Commit Graph

2179 Commits

Author SHA1 Message Date
Ryan Gerleve
f59865ad4a Attempted fix for shadowed variable warning
[CL 2644954 by Ryan Gerleve in Main branch]
2015-08-05 11:23:56 -04:00
Bart Bressler
5315f3f637 Build fix
#codereview justin.sargent

[CL 2643924 by Bart Bressler in Main branch]
2015-08-04 15:31:33 -04:00
Maciej Mroz
611ff7a9cf Cis fix
[CL 2643861 by Maciej Mroz in Main branch]
2015-08-04 15:00:18 -04:00
Justin Sargent
a76b7cc9dc Updated code that checks for the launcher's existence, opens it and issues navigation commands to use Uri's.
#platformnotify Josh.Adams

[CL 2643701 by Justin Sargent in Main branch]
2015-08-04 14:03:25 -04:00
Peter Sauerbrei
0ad0789bfb UE-17831 - fixed issue with non-existent dSYM files being added to the receipt
Also fixed name issue with the ini file
#ios
#codereview ben.marsh

[CL 2643624 by Peter Sauerbrei in Main branch]
2015-08-04 13:08:35 -04:00
Maciej Mroz
29306fc565 UEBP-40 C++ code generation (WIP):
- Generating Components!
- FEmitDefaultValueHelperimprovements
- KCST_GotoReturn fixed
- constructor fixed
- ProcessUserConstructionScript is called on all actors

#codereview Nick.Whiting

[CL 2643240 by Maciej Mroz in Main branch]
2015-08-04 07:01:41 -04:00
Chris Babcock
d2a2df1e36 Fixes for AdbMob multiple ad units
#ue4
#android
#codereview Robert.Jones

[CL 2642546 by Chris Babcock in Main branch]
2015-08-03 17:36:26 -04:00
Dmitry Rekman
db93d26078 Linux: some fixes/improvements for shader debugging.
[CL 2642399 by Dmitry Rekman in Main branch]
2015-08-03 16:07:57 -04:00
Nicholas Davies
6f3567bbca [INTEGRATE] merge UE4-LauncherDev > UE4 F&C Chages up to CL 2640132
[CL 2642336 by Nicholas Davies in Main branch]
2015-08-03 15:32:10 -04:00
Gil Gribb
4c6b070b05 UE4 - fix vsiual log / gameplay debugger #ifdefs
[CL 2642124 by Gil Gribb in Main branch]
2015-08-03 12:26:01 -04:00
Maciej Mroz
f2721ccff3 UEBP-40 C++ code generation (WIP):
- Enum/Byte conversion
- FEmitDefaultValueHelper improvements
- Object constructor - early version (no subobjects/components)

[CL 2641892 by Maciej Mroz in Main branch]
2015-08-03 10:25:29 -04:00
Robert Jones
36cf4f99af UE-17404 - AdMob multiple ad units
- Changed code to support multiple ad units and the selecting thereof via blueprints including aditional nodes

#codereview chris.babcock
#jira ue-17404

[CL 2641722 by Robert Jones in Main branch]
2015-08-03 05:25:13 -04:00
Michael Trepka
9b346b6d19 Check for com.epicgames.EpicGamesLauncher bundle identifier when detecting if the Mac launcher is already running.
[CL 2640284 by Michael Trepka in Main branch]
2015-07-31 10:13:42 -04:00
Maciej Mroz
08af6cf6b5 UEBP-40 C++ code generation (WIP):
- Native Access Specifiers
- FEmitDefaultValueHelper fix/improvements

#codereview Robert.Manuszewski, Nick.Whiting

[CL 2640098 by Maciej Mroz in Main branch]
2015-07-31 06:27:05 -04:00
Terence Burns
59f985be48 UE-17189 - Making changes in "Project Settings" now only edits one property in the default*.ini. With the exception of Array properties, which needs a whole other implementation. That will be incoming later.
[CL 2640062 by Terence Burns in Main branch]
2015-07-31 05:53:46 -04:00
Dan Youhon
a4a1899d01 Fix incorrect indentation in GameplayDebuggingComponent
[CL 2639062 by Dan Youhon in Main branch]
2015-07-30 14:08:43 -04:00
Rolando Caloca
0b5c4df5dc UE4 - hlslcc - Fixes for command lines; always pack uniforms; fix uninitialized variables
#codereview Dmitry.Rekman

[CL 2639009 by Rolando Caloca in Main branch]
2015-07-30 13:31:13 -04:00
Ben Marsh
047fafaf98 Add a -ScriptsForProject parameter to UAT, which causes it to only compile and load scripts for a certain project. Fixes issues when only syncing source for one project, as is typical in UGS workflows. Always pass that parameter from the editor, and always compile UAT when running from a non-installed, non-promoted build.
#codereview Bob.Tellez

[CL 2638899 by Ben Marsh in Main branch]
2015-07-30 12:15:19 -04:00
Matthew Griffin
95ef76a600 Fixed non unity build error
[CL 2638520 by Matthew Griffin in Main branch]
2015-07-30 08:54:10 -04:00
Maciej Mroz
536af5b403 added the missing BlueprintCompilerCppBackendUtils.cpp file
[CL 2638447 by Maciej Mroz in Main branch]
2015-07-30 06:29:35 -04:00
Maciej Mroz
753ab509a0 UEBP-40 C++ code generation (WIP):
- CppBackend: A prototype of the navite code generating - to create default values in a struct.
- Added PPF_ExportCpp flag. Work In Progress.

#codereview Nick.Whiting

[CL 2638411 by Maciej Mroz in Main branch]
2015-07-30 05:56:25 -04:00
buildmachine
ce42430211 Code documentation from CL#2636592
[CL 2636758 by buildmachine in Main branch]
2015-07-29 07:47:34 -04:00
Nicholas Davies
2d22b9e31d [INTEGRATE] merge UE4-LauncherDev > UE4 CL 2636730
#jira OPP-3908 Text overlaps when copying and pastes 2+ messages in the chat window

[CL 2636733 by Nicholas Davies in Main branch]
2015-07-29 06:59:58 -04:00
Max Chen
e13bdf56ec Sequencer: Fix for expanding clamp range when zooming to a section.
[CL 2636421 by Max Chen in Main branch]
2015-07-28 21:23:23 -04:00
Keli Hlodversson
2bbf53b512 [INTEGRATE] [Mac] Lock gl context before deleting it. Prevents occasional crashes when closing windows.
#codereview Michael.Trepka

Merging CL#2633925 using UE4-To-UE4-LauncherDev

[CL 2636286 by Keli Hlodversson in Main branch]
2015-07-28 18:48:27 -04:00