Fix the IsBindingValid error message that do not include the full property type.
Fix field picker that do not show function when there is no filter.
Support array of object binding (the same way BP does).
#jira UE-164316
#preflight 63ee4b41b5262f41ae2f7594, 63ee50a43c1eb56f052d3b64
[CL 24292264 by patrick boutot in ue5-main branch]
UCLASS(meta=(MVVMAllowedContextCreationType="Manual|CreateInstance"))
#jira UE-164316
#preflight 63e5ad91f15c83b793edc3c3
[CL 24119664 by patrick boutot in ue5-main branch]
Add a new way to select the viewmodel uses by the UMG View. User can extend the Resolver and can implement their own logic.
#jira UE-171160
#rb devan.england, sebatian.nordgren
#preflight 63e412003c44c83044e73fe4
[CL 24100372 by patrick boutot in ue5-main branch]
Move GlobalCollection to GameInstance subsystem.
Rename category from MVVM to Viewmodel.
#preflight 63d5e0bcba4fadeef09bdfc2
[CL 23927160 by patrick boutot in ue5-main branch]
#rb dan.oconnor
#preflight 63d83f963656ea96dc2a0a4c
#jira UE-173747
"Crash occurs when scrolling down through files in Review Changelist window upon loading of asset"
- certain widget blueprints were crashing the review tool because we were working around the inability to diff against nullptr by constructing temprorary empty objects. This approach circumvents that problem entirely
#jira UE-173231
"Changelist Review tool allows diffing against previous revision for Deletion changes"
- while this jira suggests that the ability to diff deletion changes is a bug, it was actually an intended feature. The real bug was that it would crash or fail to work in many cases. This has been fixed by either asset diffing against nullptr or text diffing against an empty file (depending on circumstance)
#jira UE-174610
"Reviewing Changelist with Deletion Changes results in LogLinker warnings & LoadErrors"
- deletion changes were trying to load the new revision of files but obviously it doesn't exist because it's a deletion. Fixed by only loading the previous revision
note: since the review tool is going to be "Production Ready" in 5.2, these changes are neccesary for stability
[CL 23924072 by jordan hoffmann in ue5-main branch]
* Ran IWYU on ~170 plugins to remove includes not needed. Public api still keep old includes inside #if UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2
#preflight 63d09351574ab9cae4670216
#rb none
[CL 23844750 by henrik karlsson in ue5-main branch]
- One Time / One Way
- One Time / One Way to Source
- One Time / Two Way
[REVIEW] sebastian.nordgren
[CL 23747997 by patrick boutot in ue5-main branch]