daren cheng
9a9a0cb1f9
Edigrate 16359780.
...
Don't create transactions except on release when moving nodes.
#jira UE-115317
#rb Francis.Hurteau, Patrick.Boutot
#preflight 60a3ff23733ad00001685c6a
[CL 16373994 by daren cheng in ue5-main branch]
2021-05-18 15:26:27 -04:00
aurel cordonnier
50944fd712
Merge UE5/RES @ 16162155 to UE5/Main
...
This represents UE4/Main @ 16130047 and Dev-PerfTest @ 16126156
[CL 16163576 by aurel cordonnier in ue5-main branch]
2021-04-29 19:32:06 -04:00
Matt Kuhlenschmidt
eddf7c96a2
Clean up UI commands lists which were using non-descript, duplicate categories, making them hard to find in the keybinding editor
...
[CL 16062635 by Matt Kuhlenschmidt in ue5-main branch]
2021-04-20 12:20:22 -04:00
Marc Audy
01b7c9f4f5
Merge UE5/RES @ 15958325 to UE5/Main
...
This represents UE4/Main @ 15913390 and Dev-PerfTest @ 15913304
[CL 15958515 by Marc Audy in ue5-main branch]
2021-04-08 14:32:07 -04:00
Matt Peters
fd97028c28
Change presave prototype to take an FObjectSaveContextRef to provide more information about the save parameters.
...
#rb Francis.Hurteau, Devin.Doucette
#rn Minor Cooking
[CL 15831839 by Matt Peters in ue5-main branch]
2021-03-25 16:51:36 -04:00
Marc Audy
8f73cd7fa9
Merge UE5/Release-Engine-Staging @ 15630841 to UE5/Main
...
This represents UE4/Main @ 15601601
[CL 15631170 by Marc Audy in ue5-main branch]
2021-03-05 19:27:14 -04:00
jamie dale
107f7b0f0c
Audited use of FDetailsViewArgs::ObjectsUseNameArea
...
CL# 15481362 changed the behavior of ObjectsUseNameArea so that the object name was visible, and upon auditing the current use of ObjectsUseNameArea it was found that all but a few cases likely intended to use HideNameArea instead.
Breaking: This change also renames FDetailsViewArgs::bShowActorLabel to FDetailsViewArgs::bShowObjectLabel to reflect what it actually does.
#rb Brooke.Hubert
#ROBOMERGE-SOURCE: CL 15496125 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)
[CL 15496134 by jamie dale in ue5-main branch]
2021-02-22 19:45:57 -04:00
Mieszko Zielinski
63940c93e0
Fixing C6286 code analysis (MSVC) error in SGraphNode_BehaviorTree.cpp
...
#jira UE-107608
#review-15290605
[CL 15290849 by Mieszko Zielinski in ue5-main branch]
2021-02-03 06:50:49 -04:00
Zousar Shaker
3b4c8fc1c5
Automated wrapped object pointer upgrade for Engine + ShooterGame + ShooterGame referenced plugins
...
#rb none
[CL 15224650 by Zousar Shaker in ue5-main branch]
2021-01-27 17:40:25 -04:00
Marc Audy
bc88b73a29
Merge Release-Engine-Staging to Main @ CL# 15151250
...
Represents UE4/Main @ 15133763
[CL 15158774 by Marc Audy in ue5-main branch]
2021-01-21 16:22:06 -04:00
Marc Audy
bf80889353
UE5/Release-Engine-Staging to UE5/Main
...
This represents UE4/Main up to CL# 14958402
[CL 15028197 by Marc Audy in ue5-main branch]
2021-01-08 19:56:07 -04:00
Matt Kuhlenschmidt
036e2d0733
Removed all instances of large toolbars with 40x40 icons and reset their layouts to confrom to the new standard toolbar size and tabless design
...
[CL 14999694 by Matt Kuhlenschmidt in ue5-main branch]
2021-01-06 12:07:36 -04:00
Zousar Shaker
fc2ad21a5e
Prototype Wrapped Object Pointers (ObjectHandle/ObjectPtr)
...
Call-site changes for non-scalar wrapped object pointer upgrades in Engine + Shootergame
#rb devin.doucette
[CL 14996467 by Zousar Shaker in ue5-main branch]
2021-01-05 19:16:25 -04:00
sebastian nordgren
c678b96a4b
FDetailsViewArgs 8 parameter defaulted constructor deprecated and all usages fixed.
...
#rb lauren.barnes
[CL 14750682 by sebastian nordgren in ue5-main branch]
2020-11-16 08:16:15 -04:00
Zousar Shaker
3cdeeb8075
Prototype Wrapped Object Pointers (ObjectHandle/ObjectPtr) Change ternary operators that are ambiguous when TObjectPtr can be implicitly constructed from a raw pointer. Also allow TObjectPtr to be implicitly constructed from an appropriate raw pointer.
...
#rb devin.doucette
[CL 14739879 by Zousar Shaker in ue5-main branch]
2020-11-12 18:18:02 -04:00
Marc Audy
4c1bb11c29
Merge UE5/Release-Engine-Staging to UE5/Main @ 14548662
...
This represents UE4/Main @ 14525125 + cherrypicked fixes
#skipundocheck
[CL 14551026 by Marc Audy in ue5-main branch]
2020-10-22 19:19:16 -04:00
Marcus Wassmer
3b81cf8201
Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
...
autoresolved files
#rb none
[CL 14384911 by Marcus Wassmer in ue5-main branch]
2020-09-24 00:43:27 -04:00
Matt Kuhlenschmidt
7643234731
Blueprint editor reskin first pass and supporting work
...
[CL 14279737 by Matt Kuhlenschmidt in ue5-main branch]
2020-09-09 10:51:17 -04:00
brooke hubert
48113fc77e
Adding EditorFramework to build.cs files
...
#rnx
#Jira UE-96448
#rb chris.gagnon
[CL 14114839 by brooke hubert in ue5-main branch]
2020-08-14 13:24:16 -04:00
Marc Audy
a7c9001a94
Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14075166
...
#rb
#rnx
[CL 14075271 by Marc Audy in ue5-main branch]
2020-08-11 01:36:57 -04:00
Marc Audy
11f5b21210
Merging //UE5/Release-Engine-Staging @ 13752110 to Main (//UE5/Main)
...
#rnx
[CL 13753156 by Marc Audy in ue5-main branch]
2020-06-23 18:40:00 -04:00
robert manuszewski
b7568cc694
Fix for UE-90683: You can no longer delete conflicting variables
...
Refactored FindField into FindUField and FindFProperty to avoid confusion caused by the fact that FindField<UField> will no longer return FProperties.
#jira UE-90683
#rb Steve.Robb
#tests Basic editor functionality test, cooked and ran PC client and server, bot soak tests for two hours
#ROBOMERGE-OWNER: robert.manuszewski
#ROBOMERGE-AUTHOR: robert.manuszewski
#ROBOMERGE-SOURCE: CL 12190998 in //UE4/Release-4.25/... via CL 12190999
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v661-12148976)
[CL 12191300 by robert manuszewski in Main branch]
2020-03-15 10:33:45 -04:00
rex hill
4511728f09
Tab manager filter can now block tab spawn
...
#rb chris.gagnon
#ROBOMERGE-OWNER: rex.hill
#ROBOMERGE-AUTHOR: rex.hill
#ROBOMERGE-SOURCE: CL 11604269 via CL 11604360 via CL 11604439
#ROBOMERGE-BOT: (v656-11643781)
[CL 11743509 by rex hill in Main branch]
2020-02-28 11:30:46 -05:00
yoan stamant
6867bd2ae3
BehaviorTreeDebugger: added missing initialization for StoppedOnBreakpointExecutionIndex and make sure to always reset it when active node changes
...
#jira UE-86943
#rnx
#rb aris.theophanidis
#ROBOMERGE-SOURCE: CL 11050265 via CL 11050325 via CL 11050330
#ROBOMERGE-BOT: (v637-11041722)
[CL 11050336 by yoan stamant in Main branch]
2020-01-17 13:28:32 -05:00
JeanMichel Dignard
99b55fb883
Merged main @ cl 10981486
...
#rb none
#rnx
[CL 10985598 by JeanMichel Dignard in Dev-Tools-Staging branch]
2020-01-14 14:45:07 -05:00