Commit Graph

312 Commits

Author SHA1 Message Date
Lina Halper
6e53220d96 - Fixed vehicle advanced template crash
- Fixed two way blend node redirects
- Added struct redirects for all classes.

[CL 2643983 by Lina Halper in Main branch]
2015-08-04 16:08:38 -04:00
Bob Tellez
e4af79aa8e [AUTOMERGE]
#UE4 Asset registry tags are now excluded from builds unless they are added to the CookedTagsWhitelist which can be configured in BaseEngine.ini. For full backward compatability add +CookedTagsWhitelist=(Class=*,Tag=*), but it will bloat your memory usage.

--------
Integrated using branch Ue4-To-UE4-Fortnite-Simple (reversed) of change#2642971 by Bob.Tellez on 2015/08/03 22:46:20.

[CL 2642973 by Bob Tellez in Main branch]
2015-08-03 22:47:31 -04:00
Zak Middleton
a095106d4a #ue4 - Fix ConvertTransformToRelative nodes disconnecting the input pins. Params were renamed without an ini redirect.
#jira UE-19564

[CL 2642733 by Zak Middleton in Main branch]
2015-08-03 19:03:04 -04:00
Dan Oconnor
be05748453 #jira UE-19314 CreateEvent nodes now default to self and no longer have an asset picker. Also removing deprecation of Set Timer by Name, which is slower and more error prone than Set Timer by Delegte but otherwise perfectly functional
[CL 2640694 by Dan Oconnor in Main branch]
2015-07-31 14:26:31 -04:00
Nick Whiting
6e16b8efd5 #Oculus Integrating code reorganization in preparation for 0.7.0 merge
[CL 2631750 by Nick Whiting in Main branch]
2015-07-23 21:05:51 -04:00
Lina Halper
bb3cbeb9d2 #ANIM: Moving available animnodes to AnimGraphRuntime module
[CL 2629295 by Lina Halper in Main branch]
2015-07-22 14:37:24 -04:00
Gareth Martin
ed9b433688 Fixed vertical mesh offset on landscape splines being width-dependent and not blendable between different heights.
There is now a "Mesh Vertical Offset" on spline *control points* (to allow it to blend between different values along a spline). The old "Mesh Offest" on the segment mesh entry has been renamed "Center Adjust", as that's what it actually did and that behaviour is still useful.

[CL 2626109 by Gareth Martin in Main branch]
2015-07-20 13:31:52 -04:00
sebastian kowalczyk
41c138cce6 Fixed UE-18594 "Gameplay Debugger is hijacking the Canvas"
[CL 2625770 by sebastian kowalczyk in Main branch]
2015-07-20 09:32:16 -04:00
James Moran
df424026a3 Enable HTML5 networking plugin by default.
Allow UAT to deploy websocket dedicated servers for HTML5.
UEPLAT-793 & UEPLAT-795

[CL 2621662 by James Moran in Main branch]
2015-07-15 09:24:49 -04:00
Marc Audy
327b84ab03 Rename PlaySoundAttached to SpawnSoundAttached
Add SpawnSoundLocation which returns an Audio Component
Add rotation to Play/Spawn Sound/Dialogue functions
Make dialogue gameplay statics play/spawn API consistent with sound and eliminate duplicate code

[CL 2620972 by Marc Audy in Main branch]
2015-07-14 17:40:18 -04:00
Michael Noland
605d2a84e5 Engine: Added a 4.9 note to some redirectors in BaseEngine.ini
[CL 2619304 by Michael Noland in Main branch]
2015-07-13 21:08:26 -04:00
Rolando Caloca
d5ce7f0725 UE4 - Remove named pipes from SCW
[CL 2618870 by Rolando Caloca in Main branch]
2015-07-13 16:53:23 -04:00
Maciej Mroz
cb87e70c54 Pins in Select node are dislayed as "ref". New Select node implementation enabled.
#codereview Nick.Whiting

[CL 2616411 by Maciej Mroz in Main branch]
2015-07-10 05:04:20 -04:00
Michael Noland
e934c69761 Blueprints: Changed display of FRotator values to be XYZ and in that order (RPY) instead of PYR
#jira UE-17360

[CL 2614172 by Michael Noland in Main branch]
2015-07-08 17:06:15 -04:00
Maciej Mroz
bd0800d561 FScriptBuilderBase::EmitDestinationExpression properly handles Array properties.
[UE-18227][UE-18185]
Restored changelist 2610237 (UE-16083).
Back out changelist 2611758.

#codereview Mike.Beach, Terence.Burns

[CL 2612142 by Maciej Mroz in Main branch]
2015-07-07 05:57:11 -04:00
Mike Beach
ada8c2e0d2 [UE-18227] Back out changelist 2610237 (UE-16083) - Was causing a UMG VM crash (involing MakeArray); backed out until we can resolve that issue.
#codereview Maciej.Mroz

[CL 2611758 by Mike Beach in Main branch]
2015-07-06 18:14:22 -04:00
Max Preussner
622d7cb261 MovieScene: Renamed 'binding managers' to 'object managers'
[CL 2611630 by Max Preussner in Main branch]
2015-07-06 16:54:36 -04:00
Maciej Mroz
c06b5ac97b UE-16083 Select node not passing by reference.
- New VM instruction: EX_SwithValue
- New KismetCompiledStatement: KCST_SwitchValue
- Functions from UKismetArrayLibrary don't have UArrayProperty input param anymore
- removed FBlueprintCompiledStatement::ArrayCoersionTermMap
- New Engine.ini option: [Kismet]bUseSelectRef - currently it's disabled
- FKCHandler_SelectRef - new implementation of Select node.

#codereview Nick.Whiting, Mike.Beach

[CL 2610237 by Maciej Mroz in Main branch]
2015-07-03 05:14:27 -04:00
Mike Beach
01a5d179b0 [UE-17604] Handling UCS added components in the InheritableComponentHandler - avoiding a crash and setting us up for overridable UCS component properties.
[CL 2609777 by Mike Beach in Main branch]
2015-07-02 17:18:22 -04:00
Elringus
def4a6c1db PR #1130: Rename add method for consistency. (Contributed by Elringus)
[CL 2607443 by Nick Darnell in Main branch]
2015-07-01 10:13:06 -04:00
Dmitry Rekman
1e9ec6ec6f Core: flush server logs in a deterministic time (UEPLAT-941).
- Use ServerFlushLogInterval in GameEngine to control the maximum time limit when logs should be flushed (30 seconds by default).

#codereview Bob.Tellez, Ivan.Horvath

[CL 2606692 by Dmitry Rekman in Main branch]
2015-06-30 19:07:17 -04:00
Mikolaj Sieluzycki
768cb502b8 Change PathToRAC in DefaultEngine.ini from array type to non-array.
[CL 2605329 by Mikolaj Sieluzycki in Main branch]
2015-06-30 05:52:06 -04:00
Mikolaj Sieluzycki
977fe8d279 RuntimeAssetCache improvements and fixes.
[CL 2603611 by Mikolaj Sieluzycki in Main branch]
2015-06-29 03:57:39 -04:00
Nick Darnell
a36639cec5 UMG - Updating the redirects to include moving FAnchors to the Slate module.
[CL 2601095 by Nick Darnell in Main branch]
2015-06-25 15:32:53 -04:00
Max Preussner
79d7ba464e MovieScene: Added package redirects
[CL 2600617 by Max Preussner in Main branch]
2015-06-25 11:20:25 -04:00