This is primarily useful in camera calibration to avoid unneccessary copies from double to float.
However, the float variants may still be useful in other contexts, so there is no need to deprecate the other versions at this time.
#rb jason.walter
#rnx
[CL 32855903 by geoffrey douglas in ue5-main branch]
* Another batch iwyu updates to reduce number of includes used in files
#preflight 63c58d742e714f64ade93797
#rb none
[CL 23732856 by henrik karlsson in ue5-main branch]
Tested compiling fortnite, unrealeditor, lyra, qagame with non-unity/pch
#preflight 63635997876630122adeab9f
#rb none
[CL 22958990 by henrik karlsson in ue5-main branch]
- still Windows platform only
#jira UETOOL-4742
#rb geoffrey.douglas, alejandro.arango, chris.norden
#preflight 61e817fd614a721b0c41c7d0
#ROBOMERGE-AUTHOR: simon.therriault
#ROBOMERGE-SOURCE: CL 18657870 in //UE5/Release-5.0/... via CL 18657890 via CL 18657913
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v900-18638592)
[CL 18657937 by simon therriault in ue5-main branch]
#rb none
#jira UE-137630
#preflight 61ba1b266b4beca2cc8b97d0
#ROBOMERGE-AUTHOR: chris.norden
#ROBOMERGE-SOURCE: CL 18467779 in //UE5/Release-5.0/... via CL 18467790
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669)
[CL 18467795 by chris norden in ue5-release-engine-test branch]
#rb none
#ROBOMERGE-AUTHOR: chris.norden
#ROBOMERGE-SOURCE: CL 18463245 in //UE5/Release-5.0/... via CL 18463279
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669)
[CL 18463310 by chris norden in ue5-release-engine-test branch]
#rb none
#ROBOMERGE-AUTHOR: chris.norden
#ROBOMERGE-SOURCE: CL 18462664 in //UE5/Release-5.0/... via CL 18462693
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669)
[CL 18462754 by chris norden in ue5-release-engine-test branch]
#rb geoffrey.douglas
#ROBOMERGE-AUTHOR: chris.norden
#ROBOMERGE-SOURCE: CL 18461345 in //UE5/Release-5.0/... via CL 18461354
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v898-18417669)
[CL 18461355 by chris norden in ue5-release-engine-test branch]
#rb geoffrey.douglas
#ROBOMERGE-AUTHOR: chris.norden
#ROBOMERGE-SOURCE: CL 18460069 in //UE5/Release-5.0/... via CL 18460078
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v898-18417669)
[CL 18460112 by chris norden in ue5-release-engine-test branch]
#rb geoffrey.douglas
#ROBOMERGE-AUTHOR: chris.norden
#ROBOMERGE-SOURCE: CL 18457178 in //UE5/Release-5.0/... via CL 18457252
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v898-18417669)
[CL 18457289 by chris norden in ue5-release-engine-test branch]
- Updated plugin dependencies
Support is still windows only but intention is to compile the lib for linux and mac before 5.0 release.
#rb alejandro.arango, geoffrey.douglas
#jira UETOOL-4137
#preflight 619ba0c13a721992672abdf9
#ROBOMERGE-AUTHOR: simon.therriault
#ROBOMERGE-SOURCE: CL 18258747 in //UE5/Release-5.0/... via CL 18258759
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)
[CL 18258779 by simon therriault in ue5-release-engine-test branch]