Commit Graph

5 Commits

Author SHA1 Message Date
Richard TalbotWatkin
a02190f3ea Fix to preserve the AssetImportData when loading an asset.
#jira UE-19246 - FBXImportAsset Data is lost on project restart when changing any Build Settings
#codereview Matt.Kuhlenschmidt

[CL 2643970 by Richard TalbotWatkin in Main branch]
2015-08-04 15:54:57 -04:00
Rolando Caloca
01aff5d1fa UE4 - Compile fix
#codereview Marcus.Wassmer

[CL 2606188 by Rolando Caloca in Main branch]
2015-06-30 14:36:13 -04:00
Marcus Wassmer
8a49574735 Vertex and Index buffer write locks on PS4 no longer require memcopies.
RHi now provides CreateAndLock functions for Vertex and Index buffers which are more efficient on certain platforms.
Use r.PS4StandardWriteLocks=1 to enable the old default functionality for testing if necessary.
#codereview Gil.Grib,Lee.Clark

[CL 2606146 by Marcus Wassmer in Main branch]
2015-06-30 14:18:55 -04:00
Dmitry Rekman
8818b1bc7a Attempt to fix a non-unity build.
#codereview Jurre.DeBaare, John.Barrett, Chris.Babcock

[CL 2592901 by Dmitry Rekman in Main branch]
2015-06-18 18:46:15 -04:00
Jurre DeBaare
b83b0dc15c ADDED GeometryCache files
ADDED Support for importing GeometryCache assets from Alembic files
ADDED CalculateRawMeshTangets function that only calculates the tangents without building the RawMesh

[CL 2591762 by Jurre DeBaare in Main branch]
2015-06-18 06:59:14 -04:00