamie.dale lauren.barnes

[CL 14095882 by brooke hubert in ue5-main branch]
2020-08-12 17:44:00 -04:00
Marc Audy a7c9001a94 Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14075166
#rb
#rnx

[CL 14075271 by Marc Audy in ue5-main branch]
2020-08-11 01:36:57 -04:00
Michal Valient 95d19f95b1 [REVERB] Merging //UE4/Private-Reverb-Development@13832732
#rb graham.wihlidal, rune.stubbe, brian.karis, andrew.lauritzen, jeff.farris

[CL 13834854 by Michal Valient in ue5-main branch]
2020-07-06 18:58:26 -04:00
brooke hubert a470770796 Remove deprecated asset editor manager.
#Jira none
#rb lauren.barnes

[CL 13816532 by brooke hubert in ue5-main branch]
2020-07-01 16:35:41 -04:00
Matt Kuhlenschmidt 99a4c0ba88 Removed SDockableTab which was the precursor to SDockTab and not used for anything since pre UE4 1.0
[CL 13798333 by Matt Kuhlenschmidt in ue5-main branch]
2020-06-30 13:51:36 -04:00