Addition of a "Navmesh needs to be rebuilt" message to the navigation display since the stat display is not always enabled.
#jira UE-222796
#rb Yoan.StAmant
[CL 36753292 by aris theophanidis in 5.5 branch]
- Added FNavigationRelevantElement as the main structure used to provide required information. The struct is meant to remove the dependencies on INavRelevantInterface and UObject. It currently provides constructors dedicated to handle current components and other UObjects implementing the interface.
#rb Aris.Theophanidis
[CL 35531152 by yoan stamant in ue5-main branch]
Addition of UGeneratedNavLinksProxy class
Addition of properties to FNavLinkGenerationJumpDownConfig to configure the link handler
#rb Mieszko.Zielinski
#jira UE-213923
[CL 34843997 by aris theophanidis in ue5-main branch]
Trim source edge tips to account for edges overlapping rasterization borders
Fix some links not connecting to navmesh because they where generated to high
Fix to the 'jump over starting distance'
Addition of descriptions to jump config properties
Small improvements to ARecastNavMesh::PostEditChangeChainProperty
#jira UE-213923
#rb Yoan.StAmant
[CL 34476916 by aris theophanidis in ue5-main branch]
Ignore portal edges when looking for jumps
Added the filtering distance threshold to the link builder configuration
Improved link width computation
Improved filtering of overlapping links
Disable asymetric border sizes for now (using it can result in missing links)
Remove the extra 3 voxels on borders for link generation
Keep source edge on links for debug purposes
Add display of heightfield layers to the tile debug display
Added option to draw filtered links
Rebuild navmesh when navlink generation configuration changes
#rb Mieszko.Zielinski
#jira UE-213923
[CL 34296705 by aris theophanidis in ue5-main branch]
- Converting over current uses of the freshly-deprecated functions to work with FNavTileRefs
- Adding a new function to ARecastNavMesh in order to retrieve FNavTileRefs for all currently-active tiles in the mesh
- Providing a GetTypeHash implementation for FNavTileRefs so they can be used in certain container types
[REVIEW] [at]Aris.Theophanidis [at]Mieszko.Zielinski
#rb Aris.Theophanidis
[CL 34135347 by jerad dunn in ue5-main branch]