#rb Steve.Robb
#jira UE-221511
[RN] UStructs above 16.7mb will trip an ensure in the Editor so that they remain compatible with upcoming changes to Max ElementSize. You can disable the ensure with CVar CoreUObject.EnsureAgainstLargeProperties.
[CL 35434186 by jodon karlik in ue5-main branch]
[FYI] Yoan.StAmant
Original CL Desc
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Moved UserDefinedStruct to CoreUObject
#jira UE-216472
#rb Devin.Doucette
[CL 34486763 by gary yuan in ue5-main branch]
#rb Mikko.Mononen, logan.buchy
#jira none
#ushell-cherrypick of 32823955 by kristof.morva1
new pf 6622aaf6684c0e6f582a4f22
[CL 33110930 by ben hoffman in ue5-main branch]
Original CL Desc
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Struct Utils: Add Property Type Customization support for Instanced Structs
#rb Mikko.Mononen, logan.buchy
#jira none
#ushell-cherrypick of 32823955 by kristof.morva1
[CL 32929256 by ben hoffman in ue5-main branch]
Integrated OOM issue fix from [at]benoit.gadreau when building a single struct property
#rb karen.jirak, benoit.gadreau, mikko.mononen
#jira UE-198466, UE-198749
[CL 29274176 by jaime cifuentes in ue5-main branch]
* The details panel must be enhanced to show Components as cards
* This new Card style should be applicable to any details panel
* Subobject editor had to be hidden upon selection of entity
Scene graph ~ fix the linker errors caused by having to initialize a reference from importing the SDetailsView code
#jira UE-193821, UE-192032
#rb aditya.ravichandran
[CL 27395322 by karen jirak in ue5-main branch]
#rnx
[FYI] Karen.Jirak
Original CL Desc
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Feature:
* The details panel must be enhanced to show Components as cards
* This new Card style should be applicable to any details panel
* Subobject editor had to be hidden upon selection of entity
Scene graph ~ fix the linker errors caused by having to initialize a reference from importing the SDetailsView code
#jira UE-193821, UE-192032
#rb Brooke.Hubert
[CL 27366485 by hilda cruz in ue5-main branch]
* The details panel must be enhanced to show Components as cards
* This new Card style should be applicable to any details panel
* Subobject editor had to be hidden upon selection of entity
Scene graph ~ fix the linker errors caused by having to initialize a reference from importing the SDetailsView code
#jira UE-193821, UE-192032
#rb Brooke.Hubert
[CL 27366356 by karen jirak in ue5-main branch]
* The details panel must be enhanced to show Components as cards
* This new Card style should be applicable to any details panel
* Subobject editor had to be hidden upon selection of entity
#jira UE-192032
#rb Brooke.Hubert
[CL 27297832 by karen jirak in ue5-main branch]
Added LLM tags for many allocations in Editor Framework components. Used best judgement for use of existing tags.
Added EngineMisc/MessageLog tag to capture allocations that the logger does since it is a well defined core system that all other modules tend to use. This will pull the disparate allocations within the logger attributed to a lot of other tags into it's own bespoke tag.
Added a LevelEditor tag since it is also a fairly large component. There isn't a generic 'Editor' tag, though I think this might be worthwhile to explore as there are other editors in UEd (PropertyEditor for example).
#jira UE-153282
#preflight 63d9872cba4fadeef0acc846
#rb booke.hubert ronald.koppers
[CL 23938402 by logan buchy in ue5-main branch]