Commit Graph

8 Commits

Author SHA1 Message Date
Ankit Khare
849de9f541 #UE4 #HTML5
- fix an issue where packaging will fail - if the target binary directory doesn't exist. ( Happens on a clean spec, first time run ).

[CL 2091992 by Ankit Khare in Main branch]
2014-06-02 14:21:55 -04:00
Ankit Khare
5792819692 #UE4 HTML5
- actually use python in the command line, rather than depend on .py extention  to execute.
        - change file types to writable.

[CL 2091893 by Ankit Khare in Main branch]
2014-06-02 14:20:45 -04:00
Ankit Khare
7714a97161 #UE4 #HTML5 TTP: 333781 HTML5: Change Heap size per game project
Platform ini now contains a [BuildSettings] section with HeapSize values which can be overriden per config.

#codereview Peter.Sauerbrei

[CL 2087502 by Ankit Khare in Main branch]
2014-05-29 17:32:36 -04:00
Peter Sauerbrei
9a11ed266c [INTEGRATE] Change 2083281
missing file for copying the cookie storage for save game
#ue4-tappychicken
#html5

[CL 2083289 by Peter Sauerbrei in Main branch]
2014-05-29 16:50:39 -04:00
Ankit Khare
e8dc86da8b #UE4: HTML5 Allow building and cooking for HTML5 platform on Mac.
- Install Emscripten SDK > 1.16
  - Setup system wide enviorment variable EMSCRIPTEN. (  http://stackoverflow.com/questions/135688/setting-environment-variables-in-os-x )
  - Build HTML5 using Build.sh from command line.

@todo : Figure out whether to support cooking if SDK is not installed on host platform.

[CL 2057945 by Ankit Khare in Main branch]
2014-04-28 14:10:06 -04:00
Gil Gribb
c46ab3c148 build script, rework all email stuff to be hacker-style
[CL 2055579 by Gil Gribb in Main branch]
2014-04-24 12:08:28 -04:00
Peter Sauerbrei
9138bb3394 #ue4
#html5
* fix for putting in the proper js filename in to the generate web page for testing

[CL 2043592 by Peter Sauerbrei in Main branch]
2014-04-23 18:20:36 -04:00
Tim Sweeney
324683ce78 Engine source (Main branch up to CL 2026164) 2014-03-14 14:13:41 -04:00