Ben Marsh
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2679865625
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Add functionality for serializing arbitrary object graphs to a binary archive using attribute annotations rather than explicit serialization methods. Generates dynamic IL methods at runtime to minimize boxing/unboxing and dispatch overhead.
#rb none
#rnx
[CL 14967448 by Ben Marsh in ue5-main branch]
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2020-12-28 12:14:57 -04:00 |
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Ben Marsh
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80c24e1353
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Add deprecation notices to Tools.DotNETCommon members.
#rb none
#rnx
[CL 14962108 by Ben Marsh in ue5-main branch]
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2020-12-21 23:18:26 -04:00 |
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Ben Marsh
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6f927647b1
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Changing C# code over to using EpicGames.Core over DotNETCommon.
#rb none
#rnx
[CL 14962096 by Ben Marsh in ue5-main branch]
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2020-12-21 23:07:37 -04:00 |
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Ben Marsh
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0b5ff29245
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Moving libraries into Shared folder to match Horde/GitSync.
#rb none
#rnx
[CL 14962037 by Ben Marsh in ue5-main branch]
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2020-12-21 22:16:49 -04:00 |
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