Commit Graph

11 Commits

Author SHA1 Message Date
Helge Mathee
21fc6402b0 Control Rig: Rename bUndo to bSetupUndoRedo
#rb na
#jira na
#fyi sara.schvartzman

[CL 14585117 by Helge Mathee in ue5-main branch]
2020-10-27 03:30:51 -04:00
Helge Mathee
f5b12d86b3 UE-93573 Cycle check can fail on rewire
Since a new wire can disconnect an old wire - we need to ignore certain wires when building the map for link validation and cycle checking. With this fix we pass a list of links to ignore (wires to ignore in the graph) to the AST that's going to get build, and then perform cycle checking only with that.

#rb sara.schvartzman
#jira UE-93573

[CL 14577857 by Helge Mathee in ue5-main branch]
2020-10-26 12:29:38 -04:00
Helge Mathee
9040c2513f Control Rig: Support for Variable pin binding
#jira UE-97661 UE-97660
#rb sara.schvartzman

[CL 14572443 by Helge Mathee in ue5-main branch]
2020-10-26 06:51:31 -04:00
Helge Mathee
02d72a290f Control Rig: Feature to bind pins to external variables, model + controller work (view todo)
#rb sara.schvartzman
#jira UE-97661

[CL 14531756 by Helge Mathee in ue5-main branch]
2020-10-21 03:46:35 -04:00
Helge Mathee
5e8044db9c First steps for Variable accessors. Added virtual method for FRigVMStruct to react to a node being dropped. Added a context to allow to introspect existing variables, create new variables and bind variables to a pin.
Please review in order

Files under Runtime
Files under Developer
Files under EngineTest

#jira na
#rb sara.schvartzman

[CL 14513356 by Helge Mathee in ue5-main branch]
2020-10-19 08:06:50 -04:00
Marcus Wassmer
3b81cf8201 Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
autoresolved files
#rb none

[CL 14384911 by Marcus Wassmer in ue5-main branch]
2020-09-24 00:43:27 -04:00
Marc Audy
7379fa99c5 Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14229157
[CL 14233282 by Marc Audy in ue5-main branch]
2020-09-01 14:07:48 -04:00
Marc Audy
11f5b21210 Merging //UE5/Release-Engine-Staging @ 13752110 to Main (//UE5/Main)
#rnx

[CL 13753156 by Marc Audy in ue5-main branch]
2020-06-23 18:40:00 -04:00
helge mathee
86d659f978 Control Rig: Ensure to clean up injected nodes during undo / redo
The injected node action was just calling RemoveNode, which outside of undo / redo does not clean up links. We had some stale / transient nodes due to this in the repro case. By adding an additional argument to force recursion into BreakAllLinks etc this is fixed.

#rb lina.halper
#lockdown laurent.delayen
#jira UE-92035

#ROBOMERGE-SOURCE: CL 12923962 in //UE4/Release-4.25/... via CL 12923974 via CL 12923998
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v682-12900288)

[CL 12924002 by helge mathee in Main branch]
2020-04-20 11:20:47 -04:00
Thomas Sarkanen
de2be528ca Copying //UE4/Dev-Anim to Dev-Main (//UE4/Dev-Main)
#rb none
#lockdown nick.penwarden

[CL 11214797 by Thomas Sarkanen in Main branch]
2020-02-04 11:06:23 -05:00
Lina Halper
44c1bb3292 COPY from //Dev-Anim to //Dev-Main
#rb: none
#fyi: Laurent.Delayen, Thomas.Sarkanen

[CL 11088765 by Lina Halper in Main branch]
2020-01-22 17:58:55 -05:00