* Update GenerateISPCHeaders & CompileISPCFiles to work the same as CompileCppFiles, handling multiple arch
* GenerateISPCHeaders & CompileISPCFiles is now protected
* Simplify platform and arch logic in ISPCToolchain
* Remove need to override ISPC compile functions for Android
[CL 36038490 by joe kirchoff in ue5-main branch]
[FYI] Alex.McAdams
Original CL Desc
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Enable ISPC for Android. Remove deprecated physics macros from 5.1. These were generating very long lines that were confusing the android build system.
#rb dmytro.vovk
[CL 36012004 by alex mcadams in ue5-main branch]
- Upgrade to latest
- Manually load shared library libswappy.so built with static libstdc++ and hidden symbol vis
#rb Allan.Bentham
[FYI] Florian.Penzkofer
[CL 35708434 by jack porter in ue5-main branch]
- RegisterReceiver changes
- Receiver exports in manifest
- Update GooglePAD to latest PlayCore (note: this requires changes to logic for ShowConfirmationDialog!)
- Update billing library to 6.0.1
#jira UE-219577
#android
[REVIEW] [at]Ben.Temple
#rb Ben.Temple
[CL 35450822 by chris babcock in ue5-main branch]
LimitedAccess will allow Plugins and Programs to be shared externally with a limited subset of users under alternate agreements or for varying purposes without requiring bespoke, problematic, custom permissions that reach in to the NotForLicencees folders or bespoke, problematic, custom distribution processes for providing the code.
[CL 35094184 by marc audy in ue5-main branch]
RHI_RAYTRACING was always defined to 0.
Lumen was not enabled for SP_VULKAN_SM5_ANDROID
#rb Dmitriy.Dyomin
[CL 34643803 by florian penzkofer in ue5-main branch]
[FYI] Joe.Kirchoff
Original CL Desc
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UnrealBuildTool: Remove usage of obsolate BinarySerializer and replace with Json
#rnx
[CL 34437061 by joe kirchoff in ue5-main branch]
This change allows RHI Breadcrumbs to be enabled in all build configurations on Android
#rb Dmitriy.Dyomin
[CL 33194642 by sebastian werema in ue5-main branch]