Commit Graph

59 Commits

Author SHA1 Message Date
jonathan adamczewski
4ece24e65a AutomationTool, BuildUtilities:
UnrealBuild -> Unreal for EngineDirectory, RootDirectory, IsEngineInstalled, UnrealBuildToolPath
Remove CommandUtils EngineDirectory, RootDirectory, IsEngineInstalled - use equvalents from UnrealBuildBase.Unreal

#jira none

[CL 16648181 by jonathan adamczewski in ue5-main branch]
2021-06-11 18:20:44 -04:00
jonathan adamczewski
f9cdd2dc5d UnrealBuildTool:
Move IsEngineInstalled() into BuildUtilities

#jira none

[CL 16642197 by jonathan adamczewski in ue5-main branch]
2021-06-11 11:37:23 -04:00
jonathan adamczewski
94b14ee042 UnrealBuildTool: move some path constants into BuildUtilities
RootDirectory, EngineDirectory, UnrealBuildToolPath are now found in BuildUtilities' UnrealBuild namesapce.

The way these are computed has changed. Previously, it was assumed that the application is UnrealBuildTool, and paths were constructed relative to that assembly.

Now, the assumption is that the process is located under a "Engine/Build/DotNET" sub-path and paths are constructed relative to that.

#jira none

[CL 16607440 by jonathan adamczewski in ue5-main branch]
2021-06-09 12:54:42 -04:00
aurel cordonnier
43fa62fcd8 Merge from Release-Engine-Test @ 16487383 to UE5/Main
This represents UE4/Main @ 16445039 and Dev-PerfTest @ 16444526

[CL 16488106 by aurel cordonnier in ue5-main branch]
2021-05-27 13:40:37 -04:00
jack porter
e8e44fce0c Fix issue with Windows launch on IOS giving actool error
Fix hang deploying files to IOS from Windows
#jira UE-107631
#jira UE-113859
#rb Axel.Riffard
#lockdown jack.porter
[FYI] Will.Damon, Axel.Riffard

#ROBOMERGE-SOURCE: CL 16059357 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v789-15992632)

[CL 16061404 by jack porter in ue5-main branch]
2021-04-20 10:44:53 -04:00
Marc Audy
01b7c9f4f5 Merge UE5/RES @ 15958325 to UE5/Main
This represents UE4/Main @ 15913390 and Dev-PerfTest @ 15913304

[CL 15958515 by Marc Audy in ue5-main branch]
2021-04-08 14:32:07 -04:00
aaron cox
81656650be Add option to override the path on the remote build Mac where iOS builds are performed.
#rb Axel.Riffard
#p4v-cherrypick 15375484

#ROBOMERGE-SOURCE: CL 15378087 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)

[CL 15378796 by aaron cox in ue5-main branch]
2021-02-10 15:21:03 -04:00
Jack Porter
75f53c8388 Fix up iOS remote build after move from Mono to dotnet
- build UBT/UAT on remote Mac
- exclude unnecessary UBT platform source from rsync upload
- modifications to UBT to allow it to compile with Linux and Lumin excluded
- manually convert CRLF for Mac shell scripts after rsync upload
#review
#rb Brandon.Schaefer
#fyi Ben.Marsh

[CL 15045791 by Jack Porter in ue5-main branch]
2021-01-11 21:17:03 -04:00
Ben Marsh
6f927647b1 Changing C# code over to using EpicGames.Core over DotNETCommon.
#rb none
#rnx

[CL 14962096 by Ben Marsh in ue5-main branch]
2020-12-21 23:07:37 -04:00
Ben Marsh
68f5abeb09 UBT: Convert UnrealBuildTool to use nullable references.
#rb none
#rnx

[CL 14960546 by Ben Marsh in ue5-main branch]
2020-12-20 18:47:42 -04:00
Phillip Kavan
11c00323ea Remove exposed parts of the Blueprint nativization feature (deprecated), and decouple it from the editor/cooking phase.
#jira UE-103261
#rb Michael.Noland

[CL 14882147 by Phillip Kavan in ue5-main branch]
2020-12-08 16:28:03 -04:00
josh adams
13bc36c98d Moving Binaries and Build NotForLicensees files around
#rb ben.marsh

#ROBOMERGE-SOURCE: CL 12740027 via CL 12740029 via CL 12740030
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v676-12543919)

[CL 12740031 by josh adams in Main branch]
2020-04-11 08:47:06 -04:00
ryan vance
02bb20415f Copy up from DS to Main
#rb CopyUp



#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: ryan.vance
#ROBOMERGE-SOURCE: CL 12149088 via CL 12150247
#ROBOMERGE-BOT: (v659-12123632)

[CL 12150618 by ryan vance in Main branch]
2020-03-12 14:08:52 -04:00
Rolando Caloca
f63a3e857e Merging //UE4/Main@11178322 to Dev-RenderPlat-Staging
#rnx
#rb none

[CL 11195678 by Rolando Caloca in Dev-RenderPlat-Staging branch]
2020-01-31 10:34:10 -05:00
Jack Porter
09de789957 Pulling Dev-RPS
#rb None

[CL 11173577 by Jack Porter in Dev-Mobile branch]
2020-01-30 00:16:34 -05:00
jessicafalk
f91331404c Fix issue with iOS remote build ssh command (Contributed by jessicafalk)
#jira UE-86202
PR #6504: Fixing ssh command for remote build (Contributed by jessicafalk)
#rb Jack.Porter

[CL 11071320 by Jack Porter in Dev-Mobile branch]
2020-01-21 06:14:35 -05:00
Juan Canada
2ecf4f9708 Merging //UE4/Dev-Main@10877709 to Dev-RenderPlat-Staging(//UE4/Dev-Rendering)
#rnx
#rb none

[CL 10895568 by Juan Canada in Dev-RenderPlat-Staging branch]
2020-01-07 13:45:01 -05:00
Ryan Durand
74c879d5f3 Updating copyrights for Engine Programs.
#rnx
#rb none
#jira none

#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869242 in //Fortnite/Release-12.00/... via CL 10869536
#ROBOMERGE-BOT: FORTNITE (Main -> Dev-EngineMerge) (v613-10869866)

[CL 10870960 by Ryan Durand in Main branch]
2019-12-26 23:06:02 -05:00
Mitchell Wilson
f0a83e9112 Copying //UE4/Dev-Documentation to Samples-Main (//UE4/Samples-Main)
#rb none
#rnx

[CL 9551884 by Mitchell Wilson in Main branch]
2019-10-11 16:59:16 -04:00
cosmin sulea
791f3b83e4 UE-74772 - RemoteMac.cs fails to build if ProjectFile is null
#jira UE-74772
#rb Jack.Porter
#lockdown Cristina.Riveron

#ROBOMERGE-SOURCE: CL 6683824 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main) (v366-6836689)

[CL 6838061 by cosmin sulea in Main branch]
2019-06-04 15:45:23 -04:00
Ben Marsh
0cc6e3dca6 Copying //UE4/Dev-Build to Dev-Main (//UE4/Dev-Main)
#rb none
#rnx

[CL 6631504 by Ben Marsh in Main branch]
2019-05-24 11:51:54 -04:00
cosmin sulea
af99f506bd UE-72100 - tvOS For Distribution packages fail with Code Signing Error if made after a Development Build
#jira UE-72100
#rb Jack.Porter
#lockdown Cristina.Riveron

#ROBOMERGE-SOURCE: CL 6473818 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 6473858 by cosmin sulea in Main branch]
2019-05-15 08:03:24 -04:00
cosmin sulea
8b45e647b1 UE-72100 - tvOS For Distribution packages fail with Code Signing Error if made after a Development Build
#jira UE-72100
#rb Jack.Porter
#lockdown Cristina.Riveron

#ROBOMERGE-SOURCE: CL 6398047 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 6398051 by cosmin sulea in Main branch]
2019-05-09 09:51:37 -04:00
ben marsh
91546f3f0a Fix errors trying to compile TVOS for installed engine build using remote Mac.
#rb none
#jira UE-72765

#ROBOMERGE-SOURCE: CL 5893413 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 5893414 by ben marsh in Main branch]
2019-04-14 09:07:30 -04:00
ben marsh
0d38177e0d UBT: Fix crash when doing a remote build without the -RemoteINI argument.
#rb none
[FYI] Cosmin.Sulea
#jira

#ROBOMERGE-SOURCE: CL 5893293 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 5893294 by ben marsh in Main branch]
2019-04-14 07:39:41 -04:00