- Add independent pin color defaults & move Metasound Settings from shared settings to plugin and setup as per-user settings
- Fix ensure hitting when outputs are created and corrisponding literals are constructed
#rb phil.popp
#fyi aaron.mcleran
[CL 15215186 by Rob Gay in ue5-main branch]
warning V1051: Consider checking for misprints. It's possible that the 'XYZ' should be checked here.
#rb trivial
#jira UE-91644
[CL 15054391 by Tim Smith in ue5-main branch]
- Fix ImplementsInterface helper
- Various clean-up & reparenting of classes to make them more generic/flexible for future types
#rb aaron.mcleran
#jira none
[CL 14896260 by Rob Gay in ue5-main branch]
Adding a new audio edtior settings category with some stubs for various audio editors.
Fixed a bug with ImplementsInterface failing to parse the string for a widget which implements only one interface.
#rb Rob.Gay
#jira none
[CL 14852835 by Aaron McLeran in ue5-main branch]
Hide Modulation properly when disabled from SoundBase
- Move canonical modulation destinations on SoundBase to struct and making a simple customized display that looks up whether modulation is enabled
- Remove dead code/bModulationEnabled property from SoundBase from earlier attempt to use UObject reflection to hide modulation parameters on sound assets
#rb phil.popp
#jira UEAU-598
Fix Modulation Debugger to use new au. commands properly
- Fix bugs around general display of generator debug data
#jira UE-100492
#rb phil.popp
Fix missing array entry manipulators on Modulation Mix Stage property
#rb lauren.barnes
- Clean-up Generator property UX
- Add invert flag to EnvelopeFollower to allow AudioBus to gate source
#rb phil.popp
- Fix missing AudioDeviceId assignment in AudioModulationSystem (bad merge?)
#rb phil.popp
[CL 14447765 by Rob Gay in ue5-main branch]